diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs | 169 |
1 files changed, 66 insertions, 103 deletions
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs index 462c433..7b02e99 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs | |||
@@ -45,76 +45,86 @@ namespace OpenSim.Framework.Data.SQLite | |||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Artificial constructor called upon plugin load | 46 | /// Artificial constructor called upon plugin load |
47 | /// </summary> | 47 | /// </summary> |
48 | private const string SelectAssetSQL = "select * from assets where UUID=:UUID"; | ||
49 | private const string DeleteAssetSQL = "delete from assets where UUID=:UUID"; | ||
50 | private const string InsertAssetSQL = "insert into assets(UUID, Name, Description, Type, InvType, Local, Temporary, Data) values(:UUID, :Name, :Description, :Type, :InvType, :Local, :Temporary, :Data)"; | ||
51 | private const string UpdateAssetSQL = "update assets set Name=:Name, Description=:Description, Type=:Type, InvType=:InvType, Local=:Local, Temporary=:Temporary, Data=:Data where UUID=:UUID"; | ||
48 | private const string assetSelect = "select * from assets"; | 52 | private const string assetSelect = "select * from assets"; |
49 | 53 | ||
50 | private DataSet ds; | 54 | private SqliteConnection m_conn; |
51 | private SqliteDataAdapter da; | ||
52 | 55 | ||
53 | public void Initialise(string dbfile, string dbname) | 56 | public void Initialise(string dbfile, string dbname) |
54 | { | 57 | { |
55 | SqliteConnection conn = new SqliteConnection("URI=file:" + dbfile + ",version=3"); | 58 | m_conn = new SqliteConnection("URI=file:" + dbfile + ",version=3"); |
56 | TestTables(conn); | 59 | m_conn.Open(); |
57 | 60 | ||
58 | ds = new DataSet(); | 61 | TestTables(m_conn); |
59 | da = new SqliteDataAdapter(new SqliteCommand(assetSelect, conn)); | 62 | return; |
63 | } | ||
60 | 64 | ||
61 | lock (ds) | 65 | public AssetBase FetchAsset(LLUUID uuid) |
66 | { | ||
67 | |||
68 | using (SqliteCommand cmd = new SqliteCommand(SelectAssetSQL, m_conn)) | ||
62 | { | 69 | { |
63 | ds.Tables.Add(createAssetsTable()); | 70 | cmd.Parameters.Add(new SqliteParameter(":UUID", uuid.UUID.ToString())); |
64 | 71 | using (IDataReader reader = cmd.ExecuteReader()) | |
65 | setupAssetCommands(da, conn); | ||
66 | try | ||
67 | { | ||
68 | da.Fill(ds.Tables["assets"]); | ||
69 | } | ||
70 | catch (Exception e) | ||
71 | { | 72 | { |
72 | MainLog.Instance.Verbose("SQLITE", e.ToString()); | 73 | reader.Read(); |
74 | if (reader != null) | ||
75 | { | ||
76 | return buildAsset(reader); | ||
77 | } | ||
78 | else | ||
79 | { | ||
80 | return null; | ||
81 | } | ||
73 | } | 82 | } |
74 | } | 83 | } |
75 | |||
76 | return; | ||
77 | } | 84 | } |
78 | 85 | ||
79 | public AssetBase FetchAsset(LLUUID uuid) | 86 | public void CreateAsset(AssetBase asset) |
80 | { | 87 | { |
81 | AssetBase asset = new AssetBase(); | 88 | if (ExistsAsset(asset.FullID)) |
82 | DataRow row = ds.Tables["assets"].Rows.Find(Util.ToRawUuidString(uuid)); | ||
83 | if (row != null) | ||
84 | { | 89 | { |
85 | return buildAsset(row); | 90 | UpdateAsset(asset); |
86 | } | 91 | } |
87 | else | 92 | else |
88 | { | 93 | { |
89 | return null; | 94 | using (SqliteCommand cmd = new SqliteCommand(InsertAssetSQL, m_conn)) |
95 | { | ||
96 | cmd.Parameters.Add(new SqliteParameter(":UUID", asset.FullID.UUID.ToString())); | ||
97 | cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); | ||
98 | cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); | ||
