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-rw-r--r--OpenSim.RegionServer/world/SceneObject.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim.RegionServer/world/SceneObject.cs b/OpenSim.RegionServer/world/SceneObject.cs
index 338a27e..2dbba5c 100644
--- a/OpenSim.RegionServer/world/SceneObject.cs
+++ b/OpenSim.RegionServer/world/SceneObject.cs
@@ -13,6 +13,9 @@ namespace OpenSim.world
13{ 13{
14 public class SceneObject : Entity 14 public class SceneObject : Entity
15 { 15 {
16 private LLUUID rootUUID;
17 private Dictionary<LLUUID, Primitive2> ChildPrimitives = new Dictionary<LLUUID, Primitive2>();
18 private Dictionary<uint, SimClient> m_clientThreads;
16 19
17 public SceneObject() 20 public SceneObject()
18 { 21 {
@@ -40,6 +43,7 @@ namespace OpenSim.world
40 43
41 public void GetProperites(SimClient client) 44 public void GetProperites(SimClient client)
42 { 45 {
46 /*
43 ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); 47 ObjectPropertiesPacket proper = new ObjectPropertiesPacket();
44 proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; 48 proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1];
45 proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); 49 proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock();
@@ -65,6 +69,7 @@ namespace OpenSim.world
65 proper.ObjectData[0].BaseMask = this.primData.BaseMask; 69 proper.ObjectData[0].BaseMask = this.primData.BaseMask;
66 70
67 client.OutPacket(proper); 71 client.OutPacket(proper);
72 * */
68 } 73 }
69 74
70 } 75 }