diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs | 688 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IJ2KDecoder.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneManager.cs | 2 | ||||
-rw-r--r-- | bin/CSJ2K.dll | bin | 0 -> 544768 bytes | |||
-rw-r--r-- | prebuild.xml | 1 |
7 files changed, 166 insertions, 534 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs b/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs index b186720..45286be 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs | |||
@@ -351,7 +351,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
351 | J2KDecodedCallback(m_requestedUUID, new OpenJPEG.J2KLayerInfo[0]); | 351 | J2KDecodedCallback(m_requestedUUID, new OpenJPEG.J2KLayerInfo[0]); |
352 | } | 352 | } |
353 | // Send it off to the jpeg decoder | 353 | // Send it off to the jpeg decoder |
354 | m_j2kDecodeModule.decode(m_requestedUUID, Data, J2KDecodedCallback); | 354 | m_j2kDecodeModule.BeginDecode(m_requestedUUID, Data, J2KDecodedCallback); |
355 | 355 | ||
356 | } | 356 | } |
357 | else | 357 | else |
diff --git a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs index 937f76b..49f7f48 100644 --- a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs +++ b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs | |||
@@ -34,8 +34,8 @@ using System.Threading; | |||
34 | using log4net; | 34 | using log4net; |
35 | using Nini.Config; | 35 | using Nini.Config; |
36 | using OpenMetaverse; | 36 | using OpenMetaverse; |
37 | using OpenMetaverse.Assets; | ||
38 | using OpenMetaverse.Imaging; | 37 | using OpenMetaverse.Imaging; |
38 | using CSJ2K; | ||
39 | using OpenSim.Framework; | 39 | using OpenSim.Framework; |
40 | using OpenSim.Region.Framework.Interfaces; | 40 | using OpenSim.Region.Framework.Interfaces; |
41 | using OpenSim.Region.Framework.Scenes; | 41 | using OpenSim.Region.Framework.Scenes; |
@@ -43,31 +43,25 @@ using OpenSim.Services.Interfaces; | |||
43 | 43 | ||
44 | namespace OpenSim.Region.CoreModules.Agent.TextureSender | 44 | namespace OpenSim.Region.CoreModules.Agent.TextureSender |
45 | { | 45 | { |
46 | public delegate void J2KDecodeDelegate(UUID AssetId); | 46 | public delegate void J2KDecodeDelegate(UUID assetID); |
47 | 47 | ||
48 | public class J2KDecoderModule : IRegionModule, IJ2KDecoder | 48 | public class J2KDecoderModule : IRegionModule, IJ2KDecoder |
49 | { | 49 | { |
50 | #region IRegionModule Members | 50 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
51 | 51 | ||
52 | private static readonly ILog m_log | 52 | /// <summary>Temporarily holds deserialized layer data information in memory</summary> |
53 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 53 | private readonly ExpiringCache<UUID, OpenJPEG.J2KLayerInfo[]> m_decodedCache = new ExpiringCache<UUID,OpenJPEG.J2KLayerInfo[]>(); |
54 | /// <summary>List of client methods to notify of results of decode</summary> | ||
55 | private readonly Dictionary<UUID, List<DecodedCallback>> m_notifyList = new Dictionary<UUID, List<DecodedCallback>>(); | ||
56 | /// <summary>Cache that will store decoded JPEG2000 layer boundary data</summary> | ||
57 | private IImprovedAssetCache m_cache; | ||
58 | /// <summary>Reference to a scene (doesn't matter which one as long as it can load the cache module)</summary> | ||
59 | private Scene m_scene; | ||
54 | 60 | ||
55 | /// <summary> | 61 | #region IRegionModule |
56 | /// Cached Decoded Layers | ||
57 | /// </summary> | ||
58 | private readonly Dictionary<UUID, OpenJPEG.J2KLayerInfo[]> m_cacheddecode = new Dictionary<UUID, OpenJPEG.J2KLayerInfo[]>(); | ||
59 | private bool OpenJpegFail = false; | ||
60 | private string CacheFolder = Util.dataDir() + "/j2kDecodeCache"; | ||
61 | private int CacheTimeout = 720; | ||
62 | private J2KDecodeFileCache fCache = null; | ||
63 | private Thread CleanerThread = null; | ||
64 | private IAssetService AssetService = null; | ||
65 | private Scene m_Scene = null; | ||
66 | 62 | ||
67 | /// <summary> | 63 | public string Name { get { return "J2KDecoderModule"; } } |
68 | /// List of client methods to notify of results of decode | 64 | public bool IsSharedModule { get { return true; } } |
69 | /// </summary> | ||
70 | private readonly Dictionary<UUID, List<DecodedCallback>> m_notifyList = new Dictionary<UUID, List<DecodedCallback>>(); | ||
71 | 65 | ||
72 | public J2KDecoderModule() | 66 | public J2KDecoderModule() |
73 | { | 67 | { |
@@ -75,630 +69,268 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
75 | 69 | ||