99 | cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); | ||
100 | cmd.Parameters.Add(new SqliteParameter(":InvType", asset.InvType)); | ||
101 | cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); | ||
102 | cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); | ||
103 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); | ||
104 | |||
105 | cmd.ExecuteNonQuery(); | ||
106 | } | ||
90 | } | 107 | } |
91 | } | 108 | } |
92 | 109 | ||
93 | public void CreateAsset(AssetBase asset) | ||
94 | { | ||
95 | // no difference for now | ||
96 | UpdateAsset(asset); | ||
97 | } | ||
98 | |||
99 | public void UpdateAsset(AssetBase asset) | 110 | public void UpdateAsset(AssetBase asset) |
100 | { | 111 | { |
101 | LogAssetLoad(asset); | 112 | LogAssetLoad(asset); |
102 | 113 | ||
103 | DataTable assets = ds.Tables["assets"]; | 114 | using (SqliteCommand cmd = new SqliteCommand(UpdateAssetSQL, m_conn)) |
104 | lock (ds) | ||
105 | { | 115 | { |
106 | DataRow row = assets.Rows.Find(Util.ToRawUuidString(asset.FullID)); | 116 | cmd.Parameters.Add(new SqliteParameter(":UUID", asset.FullID.UUID.ToString())); |
107 | if (row == null) | 117 | cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); |
108 | { | 118 | cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); |
109 | row = assets.NewRow(); | 119 | cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); |
110 | fillAssetRow(row, asset); | 120 | cmd.Parameters.Add(new SqliteParameter(":InvType", asset.InvType)); |
111 | assets.Rows.Add(row); | 121 | cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); |
112 | } | 122 | cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); |
113 | else | 123 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); |
114 | { | 124 | |
115 | fillAssetRow(row, asset); | 125 | cmd.ExecuteNonQuery(); |
116 | } | ||
117 | } | 126 | } |
127 | |||
118 | } | 128 | } |
119 | 129 | ||
120 | private void LogAssetLoad(AssetBase asset) | 130 | private void LogAssetLoad(AssetBase asset) |
@@ -130,30 +140,27 @@ namespace OpenSim.Framework.Data.SQLite | |||
130 | 140 | ||
131 | public bool ExistsAsset(LLUUID uuid) | 141 | public bool ExistsAsset(LLUUID uuid) |
132 | { | 142 | { |
133 | DataRow row = ds.Tables["assets"].Rows.Find(Util.ToRawUuidString(uuid)); | 143 | return (FetchAsset(uuid) != null); |
134 | return (row != null); | ||
135 | } | 144 | } |
136 | 145 | ||
137 | public void DeleteAsset(LLUUID uuid) | 146 | public void DeleteAsset(LLUUID uuid) |
138 | { | 147 | { |
139 | lock (ds) | 148 | using (SqliteCommand cmd = new SqliteCommand(DeleteAssetSQL, m_conn)) |
140 | { | 149 | { |
141 | DataRow row = ds.Tables["assets"].Rows.Find(Util.ToRawUuidString(uuid)); | 150 | cmd.Parameters.Add(new SqliteParameter(":UUID", uuid.UUID.ToString())); |
142 | if (row != null) | 151 | |
143 | { | 152 | cmd.ExecuteNonQuery(); |
144 | row.Delete(); | ||
145 | } | ||
146 | } | 153 | } |
147 | } | 154 | } |
148 | 155 | ||
149 | public void CommitAssets() // force a sync to the database | 156 | public void CommitAssets() // force a sync to the database |
150 | { | 157 | { |
151 | MainLog.Instance.Verbose("SQLITE", "Attempting commit"); | 158 | MainLog.Instance.Verbose("SQLITE", "Attempting commit"); |
152 | lock (ds) | 159 | // lock (ds) |
153 | { | 160 | // { |
154 | da.Update(ds, "assets"); | 161 | // da.Update(ds, "assets"); |
155 | ds.AcceptChanges(); | 162 | // ds.AcceptChanges(); |
156 | } | 163 | // } |
157 | } | 164 | } |
158 | 165 | ||
