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author | Adam Frisby | 2007-06-21 17:08:21 +0000 |
---|---|---|
committer | Adam Frisby | 2007-06-21 17:08:21 +0000 |
commit | e93869c7a785a4f375685ffa33c913033ed1c85a (patch) | |
tree | abb5e2c58f8750a1bc05acf58716b6b025da4d15 /tools/mass test client/Commands/Prims | |
parent | Fixed the struct and null compare bug. (diff) | |
download | opensim-SC_OLD-e93869c7a785a4f375685ffa33c913033ed1c85a.zip opensim-SC_OLD-e93869c7a785a4f375685ffa33c913033ed1c85a.tar.gz opensim-SC_OLD-e93869c7a785a4f375685ffa33c913033ed1c85a.tar.bz2 opensim-SC_OLD-e93869c7a785a4f375685ffa33c913033ed1c85a.tar.xz |
* Importing Ming's mass test client
Diffstat (limited to 'tools/mass test client/Commands/Prims')
4 files changed, 606 insertions, 0 deletions
diff --git a/tools/mass test client/Commands/Prims/ExportCommand.cs b/tools/mass test client/Commands/Prims/ExportCommand.cs new file mode 100644 index 0000000..da4e45f --- /dev/null +++ b/tools/mass test client/Commands/Prims/ExportCommand.cs | |||
@@ -0,0 +1,209 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.IO; | ||
4 | using System.Xml; | ||
5 | using System.Text; | ||
6 | using System.Threading; | ||
7 | using libsecondlife; | ||
8 | using libsecondlife.Packets; | ||
9 | |||
10 | namespace libsecondlife.TestClient | ||
11 | { | ||
12 | public class ExportCommand : Command | ||
13 | { | ||
14 | AutoResetEvent GotPermissionsEvent = new AutoResetEvent(false); | ||
15 | LLObject.ObjectPropertiesFamily Properties; | ||
16 | bool GotPermissions = false; | ||
17 | LLUUID SelectedObject = LLUUID.Zero; | ||
18 | |||
19 | Dictionary<LLUUID, Primitive> PrimsWaiting = new Dictionary<LLUUID, Primitive>(); | ||
20 | AutoResetEvent AllPropertiesReceived = new AutoResetEvent(false); | ||
21 | |||
22 | public ExportCommand(TestClient testClient) | ||
23 | { | ||
24 | testClient.Objects.OnObjectPropertiesFamily += new ObjectManager.ObjectPropertiesFamilyCallback(Objects_OnObjectPropertiesFamily); | ||
25 | testClient.Objects.OnObjectProperties += new ObjectManager.ObjectPropertiesCallback(Objects_OnObjectProperties); | ||
26 | testClient.Avatars.OnPointAt += new AvatarManager.PointAtCallback(Avatars_OnPointAt); | ||
27 | |||
28 | Name = "export"; | ||
29 | Description = "Exports an object to an xml file. Usage: export uuid outputfile.xml"; | ||
30 | } | ||
31 | |||
32 | public override string Execute(string[] args, LLUUID fromAgentID) | ||
33 | { | ||
34 | if (args.Length != 2 && !(args.Length == 1 && SelectedObject != LLUUID.Zero)) | ||
35 | return "Usage: export uuid outputfile.xml"; | ||
36 | |||
37 | LLUUID id; | ||
38 | uint localid = 0; | ||
39 | int count = 0; | ||
40 | string file; | ||
41 | |||
42 | if (args.Length == 2) | ||
43 | { | ||
44 | file = args[1]; | ||
45 | if (!LLUUID.TryParse(args[0], out id)) | ||
46 | return "Usage: export uuid outputfile.xml"; | ||
47 | } | ||
48 | else | ||
49 | { | ||
50 | file = args[0]; | ||
51 | id = SelectedObject; | ||
52 | } | ||
53 | |||
54 | lock (Client.SimPrims) | ||
55 | { | ||
56 | if (Client.SimPrims.ContainsKey(Client.Network.CurrentSim)) | ||
57 | { | ||
58 | foreach (Primitive prim in Client.SimPrims[Client.Network.CurrentSim].Values) | ||