76 | public void Initialise(Scene scene, IConfigSource source) | 70 | public void Initialise(Scene scene, IConfigSource source) |
77 | { | 71 | { |
78 | if (m_Scene == null) | 72 | if (m_scene == null) |
79 | m_Scene = scene; | 73 | m_scene = scene; |
80 | |||
81 | IConfig j2kConfig = source.Configs["J2KDecoder"]; | ||
82 | if (j2kConfig != null) | ||
83 | { | ||
84 | CacheFolder = j2kConfig.GetString("CacheDir", CacheFolder); | ||
85 | CacheTimeout = j2kConfig.GetInt("CacheTimeout", CacheTimeout); | ||
86 | } | ||
87 | |||
88 | if (fCache == null) | ||
89 | fCache = new J2KDecodeFileCache(CacheFolder, CacheTimeout); | ||
90 | 74 | ||
91 | scene.RegisterModuleInterface<IJ2KDecoder>(this); | 75 | scene.RegisterModuleInterface<IJ2KDecoder>(this); |
92 | |||
93 | if (CleanerThread == null && CacheTimeout != 0) | ||
94 | { | ||
95 | CleanerThread = new Thread(CleanCache); | ||
96 | CleanerThread.Name = "J2KCleanerThread"; | ||
97 | CleanerThread.IsBackground = true; | ||
98 | CleanerThread.Start(); | ||
99 | } | ||
100 | } | 76 | } |
101 | 77 | ||
102 | public void PostInitialise() | 78 | public void PostInitialise() |
103 | { | 79 | { |
104 | AssetService = m_Scene.AssetService; | 80 | m_cache = m_scene.RequestModuleInterface<IImprovedAssetCache>(); |
105 | } | 81 | } |
106 | 82 | ||
107 | public void Close() | 83 | public void Close() |
108 | { | 84 | { |
109 | |||
110 | } | ||
111 | |||
112 | public string Name | ||
113 | { | ||
114 | get { return "J2KDecoderModule"; } | ||
115 | } | ||
116 | |||
117 | public bool IsSharedModule | ||
118 | { | ||
119 | get { return true; } | ||
120 | } | 85 | } |
121 | 86 | ||
122 | #endregion | 87 | #endregion IRegionModule |
123 | 88 | ||
124 | #region IJ2KDecoder Members | 89 | #region IJ2KDecoder |
125 | 90 | ||
126 | 91 | public void BeginDecode(UUID assetID, byte[] j2kData, DecodedCallback callback) | |
127 | public void decode(UUID AssetId, byte[] assetData, DecodedCallback decodedReturn) | ||
128 | { | 92 | { |
129 | // Dummy for if decoding fails. | 93 | OpenJPEG.J2KLayerInfo[] result; |
130 | OpenJPEG.J2KLayerInfo[] result = new OpenJPEG.J2KLayerInfo[0]; | ||
131 | |||
132 | // Check if it's cached | ||
133 | bool cached = false; | ||
134 | lock (m_cacheddecode) | ||
135 | { | ||
136 | if (m_cacheddecode.ContainsKey(AssetId)) | ||
137 | { | ||
138 | cached = true; | ||
139 | result = m_cacheddecode[AssetId]; | ||
140 | } | ||
141 | } | ||
142 | 94 | ||
143 | // If it's cached, return the cached results | 95 | // If it's cached, return the cached results |
144 | if (cached) | 96 | if (m_decodedCache.TryGetValue(assetID, out result)) |
145 | { | 97 | { |
146 | decodedReturn(AssetId, result); | 98 | callback(assetID, result); |
147 | } | 99 | } |
148 | else | 100 | else |
149 | { | 101 | { |
150 | // not cached, so we need to decode it | 102 | // Not cached, we need to decode it. |
151 | // Add to notify list and start decoding. | 103 | // Add to notify list and start decoding. |
152 | // Next request for this asset while it's decoding will only be added to the notify list | 104 | // Next request for this asset while it's decoding will only be added to the notify list |
153 | // once this is decoded, requests will be served from the cache and all clients in the notifylist will be updated | 105 | // once this is decoded, requests will be served from the cache and all clients in the notifylist will be updated |
154 | bool decode = false; | 106 | bool decode = false; |
155 | lock (m_notifyList) | 107 | lock (m_notifyList) |
156 | { | 108 | { |
157 | if (m_notifyList.ContainsKey(AssetId)) | 109 | if (m_notifyList.ContainsKey(assetID)) |
158 | { | 110 | { |
159 | m_notifyList[AssetId].Add(decodedReturn); | 111 | m_notifyList[assetID].Add(callback); |
160 | } | 112 | } |
161 | else | 113 | else |
162 | { | 114 | { |
163 | List<DecodedCallback> notifylist = new List<DecodedCallback>(); | 115 | List<DecodedCallback> notifylist = new List<DecodedCallback>(); |
164 | notifylist.Add(decodedReturn); | 116 | notifylist.Add(callback); |
165 | m_notifyList.Add(AssetId, notifylist); | 117 | m_notifyList.Add(assetID, notifylist); |
166 | decode = true; | 118 | decode = true; |
167 | } | 119 | } |
168 | } | 120 | } |
121 | |||
169 | // Do Decode! | 122 | // Do Decode! |
170 | if (decode) | 123 | if (decode) |
171 | { | 124 | DoJ2KDecode(assetID, j2kData); |
172 | doJ2kDecode(AssetId, assetData); | ||
173 | } | ||
174 | } | 125 | } |
175 | } | 126 | } |
176 | 127 | ||
177 | /// <summary> | 128 | /// <summary> |
