diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/IScene.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/Application/OpenSim.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 14 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 25 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneBase.cs | 7 |
5 files changed, 30 insertions, 21 deletions
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index f34027d..8067052 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -62,7 +62,6 @@ namespace OpenSim.Framework | |||
62 | RegionInfo RegionInfo { get; } | 62 | RegionInfo RegionInfo { get; } |
63 | RegionStatus RegionStatus { get; set; } | 63 | RegionStatus RegionStatus { get; set; } |
64 | 64 | ||
65 | ClientManager ClientManager { get; } | ||
66 | IConfigSource Config { get; } | 65 | IConfigSource Config { get; } |
67 | 66 | ||
68 | float TimeDilation { get; } | 67 | float TimeDilation { get; } |
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 0366d94..b448182 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -970,12 +970,12 @@ namespace OpenSim | |||
970 | m_sceneManager.ForEachScene( | 970 | m_sceneManager.ForEachScene( |
971 | delegate(Scene scene) | 971 | delegate(Scene scene) |
972 | { | 972 | { |
973 | scene.ClientManager.ForEachSync( | 973 | scene.ForEachClient( |
974 | delegate(IClientAPI client) | 974 | delegate(IClientAPI client) |
975 | { | 975 | { |
976 | connections.AppendFormat("{0}: {1} ({2}) from {3} on circuit {4}\n", | 976 | connections.AppendFormat("{0}: {1} ({2}) from {3} on circuit {4}\n", |
977 | scene.RegionInfo.RegionName, client.Name, client.AgentId, client.RemoteEndPoint, client.CircuitCode); | 977 | scene.RegionInfo.RegionName, client.Name, client.AgentId, client.RemoteEndPoint, client.CircuitCode); |
978 | } | 978 | }, false |
979 | ); | 979 | ); |
980 | } | 980 | } |
981 | ); | 981 | ); |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index dee0a39..e3233da 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -583,10 +583,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
583 | 583 | ||
584 | // Determine which agent this packet came from | 584 | // Determine which agent this packet came from |
585 | IClientAPI client; | 585 | IClientAPI client; |
586 | if (!m_scene.ClientManager.TryGetValue(address, out client) || !(client is LLClientView)) | 586 | if (!m_scene.TryGetClient(address, out client) || !(client is LLClientView)) |
587 | { | 587 | { |
588 | m_log.Debug("[LLUDPSERVER]: Received a " + packet.Type + " packet from an unrecognized source: " + address + | 588 | m_log.Debug("[LLUDPSERVER]: Received a " + packet.Type + " packet from an unrecognized source: " + address + " in " + m_scene.RegionInfo.RegionName); |
589 | " in " + m_scene.RegionInfo.RegionName + ", currently tracking " + m_scene.ClientManager.Count + " clients"); | ||
590 | return; | 589 | return; |
591 | } | 590 | } |
592 | 591 | ||
@@ -764,8 +763,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
764 | { | 763 | { |
765 | // Create the LLUDPClient | 764 | // Create the LLUDPClient |
766 | LLUDPClient udpClient = new LLUDPClient(this, m_throttleRates, m_throttle, circuitCode, agentID, remoteEndPoint); | 765 | LLUDPClient udpClient = new LLUDPClient(this, m_throttleRates, m_throttle, circuitCode, agentID, remoteEndPoint); |
766 | IClientAPI existingClient; | ||
767 | 767 | ||
768 | if (!m_scene.ClientManager.ContainsKey(agentID)) | 768 | if (!m_scene.TryGetClient(agentID, out existingClient)) |
769 | { | 769 | { |
770 | // Create the LLClientView | 770 | // Create the LLClientView |
771 | LLClientView client = new LLClientView(remoteEndPoint, m_scene, this, udpClient, sessionInfo, agentID, sessionID, circuitCode); | 771 | LLClientView client = new LLClientView(remoteEndPoint, m_scene, this, udpClient, sessionInfo, agentID, sessionID, circuitCode); |
@@ -785,7 +785,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
785 | { | 785 | { |
786 | // Remove this client from the scene | 786 | // Remove this client from the scene |
787 | IClientAPI client; | 787 | IClientAPI client; |
788 | if (m_scene.ClientManager.TryGetValue(udpClient.AgentID, out client)) | 788 | if (m_scene.TryGetClient(udpClient.AgentID, out client)) |
789 | client.Close(); | 789 | client.Close(); |
790 | } | 790 | } |
791 | 791 | ||