59 | { | ||
60 | if (prim.ID == id) | ||
61 | { | ||
62 | if (prim.ParentID != 0) | ||
63 | localid = prim.ParentID; | ||
64 | else | ||
65 | localid = prim.LocalID; | ||
66 | |||
67 | break; | ||
68 | } | ||
69 | } | ||
70 | } | ||
71 | } | ||
72 | |||
73 | if (localid != 0) | ||
74 | { | ||
75 | // Check for export permission first | ||
76 | Client.Objects.RequestObjectPropertiesFamily(Client.Network.CurrentSim, id); | ||
77 | GotPermissionsEvent.WaitOne(8000, false); | ||
78 | |||
79 | if (!GotPermissions) | ||
80 | { | ||
81 | return "Couldn't fetch permissions for the requested object, try again"; | ||
82 | } | ||
83 | else | ||
84 | { | ||
85 | GotPermissions = false; | ||
86 | if (Properties.OwnerID != Client.Network.AgentID && | ||
87 | Properties.OwnerID != Client.MasterKey && | ||
88 | Client.Network.AgentID != Client.Self.ID) | ||
89 | { | ||
90 | return "That object is owned by " + Properties.OwnerID + ", we don't have permission " + | ||
91 | "to export it"; | ||
92 | } | ||
93 | } | ||
94 | |||
95 | try | ||
96 | { | ||
97 | XmlWriterSettings settings = new XmlWriterSettings(); | ||
98 | settings.Indent = true; | ||
99 | XmlWriter writer = XmlWriter.Create(file, settings); | ||
100 | |||
101 | try | ||
102 | { | ||
103 | List<Primitive> prims = new List<Primitive>(); | ||
104 | |||
105 | lock (Client.SimPrims) | ||
106 | { | ||
107 | if (Client.SimPrims.ContainsKey(Client.Network.CurrentSim)) | ||
108 | { | ||
109 | foreach (Primitive prim in Client.SimPrims[Client.Network.CurrentSim].Values) | ||
110 | { | ||
111 | if (prim.LocalID == localid || prim.ParentID == localid) | ||
112 | { | ||
113 | prims.Add(prim); | ||
114 | count++; | ||
115 | } | ||
116 | } | ||
117 | } | ||
118 | } | ||
119 | |||
120 | bool complete = RequestObjectProperties(prims, 250); | ||
121 | |||
122 | //Serialize it! | ||
123 | Helpers.PrimListToXml(prims, writer); | ||
124 | |||
125 | if (!complete) { | ||
126 | Console.WriteLine("Warning: Unable to retrieve full properties for:"); | ||
127 | foreach (LLUUID uuid in PrimsWaiting.Keys) | ||
128 | Console.WriteLine(uuid); | ||
129 | } | ||
130 | } | ||
131 | finally | ||
132 | { | ||
133 | writer.Close(); | ||
134 | } | ||
135 | } | ||
136 | catch (Exception e) | ||
137 | { | ||
138 | string ret = "Failed to write to " + file + ":" + e.ToString(); | ||
139 | if (ret.Length > 1000) | ||
140 | { | ||
141 | ret = ret.Remove(1000); | ||
142 | } | ||
143 | return ret; | ||
144 | } | ||
145 | return "Exported " + count + " prims to " + file; | ||
146 | } | ||
147 | else | ||
148 | { | ||
149 | return "Couldn't find UUID " + id.ToString() + " in the " + | ||
150 | Client.SimPrims[Client.Network.CurrentSim].Count + | ||
151 | "objects currently indexed in the current simulator"; | ||
152 | } | ||
153 | } | ||
154 | |||
155 | private bool RequestObjectProperties(List<Primitive> objects, int msPerRequest) | ||
156 | { | ||
157 | // Create an array of the local IDs of all the prims we are requesting properties for | ||
158 | uint[] localids = new uint[objects.Count]; | ||
159 | |||
160 | lock (PrimsWaiting) | ||
161 | { | ||
162 | PrimsWaiting.Clear(); | ||
163 | |||
164 | for (int i = 0; i < objects.Count; ++i) | ||