178 | /// Provides a synchronous decode so that caller can be assured that this executes before the next line | 129 | /// Provides a synchronous decode so that caller can be assured that this executes before the next line |
179 | /// </summary> | 130 | /// </summary> |
180 | /// <param name="AssetId"></param> | 131 | /// <param name="assetID"></param> |
181 | /// <param name="j2kdata"></param> | 132 | /// <param name="j2kData"></param> |
182 | public void syncdecode(UUID AssetId, byte[] j2kdata) | 133 | public void Decode(UUID assetID, byte[] j2kData) |
183 | { | 134 | { |
184 | doJ2kDecode(AssetId, j2kdata); | 135 | DoJ2KDecode(assetID, j2kData); |
185 | } | 136 | } |
186 | 137 | ||
187 | #endregion | 138 | #endregion IJ2KDecoder |
188 | 139 | ||
189 | /// <summary> | 140 | /// <summary> |
190 | /// Decode Jpeg2000 Asset Data | 141 | /// Decode Jpeg2000 Asset Data |
191 | /// </summary> | 142 | /// </summary> |
192 | /// <param name="AssetId">UUID of Asset</param> | 143 | /// <param name="assetID">UUID of Asset</param> |
193 | /// <param name="j2kdata">Byte Array Asset Data </param> | 144 | /// <param name="j2kData">JPEG2000 data</param> |
194 | private void doJ2kDecode(UUID AssetId, byte[] j2kdata) | 145 | private void DoJ2KDecode(UUID assetID, byte[] j2kData) |
195 | { | 146 | { |
196 | int DecodeTime = 0; | 147 | int DecodeTime = 0; |
197 | DecodeTime = Environment.TickCount; | 148 | DecodeTime = Environment.TickCount; |
198 | OpenJPEG.J2KLayerInfo[] layers = new OpenJPEG.J2KLayerInfo[0]; // Dummy result for if it fails. Informs that there's only full quality | 149 | OpenJPEG.J2KLayerInfo[] layers; |
199 | 150 | ||
200 | if (!OpenJpegFail) | 151 | if (!TryLoadCacheForAsset(assetID, out layers)) |
201 | { | 152 | { |
202 | if (!fCache.TryLoadCacheForAsset(AssetId, out layers)) | 153 | try |
203 | { | 154 | { |
204 | try | 155 | List<int> layerStarts = CSJ2K.J2kImage.GetLayerBoundaries(new MemoryStream(j2kData)); |
156 | |||
157 | if (layerStarts != null && layerStarts.Count > 0) | ||
205 | { | 158 | { |
159 | layers = new OpenJPEG.J2KLayerInfo[layerStarts.Count]; | ||
206 | 160 | ||
207 | AssetTexture texture = new AssetTexture(AssetId, j2kdata); | 161 | for (int i = 0; i < layerStarts.Count; i++) |
208 | if (texture.DecodeLayerBoundaries()) | ||
209 | { | 162 | { |
210 | bool sane = true; | 163 | OpenJPEG.J2KLayerInfo layer = new OpenJPEG.J2KLayerInfo(); |
211 | 164 | int start = layerStarts[i]; | |
212 | // Sanity check all of the layers | ||
213 | for (int i = 0; i < texture.LayerInfo.Length; i++) | ||
214 | { | ||
215 | if (texture.LayerInfo[i].End > texture.AssetData.Length) | ||
216 | { | ||
217 | sane = false; | ||
218 | break; | ||
219 | } | ||
220 | } | ||
221 | 165 | ||
222 | if (sane) | 166 | if (i == 0) |
223 | { | 167 | layer.Start = 0; |
224 | layers = texture.LayerInfo; | ||
225 | fCache.SaveFileCacheForAsset(AssetId, layers); | ||
226 | |||
227 | |||
228 | // Write out decode time | ||
229 | m_log.InfoFormat("[J2KDecoderModule]: {0} Decode Time: {1}", Environment.TickCount - DecodeTime, | ||
230 | AssetId); | ||
231 | |||
232 | } | ||
233 | else | 168 | else |
234 | { | 169 | layer.Start = layerStarts[i]; |
235 | m_log.WarnFormat( | ||
236 | "[J2KDecoderModule]: JPEG2000 texture decoding succeeded, but sanity check failed for {0}", | ||
237 | AssetId); | ||
238 | } | ||
239 | } | ||
240 | 170 | ||
241 | else | 171 | if (i == layerStarts.Count - 1) |
242 | { | 172 | layer.End = j2kData.Length; |
243 | /* | ||
244 | Random rnd = new Random(); | ||
245 | // scramble ends for test | ||
246 | for (int i = 0; i < texture.LayerInfo.Length; i++) | ||
247 | { | ||
248 | texture.LayerInfo[i].End = rnd.Next(999999); | ||
249 | } | ||
250 | */ | ||
251 | |||
252 | // Try to do some heuristics error correction! Yeah. | ||
253 | bool sane2Heuristics = true; | ||
254 | |||
255 | |||
256 | if (texture.Image == null) | ||
257 | sane2Heuristics = false; | ||
258 | |||
259 | if (texture.LayerInfo == null) | ||
260 | sane2Heuristics = false; | ||
261 | |||
262 | if (sane2Heuristics) | ||
263 | { | ||
264 | |||
265 | |||
266 | if (texture.LayerInfo.Length == 0) | ||
267 | sane2Heuristics = false; | ||
268 | } | ||
269 | |||
270 | if (sane2Heuristics) | ||
271 | { | ||
272 | // Last layer start is less then the end of the file and last layer start is greater then 0 | ||
273 | if (texture.LayerInfo[texture.LayerInfo.Length - 1].Start < texture.AssetData.Length && texture.LayerInfo[texture.LayerInfo.Length - 1].Start > 0) | ||
274 | { | ||
275 | } | ||
276 | else | ||
277 | { | ||
278 | sane2Heuristics = false; | ||
