diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | 21 |
1 files changed, 4 insertions, 17 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index cf9fcaa..5eca4e4 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -93,11 +93,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
93 | string userFirstName = "Jock"; | 93 | string userFirstName = "Jock"; |
94 | string userLastName = "Stirrup"; | 94 | string userLastName = "Stirrup"; |
95 | UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); | 95 | UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); |
96 | CachedUserInfo userInfo; | ||
97 | 96 | ||
98 | lock (this) | 97 | lock (this) |
99 | { | 98 | { |
100 | userInfo = UserProfileTestUtils.CreateUserWithInventory( | 99 | UserProfileTestUtils.CreateUserWithInventory( |
101 | cm, userFirstName, userLastName, userId, InventoryReceived); | 100 | cm, userFirstName, userLastName, userId, InventoryReceived); |
102 | Monitor.Wait(this, 60000); | 101 | Monitor.Wait(this, 60000); |
103 | } | 102 | } |
@@ -136,23 +135,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
136 | item1.Name = "My Little Dog"; | 135 | item1.Name = "My Little Dog"; |
137 | item1.AssetID = asset1.FullID; | 136 | item1.AssetID = asset1.FullID; |
138 | item1.ID = item1Id; | 137 | item1.ID = item1Id; |
139 | InventoryFolderImpl objsFolder = userInfo.RootFolder.FindFolderByPath("Objects"); | 138 | InventoryFolderBase objsFolder |
140 | //InventoryFolderBase objsFolder = scene.InventoryService.GetFolderForType(userId, AssetType.Object); | 139 | = InventoryArchiveUtils.FindFolderByPath( |
141 | Console.WriteLine("here2"); | 140 | scene.InventoryService, scene.InventoryService.GetRootFolder(userId), "Objects"); |
142 | /* | ||
143 | IInventoryService inventoryService = scene.InventoryService; | ||
144 | InventoryFolderBase rootFolder = inventoryService.GetRootFolder(userId); | ||
145 | InventoryCollection rootContents = inventoryService.GetFolderContent(userId, rootFolder.ID); | ||
146 | */ | ||
147 | /* | ||
148 | InventoryFolderBase objsFolder = null; | ||
149 | foreach (InventoryFolderBase folder in rootContents.Folders) | ||
150 | if (folder.Name == "Objects") | ||
151 | objsFolder = folder; | ||
152 | */ | ||
153 | item1.Folder = objsFolder.ID; | 141 | item1.Folder = objsFolder.ID; |
154 | scene.AddInventoryItem(userId, item1); | 142 | scene.AddInventoryItem(userId, item1); |
155 | userInfo.AddItem(item1); | ||
156 | 143 | ||
157 | MemoryStream archiveWriteStream = new MemoryStream(); | 144 | MemoryStream archiveWriteStream = new MemoryStream(); |
158 | archiverModule.OnInventoryArchiveSaved += SaveCompleted; | 145 | archiverModule.OnInventoryArchiveSaved += SaveCompleted; |