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-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs13
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsIn/Inventory/InventoryServiceInConnectorModule.cs2
-rw-r--r--OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs4
3 files changed, 7 insertions, 12 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index 3035d88..12b6aa0 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -286,23 +286,15 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
286 { 286 {
287 // Deleting someone else's item 287 // Deleting someone else's item
288 // 288 //
289
290
291 if (remoteClient == null || 289 if (remoteClient == null ||
292 objectGroup.OwnerID != remoteClient.AgentId) 290 objectGroup.OwnerID != remoteClient.AgentId)
293 { 291 {
294 // Folder skeleton may not be loaded and we 292
295 // have to wait for the inventory to find
296 // the destination folder
297 //
298 folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.LostAndFoundFolder); 293 folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.LostAndFoundFolder);
299 } 294 }
300 else 295 else
301 { 296 {
302 // Assume inventory skeleton was loaded during login 297 folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.TrashFolder);
303 // and all folders can be found
304 //
305 folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.TrashFolder);
306 } 298 }
307 } 299 }
308 else if (action == DeRezAction.Return) 300 else if (action == DeRezAction.Return)
@@ -332,7 +324,6 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
332 324
333 if (folder == null) // None of the above 325 if (folder == null) // None of the above
334 { 326 {
335 //folder = userInfo.RootFolder.FindFolder(folderID);
336 folder = new InventoryFolderBase(folderID); 327 folder = new InventoryFolderBase(folderID);
337 328
338 if (folder == null) // Nowhere to put it 329 if (folder == null) // Nowhere to put it
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Inventory/InventoryServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Inventory/InventoryServiceInConnectorModule.cs
index ae03cdf..209cf0d 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Inventory/InventoryServiceInConnectorModule.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Inventory/InventoryServiceInConnectorModule.cs
@@ -96,7 +96,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Inventory
96 96
97 Object[] args = new Object[] { m_Config, MainServer.Instance, "HGInventoryService" }; 97 Object[] args = new Object[] { m_Config, MainServer.Instance, "HGInventoryService" };
98 98
99 ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:HGInventoryServiceInConnector", args); 99 ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:XInventoryInConnector", args);
100 } 100 }
101 } 101 }
102 102
diff --git a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
index 6e580f1..ac6a3ab 100644
--- a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
+++ b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
@@ -44,6 +44,8 @@ namespace OpenSim.Server.Handlers.Asset
44{ 44{
45 public class XInventoryInConnector : ServiceConnector 45 public class XInventoryInConnector : ServiceConnector
46 { 46 {
47 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
48
47 private IInventoryService m_InventoryService; 49 private IInventoryService m_InventoryService;
48 private string m_ConfigName = "InventoryService"; 50 private string m_ConfigName = "InventoryService";
49 51
@@ -53,6 +55,8 @@ namespace OpenSim.Server.Handlers.Asset
53 if (configName != String.Empty) 55 if (configName != String.Empty)
54 m_ConfigName = configName; 56 m_ConfigName = configName;
55 57
58 m_log.DebugFormat("[XInventoryInConnector]: Starting with config name {0}", m_ConfigName);
59
56 IConfig serverConfig = config.Configs[m_ConfigName]; 60 IConfig serverConfig = config.Configs[m_ConfigName];
57 if (serverConfig == null) 61 if (serverConfig == null)
58 throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName)); 62 throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));