279 | } | ||
280 | |||
281 | } | ||
282 | |||
283 | if (sane2Heuristics) | ||
284 | { | ||
285 | int start = 0; | ||
286 | |||
287 | // try to fix it by using consistant data in the start field | ||
288 | for (int i = 0; i < texture.LayerInfo.Length; i++) | ||
289 | { | ||
290 | if (i == 0) | ||
291 | start = 0; | ||
292 | |||
293 | if (i == texture.LayerInfo.Length - 1) | ||
294 | texture.LayerInfo[i].End = texture.AssetData.Length; | ||
295 | else | ||
296 | texture.LayerInfo[i].End = texture.LayerInfo[i + 1].Start - 1; | ||
297 | |||
298 | // in this case, the end of the next packet is less then the start of the last packet | ||
299 | // after we've attempted to fix it which means the start of the last packet is borked | ||
300 | // there's no recovery from this | ||
301 | if (texture.LayerInfo[i].End < start) | ||
302 | { | ||
303 | sane2Heuristics = false; | ||
304 | break; | ||
305 | } | ||
306 | |||
307 | if (texture.LayerInfo[i].End < 0 || texture.LayerInfo[i].End > texture.AssetData.Length) | ||
308 | { | ||
309 | sane2Heuristics = false; | ||
310 | break; | ||
311 | } | ||
312 | |||
313 | if (texture.LayerInfo[i].Start < 0 || texture.LayerInfo[i].Start > texture.AssetData.Length) | ||
314 | { | ||
315 | sane2Heuristics = false; | ||
316 | break; | ||
317 | } | ||
318 | |||
319 | start = texture.LayerInfo[i].Start; | ||
320 | } | ||
321 | } | ||
322 | |||
323 | if (sane2Heuristics) | ||
324 | { | ||
325 | layers = texture.LayerInfo; | ||
326 | fCache.SaveFileCacheForAsset(AssetId, layers); | ||
327 | |||
328 | |||
329 | // Write out decode time | ||
330 | m_log.InfoFormat("[J2KDecoderModule]: HEURISTICS SUCCEEDED {0} Decode Time: {1}", Environment.TickCount - DecodeTime, | ||
331 | AssetId); | ||
332 | |||
333 | } | ||
334 | else | 173 | else |
335 | { | 174 | layer.End = layerStarts[i + 1] - 1; |
336 | m_log.WarnFormat("[J2KDecoderModule]: JPEG2000 texture decoding failed for {0}. Is this a texture? is it J2K?", AssetId); | 175 | |
337 | } | 176 | layers[i] = layer; |
338 | } | 177 | } |
339 | texture = null; // dereference and dispose of ManagedImage | ||
340 | } | ||
341 | catch (DllNotFoundException) | ||
342 | { | ||
343 | m_log.Error( | ||
344 | "[J2KDecoderModule]: OpenJpeg is not installed properly. Decoding disabled! This will slow down texture performance! Often times this is because of an old version of GLIBC. You must have version 2.4 or above!"); | ||
345 | OpenJpegFail = true; | ||
346 | } | ||
347 | catch (Exception ex) | ||
348 | { | ||
349 | m_log.WarnFormat( | ||
350 | "[J2KDecoderModule]: JPEG2000 texture decoding threw an exception for {0}, {1}", | ||
351 | AssetId, ex); | ||
352 | } | 178 | } |
353 | } | 179 | } |
354 | 180 | catch (Exception ex) | |
355 | } | 181 | { |
356 | 182 | m_log.Warn("[J2KDecoderModule]: CSJ2K threw an exception decoding texture " + assetID + ": " + ex.Message); | |
357 | // Cache Decoded layers | 183 | } |
358 | lock (m_cacheddecode) | ||
359 | { | ||
360 | if (m_cacheddecode.ContainsKey(AssetId)) | ||
361 | m_cacheddecode.Remove(AssetId); | ||
362 | m_cacheddecode.Add(AssetId, layers); | ||
363 | 184 | ||
364 | } | 185 | if (layers == null || layers.Length == 0) |
186 | { | ||
187 | m_log.Warn("[J2KDecoderModule]: Failed to decode layer data for texture " + assetID + ", guessing sane defaults"); | ||
188 | // Layer decoding completely failed. Guess at sane defaults for the layer boundaries | ||
189 | layers = CreateDefaultLayers(j2kData.Length); | ||
190 | } | ||
365 | 191 | ||
192 | // Cache Decoded layers | ||
193 | SaveFileCacheForAsset(assetID, layers); | ||
194 | } | ||
195 | |||
366 | // Notify Interested Parties | 196 | // Notify Interested Parties |
367 | lock (m_notifyList) | 197 | lock (m_notifyList) |
368 | { | 198 | { |
369 | if (m_notifyList.ContainsKey(AssetId)) | 199 | if (m_notifyList.ContainsKey(assetID)) |
370 | { | 200 | { |
371 | foreach (DecodedCallback d in m_notifyList[AssetId]) | 201 | foreach (DecodedCallback d in m_notifyList[assetID]) |
372 | { | 202 | { |
373 | if (d != null) | 203 | if (d != null) |
374 | d.DynamicInvoke(AssetId, layers); | 204 | d.DynamicInvoke(assetID, layers); |
375 | } | 205 | } |
376 | m_notifyList.Remove(AssetId); | 206 | m_notifyList.Remove(assetID); |
377 | } | 207 | } |
378 | } | 208 | } |
379 | } | 209 | } |
380 | |||
381 | private void CleanCache() | ||
382 | { | ||
383 | m_log.Info("[J2KDecoderModule]: Cleaner thread started"); | ||
384 | |||
385 | while (true) | ||
386 | { | ||
387 | if (AssetService != null) | ||