165 | { | ||
166 | localids[i] = objects[i].LocalID; | ||
167 | PrimsWaiting.Add(objects[i].ID, objects[i]); | ||
168 | } | ||
169 | } | ||
170 | |||
171 | Client.Objects.SelectObjects(Client.Network.CurrentSim, localids); | ||
172 | |||
173 | return AllPropertiesReceived.WaitOne(2000 + msPerRequest * objects.Count, false); | ||
174 | } | ||
175 | |||
176 | void Avatars_OnPointAt(LLUUID sourceID, LLUUID targetID, LLVector3d targetPos, | ||
177 | MainAvatar.PointAtType pointType, float duration, LLUUID id) | ||
178 | { | ||
179 | if (sourceID == Client.MasterKey) | ||
180 | { | ||
181 | //Client.DebugLog("Master is now selecting " + targetID.ToStringHyphenated()); | ||
182 | SelectedObject = targetID; | ||
183 | } | ||
184 | } | ||
185 | |||
186 | void Objects_OnObjectPropertiesFamily(Simulator simulator, LLObject.ObjectPropertiesFamily properties) | ||
187 | { | ||
188 | Properties = properties; | ||
189 | GotPermissions = true; | ||
190 | GotPermissionsEvent.Set(); | ||
191 | } | ||
192 | |||
193 | void Objects_OnObjectProperties(Simulator simulator, LLObject.ObjectProperties properties) | ||
194 | { | ||
195 | lock (PrimsWaiting) | ||
196 | { | ||
197 | Primitive prim; | ||
198 | if (PrimsWaiting.TryGetValue(properties.ObjectID, out prim)) | ||
199 | { | ||
200 | prim.Properties = properties; | ||
201 | } | ||
202 | PrimsWaiting.Remove(properties.ObjectID); | ||
203 | |||
204 | if (PrimsWaiting.Count == 0) | ||
205 | AllPropertiesReceived.Set(); | ||
206 | } | ||
207 | } | ||
208 | } | ||
209 | } | ||
diff --git a/tools/mass test client/Commands/Prims/ExportParticlesCommand.cs b/tools/mass test client/Commands/Prims/ExportParticlesCommand.cs new file mode 100644 index 0000000..8fced68 --- /dev/null +++ b/tools/mass test client/Commands/Prims/ExportParticlesCommand.cs | |||
@@ -0,0 +1,119 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.IO; | ||
4 | using System.Text; | ||
5 | using libsecondlife; | ||
6 | |||
7 | namespace libsecondlife.TestClient | ||
8 | { | ||
9 | public class ExportParticlesCommand : Command | ||
10 | { | ||
11 | public ExportParticlesCommand(TestClient testClient) | ||
12 | { | ||
13 | Name = "exportparticles"; | ||
14 | Description = "Reverse engineers a prim with a particle system to an LSL script. Usage: exportscript [prim-uuid]"; | ||
15 | } | ||
16 | |||
17 | public override string Execute(string[] args, LLUUID fromAgentID) | ||
18 | { | ||
19 | if (args.Length != 1) | ||
20 | return "Usage: exportparticles [prim-uuid]"; | ||
21 | |||
22 | LLUUID id; | ||
23 | if (!LLUUID.TryParse(args[0], out id)) | ||
24 | return "Usage: exportparticles [prim-uuid]"; | ||
25 | |||
26 | lock (Client.SimPrims) | ||
27 | { | ||
28 | if (Client.SimPrims.ContainsKey(Client.Network.CurrentSim)) | ||
29 | { | ||
30 | foreach (Primitive prim in Client.SimPrims[Client.Network.CurrentSim].Values) | ||
31 | { | ||
32 | if (prim.ID == id) | ||
33 | { | ||
34 | if (prim.ParticleSys.CRC != 0) | ||
35 | { | ||
36 | StringBuilder lsl = new StringBuilder(); | ||
37 | |||
38 | lsl.Append("default" + Environment.NewLine); | ||
39 | lsl.Append("{" + Environment.NewLine); | ||
40 | lsl.Append(" state_entry()" + Environment.NewLine); | ||
