diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 6ebfd31..9117224 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -1967,8 +1967,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
1967 | List<SceneObjectPart> children = new List<SceneObjectPart>(); | 1967 | List<SceneObjectPart> children = new List<SceneObjectPart>(); |
1968 | SceneObjectPart root = GetSceneObjectPart(parentPrimId); | 1968 | SceneObjectPart root = GetSceneObjectPart(parentPrimId); |
1969 | 1969 | ||
1970 | if (Permissions.CanLinkObject(client.AgentId, root.ParentGroup.RootPart.UUID)) | 1970 | if (root == null) |
1971 | { | ||
1972 | m_log.DebugFormat("[LINK]: Can't find linkset root prim {0{", parentPrimId); | ||
1973 | return; | ||
1974 | } | ||
1975 | |||
1976 | if (!Permissions.CanLinkObject(client.AgentId, root.ParentGroup.RootPart.UUID)) | ||
1977 | { | ||
1978 | m_log.DebugFormat("[LINK]: Refusing link. No permissions on root prim"); | ||
1971 | return; | 1979 | return; |
1980 | } | ||
1972 | 1981 | ||
1973 | foreach (uint localID in childPrimIds) | 1982 | foreach (uint localID in childPrimIds) |
1974 | { | 1983 | { |
@@ -1987,7 +1996,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
1987 | // Must be all one owner | 1996 | // Must be all one owner |
1988 | // | 1997 | // |
1989 | if (owners.Count > 1) | 1998 | if (owners.Count > 1) |
1999 | { | ||
2000 | m_log.DebugFormat("[LINK]: Refusing link. Too many owners"); | ||
2001 | return; | ||
2002 | } | ||
2003 | |||
2004 | if (children.Count == 0) | ||
2005 | { | ||
2006 | m_log.DebugFormat("[LINK]: Refusing link. No permissions to link any of the children"); | ||
1990 | return; | 2007 | return; |
2008 | } | ||
1991 | 2009 | ||
1992 | m_sceneGraph.LinkObjects(root, children); | 2010 | m_sceneGraph.LinkObjects(root, children); |
1993 | } | 2011 | } |