388 | fCache.ScanCacheFiles(RedecodeTexture); | ||
389 | 210 | ||
390 | System.Threading.Thread.Sleep(600000); | 211 | private OpenJPEG.J2KLayerInfo[] CreateDefaultLayers(int j2kLength) |
391 | } | ||
392 | } | ||
393 | |||
394 | private void RedecodeTexture(UUID assetID) | ||
395 | { | 212 | { |
396 | AssetBase texture = AssetService.Get(assetID.ToString()); | 213 | OpenJPEG.J2KLayerInfo[] layers = new OpenJPEG.J2KLayerInfo[5]; |
397 | if (texture == null) | 214 | |
398 | return; | 215 | for (int i = 0; i < layers.Length; i++) |
399 | 216 | layers[i] = new OpenJPEG.J2KLayerInfo(); | |
400 | doJ2kDecode(assetID, texture.Data); | 217 | |
218 | // These default layer sizes are based on a small sampling of real-world texture data | ||
219 | // with extra padding thrown in for good measure. This is a worst case fallback plan | ||
220 | // and may not gracefully handle all real world data | ||
221 | layers[0].Start = 0; | ||
222 | layers[1].Start = (int)((float)j2kLength * 0.02f); | ||
223 | layers[2].Start = (int)((float)j2kLength * 0.05f); | ||
224 | layers[3].Start = (int)((float)j2kLength * 0.20f); | ||
225 | layers[4].Start = (int)((float)j2kLength * 0.50f); | ||
226 | |||
227 | layers[0].End = layers[1].Start - 1; | ||
228 | layers[1].End = layers[2].Start - 1; | ||
229 | layers[2].End = layers[3].Start - 1; | ||
230 | layers[3].End = layers[4].Start - 1; | ||
231 | layers[4].End = j2kLength; | ||
232 | |||
233 | return layers; | ||
401 | } | 234 | } |
402 | } | ||
403 | 235 | ||
404 | public class J2KDecodeFileCache | 236 | private void SaveFileCacheForAsset(UUID AssetId, OpenJPEG.J2KLayerInfo[] Layers) |
405 | { | ||
406 | private readonly string m_cacheDecodeFolder; | ||
407 | private readonly int m_cacheTimeout; | ||
408 | private bool enabled = true; | ||
409 | |||
410 | private static readonly ILog m_log | ||
411 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
412 | |||
413 | /// <summary> | ||
414 | /// Creates a new instance of a file cache | ||
415 | /// </summary> | ||
416 | /// <param name="pFolder">base folder for the cache. Will be created if it doesn't exist</param> | ||
417 | public J2KDecodeFileCache(string pFolder, int timeout) | ||
418 | { | 237 | { |
419 | m_cacheDecodeFolder = pFolder; | 238 | m_decodedCache.AddOrUpdate(AssetId, Layers, TimeSpan.FromMinutes(10)); |
420 | m_cacheTimeout = timeout; | ||
421 | if (!Directory.Exists(pFolder)) | ||
422 | { | ||
423 | Createj2KCacheFolder(pFolder); | ||
424 | } | ||
425 | } | ||
426 | 239 | ||
427 | /// <summary> | 240 | if (m_cache != null) |
428 | /// Save Layers to Disk Cache | ||
429 | /// </summary> | ||
430 | /// <param name="AssetId">Asset to Save the layers. Used int he file name by default</param> | ||
431 | /// <param name="Layers">The Layer Data from OpenJpeg</param> | ||
432 | /// <returns></returns> | ||
433 | public bool SaveFileCacheForAsset(UUID AssetId, OpenJPEG.J2KLayerInfo[] Layers) | ||
434 | { | ||
435 | if (Layers.Length > 0 && enabled) | ||
436 | { | 241 | { |
437 | FileStream fsCache = | 242 | AssetBase layerDecodeAsset = new AssetBase(); |
438 | new FileStream(String.Format("{0}/{1}", m_cacheDecodeFolder, FileNameFromAssetId(AssetId)), | 243 | layerDecodeAsset.ID = "j2kCache_" + AssetId.ToString(); |
439 | FileMode.Create); | 244 | layerDecodeAsset.Local = true; |
440 | StreamWriter fsSWCache = new StreamWriter(fsCache); | 245 | layerDecodeAsset.Name = layerDecodeAsset.ID; |
246 | layerDecodeAsset.Temporary = true; | ||
247 | layerDecodeAsset.Type = (sbyte)AssetType.Notecard; | ||
248 | |||
249 | #region Serialize Layer Data | ||
250 | |||
441 | StringBuilder stringResult = new StringBuilder(); | 251 | StringBuilder stringResult = new StringBuilder(); |
442 | string strEnd = "\n"; | 252 | string strEnd = "\n"; |
443 | for (int i = 0; i < Layers.Length; i++) | 253 | for (int i = 0; i < Layers.Length; i++) |
444 | { | 254 | { |
445 | if (i == (Layers.Length - 1)) | 255 | if (i == Layers.Length - 1) |
446 | strEnd = ""; | 256 | strEnd = String.Empty; |
447 | 257 | ||
448 | stringResult.AppendFormat("{0}|{1}|{2}{3}", Layers[i].Start, Layers[i].End, Layers[i].End - Layers[i].Start, strEnd); | 258 | stringResult.AppendFormat("{0}|{1}|{2}{3}", Layers[i].Start, Layers[i].End, Layers[i].End - Layers[i].Start, strEnd); |
449 | } | 259 | } |
450 | fsSWCache.Write(stringResult.ToString()); | ||
451 | fsSWCache.Close(); | ||
452 | fsSWCache.Dispose(); | ||
453 | fsCache.Dispose(); | ||
454 | return true; | ||
455 | } | ||
456 | |||
457 | 260 | ||
