diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Data/SQLite/Tests/SQLiteInventoryTest.cs | 143 | ||||
-rw-r--r-- | OpenSim/Data/Tests/BasicInventoryTests.cs | 184 | ||||
-rw-r--r-- | prebuild.xml | 32 |
3 files changed, 219 insertions, 140 deletions
diff --git a/OpenSim/Data/SQLite/Tests/SQLiteInventoryTest.cs b/OpenSim/Data/SQLite/Tests/SQLiteInventoryTest.cs index 4bc1b9a..ee6732b 100644 --- a/OpenSim/Data/SQLite/Tests/SQLiteInventoryTest.cs +++ b/OpenSim/Data/SQLite/Tests/SQLiteInventoryTest.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using NUnit.Framework; | 30 | using NUnit.Framework; |
31 | using NUnit.Framework.SyntaxHelpers; | 31 | using NUnit.Framework.SyntaxHelpers; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Data.Tests; | ||
33 | using OpenSim.Data.SQLite; | 34 | using OpenSim.Data.SQLite; |
34 | using OpenSim.Region.Environment.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
35 | using OpenMetaverse; | 36 | using OpenMetaverse; |
@@ -37,38 +38,18 @@ using OpenMetaverse; | |||
37 | namespace OpenSim.Data.SQLite.Tests | 38 | namespace OpenSim.Data.SQLite.Tests |
38 | { | 39 | { |
39 | [TestFixture] | 40 | [TestFixture] |
40 | public class SQLiteInventoryTest | 41 | public class SQLiteInventoryTest : BasicInventoryTest |
41 | { | 42 | { |
42 | public string file = "inventorytest.db"; | 43 | public string file = "inventorytest.db"; |
43 | public string connect; | 44 | public string connect; |
44 | public SQLiteInventoryStore db; | ||
45 | public UUID zero = UUID.Zero; | ||
46 | public UUID uuid1; | ||
47 | public UUID uuid2; | ||
48 | public UUID uuid3; | ||
49 | public UUID owner1; | ||
50 | public UUID owner2; | ||
51 | public UUID owner3; | ||
52 | public string name1; | ||
53 | public string name2; | ||
54 | public string name3; | ||
55 | |||
56 | 45 | ||
57 | [TestFixtureSetUp] | 46 | [TestFixtureSetUp] |
58 | public void Init() | 47 | public void Init() |
59 | { | 48 | { |
49 | SuperInit(); | ||
60 | connect = "URI=file:" + file + ",version=3"; | 50 | connect = "URI=file:" + file + ",version=3"; |
61 | db = new SQLiteInventoryStore(); | 51 | db = new SQLiteInventoryStore(); |
62 | db.Initialise(connect); | 52 | db.Initialise(connect); |
63 | uuid1 = UUID.Random(); | ||
64 | uuid2 = UUID.Random(); | ||
65 | uuid3 = UUID.Random(); | ||
66 | owner1 = UUID.Random(); | ||
67 | owner2 = UUID.Random(); | ||
68 | owner3 = UUID.Random(); | ||
69 | name1 = "Root Folder for " + owner1.ToString(); | ||
70 | name2 = "First Level folder"; | ||
71 | name3 = "First Level folder 2"; | ||
72 | } | 53 | } |
73 | 54 | ||
74 | [TestFixtureTearDown] | 55 | [TestFixtureTearDown] |
@@ -76,123 +57,5 @@ namespace OpenSim.Data.SQLite.Tests | |||
76 | { | 57 | { |
77 | System.IO.File.Delete(file); | 58 | System.IO.File.Delete(file); |
78 | } | 59 | } |
79 | |||
80 | [Test] | ||
81 | public void T001_LoadEmpty() | ||
82 | { | ||
83 | Assert.That(db.getInventoryItem(uuid1), Is.Null); | ||
84 | Assert.That(db.getUserRootFolder(owner1), Is.Null); | ||
85 | } | ||
86 | |||
87 | // 01x - folder tests | ||
88 | [Test] | ||
89 | public void T010_FolderNonParent() | ||
90 | { | ||
91 | InventoryFolderBase f1 = NewFolder(uuid2, uuid1, owner1, name2); | ||
92 | // the folder will go in | ||
93 | db.addInventoryFolder(f1); | ||
94 | InventoryFolderBase f1a = db.getUserRootFolder(owner1); | ||
95 | Assert.That(f1a, Is.Null); | ||
96 | } | ||
97 | |||
98 | [Test] | ||
99 | public void T011_FolderCreate() | ||
100 | { | ||
101 | InventoryFolderBase f1 = NewFolder(uuid1, zero, owner1, name1); | ||
102 | // TODO: this is probably wrong behavior, but is what we have | ||
103 | // db.updateInventoryFolder(f1); | ||
104 | // InventoryFolderBase f1a = db.getUserRootFolder(owner1); | ||