41 | lsl.Append(" {" + Environment.NewLine); | ||
42 | lsl.Append(" llParticleSystem([" + Environment.NewLine); | ||
43 | |||
44 | lsl.Append(" PSYS_PART_FLAGS, 0"); | ||
45 | |||
46 | if ((prim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.InterpColor) != 0) | ||
47 | lsl.Append(" | PSYS_PART_INTERP_COLOR_MASK"); | ||
48 | if ((prim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.InterpScale) != 0) | ||
49 | lsl.Append(" | PSYS_PART_INTERP_SCALE_MASK"); | ||
50 | if ((prim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.Bounce) != 0) | ||
51 | lsl.Append(" | PSYS_PART_BOUNCE_MASK"); | ||
52 | if ((prim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.Wind) != 0) | ||
53 | lsl.Append(" | PSYS_PART_WIND_MASK"); | ||
54 | if ((prim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.FollowSrc) != 0) | ||
55 | lsl.Append(" | PSYS_PART_FOLLOW_SRC_MASK"); | ||
56 | if ((prim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.FollowVelocity) != 0) | ||
57 | lsl.Append(" | PSYS_PART_FOLLOW_VELOCITY_MASK"); | ||
58 | if ((prim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.TargetPos) != 0) | ||
59 | lsl.Append(" | PSYS_PART_TARGET_POS_MASK"); | ||
60 | if ((prim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.TargetLinear) != 0) | ||
61 | lsl.Append(" | PSYS_PART_TARGET_LINEAR_MASK"); | ||
62 | if ((prim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.Emissive) != 0) | ||
63 | lsl.Append(" | PSYS_PART_EMISSIVE_MASK"); | ||
64 | |||
65 | lsl.Append(","); lsl.Append(Environment.NewLine); | ||
66 | lsl.Append(" PSYS_SRC_PATTERN, 0"); | ||
67 | |||
68 | if ((prim.ParticleSys.Pattern & Primitive.ParticleSystem.SourcePattern.Drop) != 0) | ||
69 | lsl.Append(" | PSYS_SRC_PATTERN_DROP"); | ||
70 | if ((prim.ParticleSys.Pattern & Primitive.ParticleSystem.SourcePattern.Explode) != 0) | ||
71 | lsl.Append(" | PSYS_SRC_PATTERN_EXPLODE"); | ||
72 | if ((prim.ParticleSys.Pattern & Primitive.ParticleSystem.SourcePattern.Angle) != 0) | ||
73 | lsl.Append(" | PSYS_SRC_PATTERN_ANGLE"); | ||
74 | if ((prim.ParticleSys.Pattern & Primitive.ParticleSystem.SourcePattern.AngleCone) != 0) | ||
75 | lsl.Append(" | PSYS_SRC_PATTERN_ANGLE_CONE"); | ||
76 | if ((prim.ParticleSys.Pattern & Primitive.ParticleSystem.SourcePattern.AngleConeEmpty) != 0) | ||
77 | lsl.Append(" | PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY"); | ||
78 | |||
79 | lsl.Append("," + Environment.NewLine); | ||
80 | |||
81 | lsl.Append(" PSYS_PART_START_ALPHA, " + String.Format("{0:0.00000}", prim.ParticleSys.PartStartColor.A) + "," + Environment.NewLine); | ||
82 | lsl.Append(" PSYS_PART_END_ALPHA, " + String.Format("{0:0.00000}", prim.ParticleSys.PartEndColor.A) + "," + Environment.NewLine); | ||
83 | lsl.Append(" PSYS_PART_START_COLOR, " + prim.ParticleSys.PartStartColor.ToStringRGB() + "," + Environment.NewLine); | ||
84 | lsl.Append(" PSYS_PART_END_COLOR, " + prim.ParticleSys.PartEndColor.ToStringRGB() + "," + Environment.NewLine); | ||
85 | lsl.Append(" PSYS_PART_START_SCALE, <" + String.Format("{0:0.00000}", prim.ParticleSys.PartStartScaleX) + ", " + String.Format("{0:0.00000}", prim.ParticleSys.PartStartScaleY) + ", 0>, " + Environment.NewLine); | ||