159 | /*********************************************************************** | 166 | /*********************************************************************** |
@@ -189,7 +196,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
189 | * | 196 | * |
190 | **********************************************************************/ | 197 | **********************************************************************/ |
191 | 198 | ||
192 | private AssetBase buildAsset(DataRow row) | 199 | private AssetBase buildAsset(IDataReader row) |
193 | { | 200 | { |
194 | // TODO: this doesn't work yet because something more | 201 | // TODO: this doesn't work yet because something more |
195 | // interesting has to be done to actually get these values | 202 | // interesting has to be done to actually get these values |
@@ -208,34 +215,6 @@ namespace OpenSim.Framework.Data.SQLite | |||
208 | } | 215 | } |
209 | 216 | ||
210 | 217 | ||
211 | private void fillAssetRow(DataRow row, AssetBase asset) | ||
212 | { | ||
213 | row["UUID"] = Util.ToRawUuidString(asset.FullID); | ||
214 | row["Name"] = asset.Name; | ||
215 | if (asset.Description != null) | ||
216 | { | ||
217 | row["Description"] = asset.Description; | ||
218 | } | ||
219 | else | ||
220 | { | ||
221 | row["Description"] = " "; | ||
222 | } | ||
223 | row["Type"] = asset.Type; | ||
224 | row["InvType"] = asset.InvType; | ||
225 | row["Local"] = asset.Local; | ||
226 | row["Temporary"] = asset.Temporary; | ||
227 | row["Data"] = asset.Data; | ||
228 | |||
229 | // ADO.NET doesn't handle NULL very well | ||
230 | foreach (DataColumn col in ds.Tables["assets"].Columns) | ||
231 | { | ||
232 | if (row[col] == null) | ||
233 | { | ||
234 | row[col] = ""; | ||
235 | } | ||
236 | } | ||
237 | } | ||
238 | |||
239 | /*********************************************************************** | 218 | /*********************************************************************** |
240 | * | 219 | * |
241 | * Database Binding functions | 220 | * Database Binding functions |
@@ -245,27 +224,11 @@ namespace OpenSim.Framework.Data.SQLite | |||
245 | * | 224 | * |
246 | **********************************************************************/ | 225 | **********************************************************************/ |
247 | 226 | ||
248 | private void setupAssetCommands(SqliteDataAdapter da, SqliteConnection conn) | ||
249 | { | ||
250 | da.InsertCommand = createInsertCommand("assets", ds.Tables["assets"]); | ||
251 | da.InsertCommand.Connection = conn; | ||
252 | |||
253 | da.UpdateCommand = createUpdateCommand("assets", "UUID=:UUID", ds.Tables["assets"]); | ||
254 | da.UpdateCommand.Connection = conn; | ||
255 | |||
256 | SqliteCommand delete = new SqliteCommand("delete from assets where UUID = :UUID"); | ||
257 | delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); | ||
258 | delete.Connection = conn; | ||
259 | da.DeleteCommand = delete; | ||
260 | } | ||
261 | |||
262 | private void InitDB(SqliteConnection conn) | 227 | private void InitDB(SqliteConnection conn) |
263 | { | 228 | { |
264 | string createAssets = defineTable(createAssetsTable()); | 229 | string createAssets = defineTable(createAssetsTable()); |
265 | SqliteCommand pcmd = new SqliteCommand(createAssets, conn); | 230 | SqliteCommand pcmd = new SqliteCommand(createAssets, conn); |
266 | conn.Open(); | ||
267 | pcmd.ExecuteNonQuery(); | 231 | pcmd.ExecuteNonQuery(); |
268 | conn.Close(); | ||
269 | } | 232 | } |
270 | 233 | ||
271 | private bool TestTables(SqliteConnection conn) | 234 | private bool TestTables(SqliteConnection conn) |