105 | // Assert.That(uuid1, Is.EqualTo(f1a.ID)) | ||
106 | // Assert.That(name1, Text.Matches(f1a.Name)); | ||
107 | // Assert.That(db.getUserRootFolder(owner1), Is.Null); | ||
108 | |||
109 | // succeed with true | ||
110 | db.addInventoryFolder(f1); | ||
111 | InventoryFolderBase f1a = db.getUserRootFolder(owner1); | ||
112 | Assert.That(uuid1, Is.EqualTo(f1a.ID)); | ||
113 | Assert.That(name1, Text.Matches(f1a.Name)); | ||
114 | } | ||
115 | |||
116 | // we now have the following tree | ||
117 | // uuid1 | ||
118 | // +--- uuid2 | ||
119 | // +--- uuid3 | ||
120 | |||
121 | [Test] | ||
122 | public void T012_FolderList() | ||
123 | { | ||
124 | InventoryFolderBase f2 = NewFolder(uuid3, uuid1, owner1, name3); | ||
125 | db.addInventoryFolder(f2); | ||
126 | |||
127 | Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1)); | ||
128 | |||
129 | Assert.That(db.getInventoryFolders(uuid1).Count, Is.EqualTo(2)); | ||
130 | |||
131 | Assert.That(db.getInventoryFolders(uuid2).Count, Is.EqualTo(0)); | ||
132 | |||
133 | Assert.That(db.getInventoryFolders(uuid3).Count, Is.EqualTo(0)); | ||
134 | |||
135 | Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0)); | ||
136 | |||
137 | } | ||
138 | |||
139 | [Test] | ||
140 | public void T013_FolderHierarchy() | ||
141 | { | ||
142 | Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0)); | ||
143 | |||
144 | Assert.That(db.getFolderHierarchy(uuid1).Count, Is.EqualTo(2)); | ||
145 | |||
146 | Assert.That(db.getFolderHierarchy(uuid2).Count, Is.EqualTo(0)); | ||
147 | |||
148 | Assert.That(db.getFolderHierarchy(uuid3).Count, Is.EqualTo(0)); | ||
149 | |||
150 | Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0)); | ||
151 | } | ||
152 | |||
153 | |||
154 | [Test] | ||
155 | public void T014_MoveFolder() | ||
156 | { | ||
157 | InventoryFolderBase f2 = db.getInventoryFolder(uuid2); | ||
158 | f2.ParentID = uuid3; | ||
159 | db.moveInventoryFolder(f2); | ||
160 | |||
161 | Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1)); | ||
162 | |||
163 | Assert.That(db.getInventoryFolders(uuid1).Count, Is.EqualTo(1)); | ||
164 | |||
165 | Assert.That(db.getInventoryFolders(uuid2).Count, Is.EqualTo(0)); | ||
166 | |||
167 | Assert.That(db.getInventoryFolders(uuid3).Count, Is.EqualTo(1)); | ||
168 | |||
169 | Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0)); | ||
170 | } | ||
171 | |||
172 | [Test] | ||
173 | public void T015_FolderHierarchy() | ||
174 | { | ||
175 | Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0)); | ||
176 | |||
177 | Assert.That(db.getFolderHierarchy(uuid1).Count, Is.EqualTo(2)); | ||
178 | |||
179 | Assert.That(db.getFolderHierarchy(uuid2).Count, Is.EqualTo(0)); | ||
180 | |||
181 | Assert.That(db.getFolderHierarchy(uuid3).Count, Is.EqualTo(1)); | ||
182 | |||
183 | Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0)); | ||
184 | } | ||
185 | |||
186 | |||
187 | |||
188 | private InventoryFolderBase NewFolder(UUID id, UUID parent, UUID owner, string name) | ||
189 | { | ||
190 | InventoryFolderBase f = new InventoryFolderBase(); | ||
191 | f.ID = id; | ||
192 | f.ParentID = parent; | ||
193 | f.Owner = owner; | ||
194 | f.Name = name; | ||
195 | return f; | ||
196 | } | ||
197 | } | 60 | } |
198 | } \ No newline at end of file | 61 | } \ No newline at end of file |
diff --git a/OpenSim/Data/Tests/BasicInventoryTests.cs b/OpenSim/Data/Tests/BasicInventoryTests.cs new file mode 100644 index 0000000..47a3393 --- /dev/null +++ b/OpenSim/Data/Tests/BasicInventoryTests.cs | |||
@@ -0,0 +1,184 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using NUnit.Framework; | ||
31 | using NUnit.Framework.SyntaxHelpers; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Data.Tests; | ||
