diff options
Diffstat (limited to '')
-rw-r--r-- | OpenGridServices.sln | 127 | ||||
-rw-r--r-- | OpenSim/Framework/General/Types/PrimitiveBaseShape.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Primitive.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObject.cs | 15 |
4 files changed, 76 insertions, 77 deletions
diff --git a/OpenGridServices.sln b/OpenGridServices.sln index 2343bc0..5f47b6b 100644 --- a/OpenGridServices.sln +++ b/OpenGridServices.sln | |||
@@ -1,5 +1,5 @@ | |||
1 | Microsoft Visual Studio Solution File, Format Version 9.00 | 1 | Microsoft Visual Studio Solution File, Format Version 9.00 |
2 | # Visual Studio 2005 | 2 | # Visual C# Express 2005 |
3 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Data", "OpenSim\Framework\Data\OpenSim.Framework.Data.csproj", "{36B72A9B-0000-0000-0000-000000000000}" | 3 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Data", "OpenSim\Framework\Data\OpenSim.Framework.Data.csproj", "{36B72A9B-0000-0000-0000-000000000000}" |
4 | EndProject | 4 | EndProject |
5 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Data.DB4o", "OpenSim\Framework\Data.DB4o\OpenSim.Framework.Data.DB4o.csproj", "{FD2D303D-0000-0000-0000-000000000000}" | 5 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Data.DB4o", "OpenSim\Framework\Data.DB4o\OpenSim.Framework.Data.DB4o.csproj", "{FD2D303D-0000-0000-0000-000000000000}" |
@@ -25,72 +25,61 @@ EndProject | |||
25 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Grid.UserServer.Config", "OpenSim\Grid\UserServer.Config\OpenSim.Grid.UserServer.Config.csproj", "{08F87229-0000-0000-0000-000000000000}" | 25 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Grid.UserServer.Config", "OpenSim\Grid\UserServer.Config\OpenSim.Grid.UserServer.Config.csproj", "{08F87229-0000-0000-0000-000000000000}" |
26 | EndProject | 26 | EndProject |
27 | Global | 27 | Global |
28 | GlobalSection(SolutionConfigurationPlatforms) = preSolution | 28 | GlobalSection(SolutionConfigurationPlatforms) = preSolution |
29 | Debug|Any CPU = Debug|Any CPU | 29 | Debug|Any CPU = Debug|Any CPU |
30 | Release|Any CPU = Release|Any CPU | 30 | Release|Any CPU = Release|Any CPU |
31 | EndGlobalSection | 31 | EndGlobalSection |
32 | GlobalSection(ProjectDependencies) = postSolution | 32 | GlobalSection(ProjectConfigurationPlatforms) = postSolution |
33 | ({FD2D303D-0000-0000-0000-000000000000}).2 = ({36B72A9B-0000-0000-0000-000000000000}) | 33 | {36B72A9B-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
34 | ({17F7F694-0000-0000-0000-000000000000}).1 = ({36B72A9B-0000-0000-0000-000000000000}) | 34 | {36B72A9B-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU |
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42 | EndGlobalSection | 42 | {17F7F694-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU |
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87 | {2FC96F92-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU | ||
88 | {08F87229-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
89 | {08F87229-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
90 | {08F87229-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
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94 | HideSolutionNode = FALSE | ||
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96 | EndGlobal | 85 | EndGlobal |
diff --git a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs b/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs index 7c8de16..584bc9b 100644 --- a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs | |||
@@ -16,12 +16,13 @@ namespace OpenSim.Framework.Types | |||
16 | Torus, | 16 | Torus, |
17 | Prism, | 17 | Prism, |
18 | Scuplted, | 18 | Scuplted, |
19 | Cylinder | 19 | Cylinder, |
20 | Unknown | ||
20 | } | 21 | } |
21 | 22 | ||
22 | public class PrimitiveBaseShape | 23 | public class PrimitiveBaseShape |
23 | { | 24 | { |
24 | private ShapeType type; | 25 | private ShapeType type = ShapeType.Unknown; |
25 | 26 | ||
26 | public byte PCode; | 27 | public byte PCode; |
27 | public ushort PathBegin; | 28 | public ushort PathBegin; |
diff --git a/OpenSim/Region/Environment/Scenes/Primitive.cs b/OpenSim/Region/Environment/Scenes/Primitive.cs index dd8bb02..b8ec68b 100644 --- a/OpenSim/Region/Environment/Scenes/Primitive.cs +++ b/OpenSim/Region/Environment/Scenes/Primitive.cs | |||