458 | return false; | 261 | layerDecodeAsset.Data = Encoding.UTF8.GetBytes(stringResult.ToString()); |
459 | } | ||
460 | 262 | ||
461 | 263 | #endregion Serialize Layer Data | |
462 | /// <summary> | ||
463 | /// Loads the Layer data from the disk cache | ||
464 | /// Returns true if load succeeded | ||
465 | /// </summary> | ||
466 | /// <param name="AssetId">AssetId that we're checking the cache for</param> | ||
467 | /// <param name="Layers">out layers to save to</param> | ||
468 | /// <returns>true if load succeeded</returns> | ||
469 | public bool TryLoadCacheForAsset(UUID AssetId, out OpenJPEG.J2KLayerInfo[] Layers) | ||
470 | { | ||
471 | string filename = String.Format("{0}/{1}", m_cacheDecodeFolder, FileNameFromAssetId(AssetId)); | ||
472 | Layers = new OpenJPEG.J2KLayerInfo[0]; | ||
473 | 264 | ||
474 | if (!File.Exists(filename)) | 265 | m_cache.Cache(layerDecodeAsset); |
475 | return false; | ||
476 | |||
477 | if (!enabled) | ||
478 | { | ||
479 | return false; | ||
480 | } | 266 | } |
267 | } | ||
481 | 268 | ||
482 | string readResult = string.Empty; | 269 | bool TryLoadCacheForAsset(UUID AssetId, out OpenJPEG.J2KLayerInfo[] Layers) |
483 | 270 | { | |
484 | try | 271 | if (m_decodedCache.TryGetValue(AssetId, out Layers)) |
485 | { | 272 | { |
486 | FileStream fsCachefile = | 273 | return true; |
487 | new FileStream(filename, | ||
488 | FileMode.Open); | ||
489 | |||
490 | StreamReader sr = new StreamReader(fsCachefile); | ||
491 | readResult = sr.ReadToEnd(); | ||
492 | |||
493 | sr.Close(); | ||
494 | sr.Dispose(); | ||
495 | fsCachefile.Dispose(); | ||
496 | |||
497 | } | 274 | } |
498 | catch (IOException ioe) | 275 | else if (m_cache != null) |
499 | { | 276 | { |
500 | if (ioe is PathTooLongException) | 277 | string assetName = "j2kCache_" + AssetId.ToString(); |
501 | { | 278 | AssetBase layerDecodeAsset = m_cache.Get(assetName); |
502 | m_log.Error( | ||
503 | "[J2KDecodeCache]: Cache Read failed. Path is too long."); | ||
504 | } | ||
505 | else if (ioe is DirectoryNotFoundException) | ||
506 | { | ||
507 | m_log.Error( | ||
508 | "[J2KDecodeCache]: Cache Read failed. Cache Directory does not exist!"); | ||
509 | enabled = false; | ||
510 | } | ||
511 | else | ||
512 | { | ||
513 | m_log.Error( | ||
514 | "[J2KDecodeCache]: Cache Read failed. IO Exception."); | ||
515 | } | ||
516 | return false; | ||
517 | 279 | ||
518 | } | 280 | if (layerDecodeAsset != null) |
519 | catch (UnauthorizedAccessException) | ||
520 | { | ||
521 | m_log.Error( | ||
522 | "[J2KDecodeCache]: Cache Read failed. UnauthorizedAccessException Exception. Do you have the proper permissions on this file?"); | ||
523 | return false; | ||
524 | } | ||
525 | catch (ArgumentException ae) | ||
526 | { | ||
527 | if (ae is ArgumentNullException) | ||
528 | { | ||
529 | m_log.Error( | ||
530 | "[J2KDecodeCache]: Cache Read failed. No Filename provided"); | ||
531 | } | ||
532 | else | ||
533 | { | 281 | { |
534 | m_log.Error( | 282 | #region Deserialize Layer Data |
535 | "[J2KDecodeCache]: Cache Read failed. Filname was invalid"); | ||
536 | } | ||
537 | return false; | ||
538 | } | ||
539 | catch (NotSupportedException) | ||
540 | { | ||
541 | m_log.Error( | ||
542 | "[J2KDecodeCache]: Cache Read failed, not supported. Cache disabled!"); | ||
543 | enabled = false; | ||
544 | 283 | ||
545 | return false; | 284 | string readResult = Encoding.UTF8.GetString(layerDecodeAsset.Data); |
546 | } | 285 | string[] lines = readResult.Split(new char[] { '\n' }, StringSplitOptions.RemoveEmptyEntries); |
547 | catch (Exception e) | ||
548 | { | ||
549 | m_log.ErrorFormat( | ||
550 | "[J2KDecodeCache]: Cache Read failed, unknown exception. Error: {0}", | ||
551 | e.ToString()); | ||
552 | return false; | ||
553 | } | ||
554 | |||
555 | string[] lines = readResult.Split('\n'); | ||
556 | 286 | ||
557 | if (lines.Length <= 0) | 287 | if (lines.Length == 0) |
558 | return false; | ||
559 | |||
560 | Layers = new OpenJPEG.J2KLayerInfo[lines.Length]; | ||
561 | |||
562 | for (int i = 0; i < lines.Length; i++) | ||
563 | { | ||
564 | string[] elements = lines[i].Split('|'); | ||
565 | if (elements.Length == 3) | ||
566 | { | ||
567 | int element1, element2; | ||
568 | |||
569 | try | ||
570 | { | ||
571 | element1 = Convert.ToInt32(elements[0]); | ||
572 | element2 = Convert.ToInt32(elements[1]); | ||
573 | } | ||
574 | catch (FormatException) | ||
575 | { | 288 | { |
576 | m_log.WarnFormat("[J2KDecodeCache]: Cache Read failed with ErrorConvert for {0}", AssetId); | 289 | m_log.Warn("[J2KDecodeCache]: Expiring corrupted layer data (empty) " + assetName); |