@@ -877,7 +877,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
877 | 877 | ||
878 | // Handle outgoing packets, resends, acknowledgements, and pings for each | 878 | // Handle outgoing packets, resends, acknowledgements, and pings for each |
879 | // client. m_packetSent will be set to true if a packet is sent | 879 | // client. m_packetSent will be set to true if a packet is sent |
880 | m_scene.ClientManager.ForEachSync(clientPacketHandler); | 880 | m_scene.ForEachClient(clientPacketHandler, false); |
881 | 881 | ||
882 | // If nothing was sent, sleep for the minimum amount of time before a | 882 | // If nothing was sent, sleep for the minimum amount of time before a |
883 | // token bucket could get more tokens | 883 | // token bucket could get more tokens |
@@ -942,7 +942,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
942 | } | 942 | } |
943 | 943 | ||
944 | // Make sure this client is still alive | 944 | // Make sure this client is still alive |
945 | if (m_scene.ClientManager.TryGetValue(udpClient.AgentID, out client)) | 945 | if (m_scene.TryGetClient(udpClient.AgentID, out client)) |
946 | { | 946 | { |
947 | try | 947 | try |
948 | { | 948 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 91367db..7eafef7 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2482,7 +2482,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2482 | /// <param name="client"></param> | 2482 | /// <param name="client"></param> |
2483 | public override void AddNewClient(IClientAPI client) | 2483 | public override void AddNewClient(IClientAPI client) |
2484 | { | 2484 | { |
2485 | ClientManager.Add(client); | 2485 | m_clientManager.Add(client); |
2486 | 2486 | ||
2487 | CheckHeartbeat(); | 2487 | CheckHeartbeat(); |
2488 | SubscribeToClientEvents(client); | 2488 | SubscribeToClientEvents(client); |
@@ -3121,7 +3121,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3121 | 3121 | ||
3122 | // Remove the avatar from the scene | 3122 | // Remove the avatar from the scene |
3123 | m_sceneGraph.RemoveScenePresence(agentID); | 3123 | m_sceneGraph.RemoveScenePresence(agentID); |
3124 | ClientManager.Remove(agentID); | 3124 | m_clientManager.Remove(agentID); |
3125 | 3125 | ||
3126 | try | 3126 | try |
3127 | { | 3127 | { |
@@ -4256,10 +4256,25 @@ namespace OpenSim.Region.Framework.Scenes | |||
4256 | 4256 | ||
4257 | public void ForEachClient(Action<IClientAPI> action) | 4257 | public void ForEachClient(Action<IClientAPI> action) |
4258 | { | 4258 | { |
4259 | if (m_useAsyncWhenPossible) | 4259 | ForEachClient(action, m_useAsyncWhenPossible); |
4260 | ClientManager.ForEach(action); | 4260 | } |
4261 | |||
4262 | public void ForEachClient(Action<IClientAPI> action, bool doAsynchronous) | ||
4263 | { | ||
4264 | if (doAsynchronous) | ||
4265 | m_clientManager.ForEach(action); | ||
4261 | else | 4266 | else |
4262 | ClientManager.ForEachSync(action); | 4267 | m_clientManager.ForEachSync(action); |
4268 | } | ||
4269 | |||
4270 | public bool TryGetClient(UUID avatarID, out IClientAPI client) | ||
4271 | { | ||
4272 | return m_clientManager.TryGetValue(avatarID, out client); | ||
4273 | } | ||
4274 | |||
4275 | public bool TryGetClient(System.Net.IPEndPoint remoteEndPoint, out IClientAPI client) | ||
4276 | { | ||
4277 | return m_clientManager.TryGetValue(remoteEndPoint, out client); | ||
4263 | } | 4278 | } |
4264 | 4279 | ||
4265 | public void ForEachSOG(Action<SceneObjectGroup> action) | 4280 | public void ForEachSOG(Action<SceneObjectGroup> action) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs index cf5c3c8..82731d1 100644 --- a/OpenSim/Region/Framework/Scenes/SceneBase.cs +++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs | |||
@@ -102,12 +102,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
102 | 102 | ||
103 | private readonly Mutex _primAllocateMutex = new Mutex(false); | 103 | private readonly Mutex _primAllocateMutex = new Mutex(false); |
104 | 104 | ||
105 | private readonly ClientManager m_clientManager = new ClientManager(); | 105 | protected readonly ClientManager m_clientManager = new ClientManager(); |
106 | |||
107 | public ClientManager ClientManager | ||
108 | { | ||
109 | get { return m_clientManager; } | ||
110 | } | ||
111 | 106 | ||
112 | public float TimeDilation | 107 | public float TimeDilation |
113 | { | 108 | { |