86 | lsl.Append(" PSYS_PART_END_SCALE, <" + String.Format("{0:0.00000}", prim.ParticleSys.PartEndScaleX) + ", " + String.Format("{0:0.00000}", prim.ParticleSys.PartEndScaleY) + ", 0>, " + Environment.NewLine); | ||
87 | lsl.Append(" PSYS_PART_MAX_AGE, " + String.Format("{0:0.00000}", prim.ParticleSys.PartMaxAge) + "," + Environment.NewLine); | ||
88 | lsl.Append(" PSYS_SRC_MAX_AGE, " + String.Format("{0:0.00000}", prim.ParticleSys.MaxAge) + "," + Environment.NewLine); | ||
89 | lsl.Append(" PSYS_SRC_ACCEL, " + prim.ParticleSys.PartAcceleration.ToString() + "," + Environment.NewLine); | ||
90 | lsl.Append(" PSYS_SRC_BURST_PART_COUNT, " + String.Format("{0:0}", prim.ParticleSys.BurstPartCount) + "," + Environment.NewLine); | ||
91 | lsl.Append(" PSYS_SRC_BURST_RADIUS, " + String.Format("{0:0.00000}", prim.ParticleSys.BurstRadius) + "," + Environment.NewLine); | ||
92 | lsl.Append(" PSYS_SRC_BURST_RATE, " + String.Format("{0:0.00000}", prim.ParticleSys.BurstRate) + "," + Environment.NewLine); | ||
93 | lsl.Append(" PSYS_SRC_BURST_SPEED_MIN, " + String.Format("{0:0.00000}", prim.ParticleSys.BurstSpeedMin) + "," + Environment.NewLine); | ||
94 | lsl.Append(" PSYS_SRC_BURST_SPEED_MAX, " + String.Format("{0:0.00000}", prim.ParticleSys.BurstSpeedMax) + "," + Environment.NewLine); | ||
95 | lsl.Append(" PSYS_SRC_INNERANGLE, " + String.Format("{0:0.00000}", prim.ParticleSys.InnerAngle) + "," + Environment.NewLine); | ||
96 | lsl.Append(" PSYS_SRC_OUTERANGLE, " + String.Format("{0:0.00000}", prim.ParticleSys.OuterAngle) + "," + Environment.NewLine); | ||
97 | lsl.Append(" PSYS_SRC_OMEGA, " + prim.ParticleSys.AngularVelocity.ToString() + "," + Environment.NewLine); | ||
98 | lsl.Append(" PSYS_SRC_TEXTURE, (key)\"" + prim.ParticleSys.Texture.ToStringHyphenated() + "\"," + Environment.NewLine); | ||
99 | lsl.Append(" PSYS_SRC_TARGET_KEY, (key)\"" + prim.ParticleSys.Target.ToStringHyphenated() + "\"" + Environment.NewLine); | ||
100 | |||
101 | lsl.Append(" ]);" + Environment.NewLine); | ||
102 | lsl.Append(" }" + Environment.NewLine); | ||
103 | lsl.Append("}" + Environment.NewLine); | ||
104 | |||
105 | return lsl.ToString(); | ||
106 | } | ||
107 | else | ||
108 | { | ||
109 | return "Prim " + prim.LocalID + " does not have a particle system"; | ||
110 | } | ||
111 | } | ||
112 | } | ||
113 | } | ||
114 | } | ||
115 | |||
116 | return "Couldn't find prim " + id.ToStringHyphenated(); | ||
117 | } | ||
118 | } | ||
119 | } | ||
diff --git a/tools/mass test client/Commands/Prims/ImportCommand.cs b/tools/mass test client/Commands/Prims/ImportCommand.cs new file mode 100644 index 0000000..5f8723a --- /dev/null +++ b/tools/mass test client/Commands/Prims/ImportCommand.cs | |||
@@ -0,0 +1,246 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Xml; | ||
4 | using System.Xml.Serialization; | ||
5 | using System.Threading; | ||
6 | using System.IO; | ||
7 | using libsecondlife; | ||
8 | |||
9 | namespace libsecondlife.TestClient | ||
10 | { | ||
11 | enum ImporterState | ||
12 | { | ||
13 | RezzingParent, | ||
14 | RezzingChildren, | ||
15 | Linking, | ||
16 | Idle | ||
17 | } | ||
18 | |||
19 | public class Linkset | ||
20 | { | ||
21 | public Primitive RootPrim; | ||
22 | public List<Primitive> Children = new List<Primitive>(); | ||