34 | using OpenSim.Region.Environment.Scenes; | ||
35 | using OpenMetaverse; | ||
36 | |||
37 | namespace OpenSim.Data.Tests | ||
38 | { | ||
39 | public class BasicInventoryTest | ||
40 | { | ||
41 | public IInventoryDataPlugin db; | ||
42 | public UUID zero = UUID.Zero; | ||
43 | public UUID uuid1; | ||
44 | public UUID uuid2; | ||
45 | public UUID uuid3; | ||
46 | public UUID owner1; | ||
47 | public UUID owner2; | ||
48 | public UUID owner3; | ||
49 | public string name1; | ||
50 | public string name2; | ||
51 | public string name3; | ||
52 | |||
53 | public void SuperInit() | ||
54 | { | ||
55 | uuid1 = UUID.Random(); | ||
56 | uuid2 = UUID.Random(); | ||
57 | uuid3 = UUID.Random(); | ||
58 | owner1 = UUID.Random(); | ||
59 | owner2 = UUID.Random(); | ||
60 | owner3 = UUID.Random(); | ||
61 | name1 = "Root Folder for " + owner1.ToString(); | ||
62 | name2 = "First Level folder"; | ||
63 | name3 = "First Level folder 2"; | ||
64 | } | ||
65 | |||
66 | [Test] | ||
67 | public void T001_LoadEmpty() | ||
68 | { | ||
69 | Assert.That(db.getInventoryItem(uuid1), Is.Null); | ||
70 | Assert.That(db.getUserRootFolder(owner1), Is.Null); | ||
71 | } | ||
72 | |||
73 | // 01x - folder tests | ||
74 | [Test] | ||
75 | public void T010_FolderNonParent() | ||
76 | { | ||
77 | InventoryFolderBase f1 = NewFolder(uuid2, uuid1, owner1, name2); | ||
78 | // the folder will go in | ||
79 | db.addInventoryFolder(f1); | ||
80 | InventoryFolderBase f1a = db.getUserRootFolder(owner1); | ||
81 | Assert.That(f1a, Is.Null); | ||
82 | } | ||
83 | |||
84 | [Test] | ||
85 | public void T011_FolderCreate() | ||
86 | { | ||
87 | InventoryFolderBase f1 = NewFolder(uuid1, zero, owner1, name1); | ||
88 | // TODO: this is probably wrong behavior, but is what we have | ||
89 | // db.updateInventoryFolder(f1); | ||
90 | // InventoryFolderBase f1a = db.getUserRootFolder(owner1); | ||
91 | // Assert.That(uuid1, Is.EqualTo(f1a.ID)) | ||
92 | // Assert.That(name1, Text.Matches(f1a.Name)); | ||
93 | // Assert.That(db.getUserRootFolder(owner1), Is.Null); | ||
94 | |||
95 | // succeed with true | ||
96 | db.addInventoryFolder(f1); | ||
97 | InventoryFolderBase f1a = db.getUserRootFolder(owner1); | ||
98 | Assert.That(uuid1, Is.EqualTo(f1a.ID)); | ||
99 | Assert.That(name1, Text.Matches(f1a.Name)); | ||
100 | } | ||
101 | |||
102 | // we now have the following tree | ||
103 | // uuid1 | ||
104 | // +--- uuid2 | ||
105 | // +--- uuid3 | ||
106 | |||
107 | [Test] | ||
108 | public void T012_FolderList() | ||
109 | { | ||
110 | InventoryFolderBase f2 = NewFolder(uuid3, uuid1, owner1, name3); | ||
111 | db.addInventoryFolder(f2); | ||
112 | |||
113 | Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1)); | ||
114 | |||
115 | Assert.That(db.getInventoryFolders(uuid1).Count, Is.EqualTo(2)); | ||
116 | |||
117 | Assert.That(db.getInventoryFolders(uuid2).Count, Is.EqualTo(0)); | ||
118 | |||
119 | Assert.That(db.getInventoryFolders(uuid3).Count, Is.EqualTo(0)); | ||
120 | |||
121 | Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0)); | ||
122 | |||
123 | } | ||
124 | |||
125 | [Test] | ||
126 | public void T013_FolderHierarchy() | ||
127 | { | ||
128 | Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0)); | ||
129 | |||
130 | Assert.That(db.getFolderHierarchy(uuid1).Count, Is.EqualTo(2)); | ||
131 | |||
132 | Assert.That(db.getFolderHierarchy(uuid2).Count, Is.EqualTo(0)); | ||
133 | |||
134 | Assert.That(db.getFolderHierarchy(uuid3).Count, Is.EqualTo(0)); | ||
135 | |||
136 | Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0)); | ||
137 | } | ||
138 | |||
139 | |||
140 | [Test] | ||
141 | public void T014_MoveFolder() | ||
142 | { | ||
143 | InventoryFolderBase f2 = db.getInventoryFolder(uuid2); | ||