577 | Layers = new OpenJPEG.J2KLayerInfo[0]; | 290 | m_cache.Expire(assetName); |
578 | return false; | 291 | return false; |
579 | } | 292 | } |
580 | 293 | ||
581 | Layers[i] = new OpenJPEG.J2KLayerInfo(); | 294 | Layers = new OpenJPEG.J2KLayerInfo[lines.Length]; |
582 | Layers[i].Start = element1; | ||
583 | Layers[i].End = element2; | ||
584 | |||
585 | } | ||
586 | else | ||
587 | { | ||
588 | // reading failed | ||
589 | m_log.WarnFormat("[J2KDecodeCache]: Cache Read failed for {0}", AssetId); | ||
590 | Layers = new OpenJPEG.J2KLayerInfo[0]; | ||
591 | return false; | ||
592 | } | ||
593 | } | ||
594 | |||
595 | |||
596 | |||
597 | |||
598 | return true; | ||
599 | } | ||
600 | 295 | ||
601 | /// <summary> | 296 | for (int i = 0; i < lines.Length; i++) |
602 | /// Routine which converts assetid to file name | 297 | { |
603 | /// </summary> | 298 | string[] elements = lines[i].Split('|'); |
604 | /// <param name="AssetId">asset id of the image</param> | 299 | if (elements.Length == 3) |
605 | /// <returns>string filename</returns> | 300 | { |
606 | public string FileNameFromAssetId(UUID AssetId) | 301 | int element1, element2; |
607 | { | ||
608 | return String.Format("j2kCache_{0}.cache", AssetId); | ||
609 | } | ||
610 | 302 | ||
611 | public UUID AssetIdFromFileName(string fileName) | 303 | try |
612 | { | 304 | { |
613 | string rawId = fileName.Replace("j2kCache_", "").Replace(".cache", ""); | 305 | element1 = Convert.ToInt32(elements[0]); |
614 | UUID asset; | 306 | element2 = Convert.ToInt32(elements[1]); |
615 | if (!UUID.TryParse(rawId, out asset)) | 307 | } |
616 | return UUID.Zero; | 308 | catch (FormatException) |
309 | { | ||
310 | m_log.Warn("[J2KDecodeCache]: Expiring corrupted layer data (format) " + assetName); | ||
311 | m_cache.Expire(assetName); | ||
312 | return false; | ||
313 | } | ||
617 | 314 | ||
618 | return asset; | 315 | Layers[i] = new OpenJPEG.J2KLayerInfo(); |
619 | } | 316 | Layers[i].Start = element1; |
317 | Layers[i].End = element2; | ||
318 | } | ||
319 | else | ||
320 | { | ||
321 | m_log.Warn("[J2KDecodeCache]: Expiring corrupted layer data (layout) " + assetName); | ||
322 | m_cache.Expire(assetName); | ||
323 | return false; | ||
324 | } | ||
325 | } | ||
620 | 326 | ||
621 | /// <summary> | 327 | #endregion Deserialize Layer Data |
622 | /// Creates the Cache Folder | ||
623 | /// </summary> | ||
624 | /// <param name="pFolder">Folder to Create</param> | ||
625 | public void Createj2KCacheFolder(string pFolder) | ||
626 | { | ||
627 | try | ||
628 | { | ||
629 | Directory.CreateDirectory(pFolder); | ||
630 | } | ||
631 | catch (IOException ioe) | ||
632 | { | ||
633 | if (ioe is PathTooLongException) | ||
634 | { | ||
635 | m_log.Error( | ||
636 | "[J2KDecodeCache]: Cache Directory does not exist and create failed because the path to the cache folder is too long. Cache disabled!"); | ||
637 | } | ||
638 | else if (ioe is DirectoryNotFoundException) | ||
639 | { | ||
640 | m_log.Error( | ||
641 | "[J2KDecodeCache]: Cache Directory does not exist and create failed because the supplied base of the directory folder does not exist. Cache disabled!"); | ||
642 | } | ||
643 | else | ||
644 | { | ||
645 | m_log.Error( | ||
646 | "[J2KDecodeCache]: Cache Directory does not exist and create failed because of an IO Exception. Cache disabled!"); | ||
647 | } | ||
648 | enabled = false; | ||
649 | 328 | ||
650 | } | 329 | return true; |
651 | catch (UnauthorizedAccessException) | ||
652 | { | ||
653 | m_log.Error( | ||
654 | "[J2KDecodeCache]: Cache Directory does not exist and create failed because of an UnauthorizedAccessException Exception. Cache disabled!"); | ||
655 | enabled = false; | ||
656 | } | ||
657 | catch (ArgumentException ae) | ||
658 | { | ||
659 | if (ae is ArgumentNullException) | ||
660 | { | ||
661 | m_log.Error( | ||
662 | "[J2KDecodeCache]: Cache Directory does not exist and create failed because the folder provided is invalid! Cache disabled!"); | ||
663 | } | 330 | } |
664 | else | ||
665 | { | ||
666 | m_log.Error( | ||
667 | "[J2KDecodeCache]: Cache Directory does not exist and create failed because no cache folder was provided! Cache disabled!"); | ||
668 | } | ||
669 | enabled = false; | ||
670 | } | 331 | } |
671 | catch (NotSupportedException) | ||
672 | { | ||
673 | m_log.Error( | ||
674 | "[J2KDecodeCache]: Cache Directory does not exist and create failed because it's not supported. Cache disabled!"); | ||
675 | enabled = false; | ||
676 | } | ||