23 | |||
24 | public Linkset() | ||
25 | { | ||
26 | RootPrim = new Primitive(); | ||
27 | } | ||
28 | |||
29 | public Linkset(Primitive rootPrim) | ||
30 | { | ||
31 | RootPrim = rootPrim; | ||
32 | } | ||
33 | } | ||
34 | |||
35 | public class ImportCommand : Command | ||
36 | { | ||
37 | Primitive currentPrim; | ||
38 | LLVector3 currentPosition; | ||
39 | SecondLife currentClient; | ||
40 | AutoResetEvent primDone; | ||
41 | List<Primitive> primsCreated; | ||
42 | List<uint> linkQueue; | ||
43 | uint rootLocalID = 0; | ||
44 | bool registeredCreateEvent = false; | ||
45 | |||
46 | ImporterState state = ImporterState.Idle; | ||
47 | |||
48 | public ImportCommand(TestClient testClient) | ||
49 | { | ||
50 | Name = "import"; | ||
51 | Description = "Import prims from an exported xml file. Usage: import inputfile.xml"; | ||
52 | primDone = new AutoResetEvent(false); | ||
53 | registeredCreateEvent = false; | ||
54 | } | ||
55 | |||
56 | public override string Execute(string[] args, LLUUID fromAgentID) | ||
57 | { | ||
58 | if (args.Length != 1) | ||
59 | return "Usage: import inputfile.xml"; | ||
60 | |||
61 | string filename = args[0]; | ||
62 | Dictionary<uint, Primitive> prims; | ||
63 | |||
64 | currentClient = Client; | ||
65 | |||
66 | try | ||
67 | { | ||
68 | XmlReader reader = XmlReader.Create(filename); | ||
69 | List<Primitive> listprims = Helpers.PrimListFromXml(reader); | ||
70 | reader.Close(); | ||
71 | |||
72 | // Create a dictionary indexed by the old local ID of the prims | ||
73 | prims = new Dictionary<uint, Primitive>(); | ||
74 | foreach (Primitive prim in listprims) | ||
75 | { | ||
76 | prims.Add(prim.LocalID, prim); | ||
77 | } | ||
78 | } | ||
79 | catch (Exception) | ||
80 | { | ||
81 | return "Failed to import the object XML file, maybe it doesn't exist or is in the wrong format?"; | ||
82 | } | ||
83 | |||
84 | if (!registeredCreateEvent) | ||
85 | { | ||
86 | Client.OnPrimCreated += new TestClient.PrimCreatedCallback(TestClient_OnPrimCreated); | ||
87 | registeredCreateEvent = true; | ||
88 | } | ||
89 | |||
90 | // Build an organized structure from the imported prims | ||
91 | Dictionary<uint, Linkset> linksets = new Dictionary<uint, Linkset>(); | ||
92 | foreach (Primitive prim in prims.Values) | ||
93 | { | ||
94 | if (prim.ParentID == 0) | ||
95 | { | ||
96 | if (linksets.ContainsKey(prim.LocalID)) | ||
97 | linksets[prim.LocalID].RootPrim = prim; | ||
98 | else | ||
99 | linksets[prim.LocalID] = new Linkset(prim); | ||
100 | } | ||
101 | else | ||
102 | { | ||
103 | if (!linksets.ContainsKey(prim.ParentID)) | ||
104 | linksets[prim.ParentID] = new Linkset(); | ||
105 | |||
106 | linksets[prim.ParentID].Children.Add(prim); | ||
107 | } | ||
108 | } | ||
109 | |||
110 | primsCreated = new List<Primitive>(); | ||
111 | Console.WriteLine("Importing " + linksets.Count + " structures."); | ||
112 | |||
113 | foreach (Linkset linkset in linksets.Values) | ||
114 | { | ||
115 | if (linkset.RootPrim.LocalID != 0) | ||
116 | { | ||
117 | state = ImporterState.RezzingParent; | ||
118 | currentPrim = linkset.RootPrim; | ||
119 | // HACK: Offset the root prim position so it's not lying on top of the original | ||