@@ -94,7 +94,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
94 | /// </summary> | 94 | /// </summary> |
95 | public override void update() | 95 | public override void update() |
96 | { | 96 | { |
97 | if (this.updateFlag == 1) // is a new prim just been created/reloaded | 97 | if (this.updateFlag == 1) // is a new prim just been created/reloaded or has major changes |
98 | { | 98 | { |
99 | this.SendFullUpdateToAllClients(); | 99 | this.SendFullUpdateToAllClients(); |
100 | this.updateFlag = 0; | 100 | this.updateFlag = 0; |
@@ -151,7 +151,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
151 | this.updateFlag = 1; | 151 | this.updateFlag = 1; |
152 | } | 152 | } |
153 | 153 | ||
154 | public void AddToChildren(SceneObject linkObject) | 154 | public void AddNewChildren(SceneObject linkObject) |
155 | { | 155 | { |
156 | // Console.WriteLine("linking new prims " + linkObject.rootLocalID + " to me (" + this.LocalId + ")"); | 156 | // Console.WriteLine("linking new prims " + linkObject.rootLocalID + " to me (" + this.LocalId + ")"); |
157 | //TODO check permissions | 157 | //TODO check permissions |
@@ -159,7 +159,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
159 | linkObject.rootPrimitive.SetNewParent(this, this.m_RootParent); | 159 | linkObject.rootPrimitive.SetNewParent(this, this.m_RootParent); |
160 | 160 | ||
161 | this.m_world.DeleteEntity(linkObject.rootUUID); | 161 | this.m_world.DeleteEntity(linkObject.rootUUID); |
162 | linkObject.rootPrimitive = null; | 162 | linkObject.DeleteAllChildren(); |
163 | } | 163 | } |
164 | 164 | ||
165 | public void SetNewParent(Primitive newParent, SceneObject rootParent) | 165 | public void SetNewParent(Primitive newParent, SceneObject rootParent) |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObject.cs b/OpenSim/Region/Environment/Scenes/SceneObject.cs index 2c55a7d..c03354e 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObject.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObject.cs | |||
@@ -74,7 +74,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
74 | m_regionHandle = regionHandle; | 74 | m_regionHandle = regionHandle; |
75 | m_world = world; | 75 | m_world = world; |
76 | this.Pos = addPacket.ObjectData.RayEnd; | 76 | this.Pos = addPacket.ObjectData.RayEnd; |
77 | this.CreateFromPacket(addPacket, ownerID, localID); | 77 | this.CreateRootFromPacket(addPacket, ownerID, localID); |
78 | 78 | ||
79 | } | 79 | } |
80 | /// <summary> | 80 | /// <summary> |
@@ -83,7 +83,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
83 | /// <param name="addPacket"></param> | 83 | /// <param name="addPacket"></param> |
84 | /// <param name="agentID"></param> | 84 | /// <param name="agentID"></param> |
85 | /// <param name="localID"></param> | 85 | /// <param name="localID"></param> |
86 | public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID) | 86 | public void CreateRootFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID) |
87 | { | 87 | { |
88 | this.rootPrimitive = new Primitive( this.m_regionHandle, this.m_world, addPacket, agentID, localID, true, this, this); | 88 | this.rootPrimitive = new Primitive( this.m_regionHandle, this.m_world, addPacket, agentID, localID, true, this, this); |
89 | this.children.Add(rootPrimitive); | 89 | this.children.Add(rootPrimitive); |
@@ -99,6 +99,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
99 | 99 | ||
100 | } | 100 | } |
101 | 101 | ||
102 | /// <summary> | ||
103 | /// | ||
104 | /// </summary> | ||
105 | public void DeleteAllChildren() | ||
106 | { | ||
107 | this.children.Clear(); | ||
108 | this.ChildPrimitives.Clear(); | ||
109 | this.rootPrimitive = null; | ||
110 | } | ||
102 | 111 | ||
103 | /// <summary> | 112 | /// <summary> |
104 | /// | 113 | /// |
@@ -106,7 +115,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
106 | /// <param name="primObject"></param> | 115 | /// <param name="primObject"></param> |
107 | public void AddNewChildPrims(SceneObject primObject) | 116 | public void AddNewChildPrims(SceneObject primObject) |
108 | { | 117 | { |
109 | this.rootPrimitive.AddToChildren(primObject); | 118 | this.rootPrimitive.AddNewChildren(primObject); |
110 | } | 119 | } |
111 | 120 | ||
112 | /// <summary> | 121 | /// <summary> |