677 | catch (Exception e) | ||
678 | { | ||
679 | m_log.ErrorFormat( | ||
680 | "[J2KDecodeCache]: Cache Directory does not exist and create failed because of an unknown exception. Cache disabled! Error: {0}", | ||
681 | e.ToString()); | ||
682 | enabled = false; | ||
683 | } | ||
684 | } | ||
685 | |||
686 | public void ScanCacheFiles(J2KDecodeDelegate decode) | ||
687 | { | ||
688 | DirectoryInfo dir = new DirectoryInfo(m_cacheDecodeFolder); | ||
689 | FileInfo[] files = dir.GetFiles("j2kCache_*.cache"); | ||
690 | 332 | ||
691 | foreach (FileInfo f in files) | 333 | return false; |
692 | { | ||
693 | TimeSpan fileAge = DateTime.Now - f.CreationTime; | ||
694 | |||
695 | if (m_cacheTimeout != 0 && fileAge >= TimeSpan.FromMinutes(m_cacheTimeout)) | ||
696 | { | ||
697 | File.Delete(f.Name); | ||
698 | decode(AssetIdFromFileName(f.Name)); | ||
699 | System.Threading.Thread.Sleep(5000); | ||
700 | } | ||
701 | } | ||
702 | } | 334 | } |
703 | } | 335 | } |
704 | } | 336 | } |
diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs index 14eb9a2..9a6c49a 100644 --- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs | |||
@@ -325,7 +325,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
325 | IJ2KDecoder cacheLayerDecode = scene.RequestModuleInterface<IJ2KDecoder>(); | 325 | IJ2KDecoder cacheLayerDecode = scene.RequestModuleInterface<IJ2KDecoder>(); |
326 | if (cacheLayerDecode != null) | 326 | if (cacheLayerDecode != null) |
327 | { | 327 | { |
328 | cacheLayerDecode.syncdecode(asset.FullID, asset.Data); | 328 | cacheLayerDecode.Decode(asset.FullID, asset.Data); |
329 | cacheLayerDecode = null; | 329 | cacheLayerDecode = null; |
330 | LastAssetID = asset.FullID; | 330 | LastAssetID = asset.FullID; |
331 | } | 331 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IJ2KDecoder.cs b/OpenSim/Region/Framework/Interfaces/IJ2KDecoder.cs index b153997..856eb11 100644 --- a/OpenSim/Region/Framework/Interfaces/IJ2KDecoder.cs +++ b/OpenSim/Region/Framework/Interfaces/IJ2KDecoder.cs | |||
@@ -30,12 +30,11 @@ using OpenMetaverse.Imaging; | |||
30 | 30 | ||
31 | namespace OpenSim.Region.Framework.Interfaces | 31 | namespace OpenSim.Region.Framework.Interfaces |
32 | { | 32 | { |
33 | |||
34 | public delegate void DecodedCallback(UUID AssetId, OpenJPEG.J2KLayerInfo[] layers); | 33 | public delegate void DecodedCallback(UUID AssetId, OpenJPEG.J2KLayerInfo[] layers); |
35 | 34 | ||
36 | public interface IJ2KDecoder | 35 | public interface IJ2KDecoder |
37 | { | 36 | { |
38 | void decode(UUID AssetId, byte[] assetData, DecodedCallback decodedReturn); | 37 | void BeginDecode(UUID assetID, byte[] j2kData, DecodedCallback callback); |
39 | void syncdecode(UUID AssetId, byte[] j2kdata); | 38 | void Decode(UUID assetID, byte[] j2kData); |
40 | } | 39 | } |
41 | } | 40 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs index 0019b23..091a2d5 100644 --- a/OpenSim/Region/Framework/Scenes/SceneManager.cs +++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs | |||
@@ -652,7 +652,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
652 | AssetBase ab = sn.AssetService.Get(arrassets[i].ToString()); | 652 | AssetBase ab = sn.AssetService.Get(arrassets[i].ToString()); |
653 | if (ab != null && ab.Data != null) | 653 | if (ab != null && ab.Data != null) |
654 | { | 654 | { |
655 | j2kdecode.syncdecode(arrassets[i], ab.Data); | 655 | j2kdecode.Decode(arrassets[i], ab.Data); |
656 | } | 656 | } |
657 | } | 657 | } |
658 | ThreadTracker.Remove(thisthread); | 658 | ThreadTracker.Remove(thisthread); |
diff --git a/bin/CSJ2K.dll b/bin/CSJ2K.dll new file mode 100644 index 0000000..ff7e809 --- /dev/null +++ b/bin/CSJ2K.dll | |||
Binary files differ | |||
diff --git a/prebuild.xml b/prebuild.xml index d049b5d..70f5cfd 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -1503,6 +1503,7 @@ | |||
1503 | <Reference name="OpenMetaverseTypes.dll"/> | 1503 | <Reference name="OpenMetaverseTypes.dll"/> |
1504 | <Reference name="OpenMetaverse.StructuredData.dll"/> | 1504 | <Reference name="OpenMetaverse.StructuredData.dll"/> |
1505 | <Reference name="OpenMetaverse.dll"/> | 1505 | <Reference name="OpenMetaverse.dll"/> |
1506 | <Reference name="CSJ2K.dll"/> | ||
1506 | <Reference name="OpenSim.Framework"/> | 1507 | <Reference name="OpenSim.Framework"/> |
1507 | <Reference name="OpenSim.Framework.Capabilities"/> | 1508 | <Reference name="OpenSim.Framework.Capabilities"/> |
1508 | <Reference name="OpenSim.Framework.Communications"/> | 1509 | <Reference name="OpenSim.Framework.Communications"/> |