120 | // We need a more elaborate solution for importing with relative or absolute offsets | ||
121 | linkset.RootPrim.Position = Client.Self.Position; | ||
122 | linkset.RootPrim.Position.Z += 3.0f; | ||
123 | currentPosition = linkset.RootPrim.Position; | ||
124 | // A better solution would move the bot to the desired position. | ||
125 | // or to check if we are within a certain distance of the desired position. | ||
126 | |||
127 | // Rez the root prim with no rotation | ||
128 | LLQuaternion rootRotation = linkset.RootPrim.Rotation; | ||
129 | linkset.RootPrim.Rotation = LLQuaternion.Identity; | ||
130 | |||
131 | Client.Objects.AddPrim(Client.Network.CurrentSim, linkset.RootPrim.Data, LLUUID.Zero, | ||
132 | linkset.RootPrim.Position, linkset.RootPrim.Scale, linkset.RootPrim.Rotation); | ||
133 | |||
134 | if (!primDone.WaitOne(10000, false)) | ||
135 | return "Rez failed, timed out while creating the root prim."; | ||
136 | |||
137 | state = ImporterState.RezzingChildren; | ||
138 | |||
139 | // Rez the child prims | ||
140 | foreach (Primitive prim in linkset.Children) | ||
141 | { | ||
142 | currentPrim = prim; | ||
143 | currentPosition = prim.Position + linkset.RootPrim.Position; | ||
144 | |||
145 | Client.Objects.AddPrim(Client.Network.CurrentSim, prim.Data, LLUUID.Zero, currentPosition, | ||
146 | prim.Scale, prim.Rotation); | ||
147 | |||
148 | if (!primDone.WaitOne(10000, false)) | ||
149 | return "Rez failed, timed out while creating child prim."; | ||
150 | } | ||
151 | |||
152 | if (linkset.Children.Count != 0) | ||
153 | { | ||
154 | // Create a list of the local IDs of the newly created prims | ||
155 | List<uint> primIDs = new List<uint>(primsCreated.Count); | ||
156 | primIDs.Add(rootLocalID); // Root prim is first in list. | ||
157 | foreach (Primitive prim in primsCreated) | ||
158 | { | ||
159 | if (prim.LocalID != rootLocalID) | ||
160 | primIDs.Add(prim.LocalID); | ||
161 | } | ||
162 | linkQueue = new List<uint>(primIDs.Count); | ||
163 | linkQueue.AddRange(primIDs); | ||
164 | |||
165 | // Link and set the permissions + rotation | ||
166 | state = ImporterState.Linking; | ||
167 | Client.Objects.LinkPrims(Client.Network.CurrentSim, linkQueue); | ||
168 | if (primDone.WaitOne(100000 * linkset.Children.Count, false)) | ||
169 | { | ||
170 | Client.Objects.SetPermissions(Client.Network.CurrentSim, primIDs, | ||
171 | Helpers.PermissionWho.Everyone | Helpers.PermissionWho.Group | Helpers.PermissionWho.NextOwner, | ||
172 | Helpers.PermissionType.Copy | Helpers.PermissionType.Modify | Helpers.PermissionType.Move | | ||
173 | Helpers.PermissionType.Transfer, true); | ||
174 | |||
175 | Client.Objects.SetRotation(Client.Network.CurrentSim, rootLocalID, rootRotation); | ||
176 | } | ||
177 | else | ||
178 | { | ||
179 | Console.WriteLine("Warning: Failed to link {0} prims", linkQueue.Count); | ||
180 | } | ||
181 | } | ||
182 | else | ||
183 | { | ||
184 | Client.Objects.SetRotation(Client.Network.CurrentSim, rootLocalID, rootRotation); | ||
185 | } | ||
186 | state = ImporterState.Idle; | ||
187 | } | ||
188 | else | ||
189 | { | ||
190 | // Skip linksets with a missing root prim | ||
191 | Console.WriteLine("WARNING: Skipping a linkset with a missing root prim"); | ||