144 | f2.ParentID = uuid3; | ||
145 | db.moveInventoryFolder(f2); | ||
146 | |||
147 | Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1)); | ||
148 | |||
149 | Assert.That(db.getInventoryFolders(uuid1).Count, Is.EqualTo(1)); | ||
150 | |||
151 | Assert.That(db.getInventoryFolders(uuid2).Count, Is.EqualTo(0)); | ||
152 | |||
153 | Assert.That(db.getInventoryFolders(uuid3).Count, Is.EqualTo(1)); | ||
154 | |||
155 | Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0)); | ||
156 | } | ||
157 | |||
158 | [Test] | ||
159 | public void T015_FolderHierarchy() | ||
160 | { | ||
161 | Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0)); | ||
162 | |||
163 | Assert.That(db.getFolderHierarchy(uuid1).Count, Is.EqualTo(2)); | ||
164 | |||
165 | Assert.That(db.getFolderHierarchy(uuid2).Count, Is.EqualTo(0)); | ||
166 | |||
167 | Assert.That(db.getFolderHierarchy(uuid3).Count, Is.EqualTo(1)); | ||
168 | |||
169 | Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0)); | ||
170 | } | ||
171 | |||
172 | |||
173 | |||
174 | private InventoryFolderBase NewFolder(UUID id, UUID parent, UUID owner, string name) | ||
175 | { | ||
176 | InventoryFolderBase f = new InventoryFolderBase(); | ||
177 | f.ID = id; | ||
178 | f.ParentID = parent; | ||
179 | f.Owner = owner; | ||
180 | f.Name = name; | ||
181 | return f; | ||
182 | } | ||
183 | } | ||
184 | } \ No newline at end of file | ||
diff --git a/prebuild.xml b/prebuild.xml index dc3e8f6..fa4b904 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -228,6 +228,37 @@ | |||
228 | </Files> | 228 | </Files> |
229 | </Project> | 229 | </Project> |
230 | 230 | ||
231 | <Project name="OpenSim.Data.Tests" path="OpenSim/Data/Tests" type="Library"> | ||
232 | <Configuration name="Debug"> | ||
233 | <Options> | ||
234 | <OutputPath>../../../bin/</OutputPath> | ||
235 | </Options> | ||
236 | </Configuration> | ||
237 | <Configuration name="Release"> | ||
238 | <Options> | ||
239 | <OutputPath>../../../bin/</OutputPath> | ||
240 | </Options> | ||
241 | </Configuration> | ||
242 | |||
243 | <ReferencePath>../../../bin/</ReferencePath> | ||
244 | <Reference name="System" localCopy="false"/> | ||
245 | <Reference name="System.Xml"/> | ||
246 | <Reference name="System.Data"/> | ||
247 | <Reference name="XMLRPC.dll"/> | ||
248 | <Reference name="OpenMetaverse.dll"/> | ||
249 | <Reference name="OpenMetaverseTypes.dll"/> | ||
250 | <Reference name="OpenSim.Framework"/> | ||
251 | <Reference name="OpenSim.Data.Base"/> | ||
252 | <Reference name="OpenSim.Region.Environment"/> | ||
253 | <Reference name="log4net.dll"/> | ||
254 | <Reference name="Mono.Addins.dll" /> | ||
255 | <Reference name="nunit.framework.dll" /> | ||
256 | <Files> | ||
257 | <Match pattern="*.cs" recurse="true"/> | ||
258 | </Files> | ||
259 | </Project> | ||
260 | |||
261 | |||
231 | <Project name="OpenSim.Data.MySQLMapper" path="OpenSim/Data/MySQLMapper" type="Library"> | 262 | <Project name="OpenSim.Data.MySQLMapper" path="OpenSim/Data/MySQLMapper" type="Library"> |
232 | <Configuration name="Debug"> | 263 | <Configuration name="Debug"> |
233 | <Options> | 264 | <Options> |
@@ -1474,6 +1505,7 @@ | |||
1474 | <Reference name="System.Data"/> | 1505 | <Reference name="System.Data"/> |
1475 | <Reference name="System.Data.SQLite.dll"/> | 1506 | <Reference name="System.Data.SQLite.dll"/> |
1476 | <Reference name="OpenSim.Data"/> | 1507 | <Reference name="OpenSim.Data"/> |
1508 | <Reference name="OpenSim.Data.Tests"/> | ||
1477 | <Reference name="OpenSim.Data.SQLite" /> | 1509 | <Reference name="OpenSim.Data.SQLite" /> |
1478 | <Reference name="System.Drawing"/> | 1510 | <Reference name="System.Drawing"/> |
1479 | <Reference name="OpenSim.Framework"/> | 1511 | <Reference name="OpenSim.Framework"/> |