192 | } | ||
193 | |||
194 | // Reset everything for the next linkset | ||
195 | primsCreated.Clear(); | ||
196 | } | ||
197 | |||
198 | return "Import complete."; | ||
199 | } | ||
200 | |||
201 | void TestClient_OnPrimCreated(Simulator simulator, Primitive prim) | ||
202 | { | ||
203 | if ((prim.Flags & LLObject.ObjectFlags.CreateSelected) == 0) | ||
204 | return; // We received an update for an object we didn't create | ||
205 | |||
206 | switch (state) | ||
207 | { | ||
208 | case ImporterState.RezzingParent: | ||
209 | rootLocalID = prim.LocalID; | ||
210 | goto case ImporterState.RezzingChildren; | ||
211 | case ImporterState.RezzingChildren: | ||
212 | if (!primsCreated.Contains(prim)) | ||
213 | { | ||
214 | Console.WriteLine("Setting properties for " + prim.LocalID); | ||
215 | // TODO: Is there a way to set all of this at once, and update more ObjectProperties stuff? | ||
216 | currentClient.Objects.SetPosition(simulator, prim.LocalID, currentPosition); | ||
217 | currentClient.Objects.SetTextures(simulator, prim.LocalID, currentPrim.Textures); | ||
218 | currentClient.Objects.SetLight(simulator, prim.LocalID, currentPrim.Light); | ||
219 | currentClient.Objects.SetFlexible(simulator, prim.LocalID, currentPrim.Flexible); | ||
220 | |||
221 | if (!String.IsNullOrEmpty(currentPrim.Properties.Name)) | ||
222 | currentClient.Objects.SetName(simulator, prim.LocalID, currentPrim.Properties.Name); | ||
223 | if (!String.IsNullOrEmpty(currentPrim.Properties.Description)) | ||
224 | currentClient.Objects.SetDescription(simulator, prim.LocalID, | ||
225 | currentPrim.Properties.Description); | ||
226 | |||
227 | primsCreated.Add(prim); | ||
228 | primDone.Set(); | ||
229 | } | ||
230 | break; | ||
231 | case ImporterState.Linking: | ||
232 | lock (linkQueue) | ||
233 | { | ||
234 | int index = linkQueue.IndexOf(prim.LocalID); | ||
235 | if (index != -1) | ||
236 | { | ||
237 | linkQueue.RemoveAt(index); | ||
238 | if (linkQueue.Count == 0) | ||
239 | primDone.Set(); | ||
240 | } | ||
241 | } | ||
242 | break; | ||
243 | } | ||
244 | } | ||
245 | } | ||
246 | } | ||
diff --git a/tools/mass test client/Commands/Prims/PrimCountCommand.cs b/tools/mass test client/Commands/Prims/PrimCountCommand.cs new file mode 100644 index 0000000..5d07e8b --- /dev/null +++ b/tools/mass test client/Commands/Prims/PrimCountCommand.cs | |||
@@ -0,0 +1,32 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using libsecondlife.Packets; | ||
6 | |||
7 | namespace libsecondlife.TestClient | ||
8 | { | ||
9 | public class PrimCountCommand: Command | ||
10 | { | ||
11 | public PrimCountCommand(TestClient testClient) | ||
12 | { | ||
13 | Name = "primcount"; | ||
14 | Description = "Shows the number of prims that have been received."; | ||
15 | } | ||
16 | |||
17 | public override string Execute(string[] args, LLUUID fromAgentID) | ||
18 | { | ||
19 | int count = 0; | ||
20 | |||
21 | lock (Client.SimPrims) | ||
22 | { | ||
23 | foreach (Dictionary<uint, Primitive> prims in Client.SimPrims.Values) | ||
24 | { | ||
25 | count += prims.Count; | ||
26 | } | ||
27 | } | ||
28 | |||
29 | return count.ToString(); | ||
30 | } | ||
31 | } | ||
32 | } | ||