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authorgareth2007-02-28 22:21:33 +0000
committergareth2007-02-28 22:21:33 +0000
commit8f3c679c734882fad1e1f8c2dfec1b58f1943f58 (patch)
tree715c2213676c5df9e559324b9053d4de2cf431a2 /src
parentAdding monodevelop project (diff)
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Half-working asset system, but avatar objectupdate stuff needs to be done by a non-Gareth
Diffstat (limited to 'src')
-rw-r--r--src/OpenSimClient.cs33
-rw-r--r--src/world/Avatar.cs25
2 files changed, 58 insertions, 0 deletions
diff --git a/src/OpenSimClient.cs b/src/OpenSimClient.cs
index f9349db..af4ce0e 100644
--- a/src/OpenSimClient.cs
+++ b/src/OpenSimClient.cs
@@ -98,6 +98,35 @@ namespace OpenSim
98 Transfer.TransferInfo.Params = reqPacket.TransferInfo.Params; 98 Transfer.TransferInfo.Params = reqPacket.TransferInfo.Params;
99 Transfer.TransferInfo.Size = (int)AssetResponse.ContentLength; 99 Transfer.TransferInfo.Size = (int)AssetResponse.ContentLength;
100 Transfer.TransferInfo.TransferID = reqPacket.TransferInfo.TransferID; 100 Transfer.TransferInfo.TransferID = reqPacket.TransferInfo.TransferID;
101
102 OutPacket(Transfer);
103
104 TransferPacketPacket TransferPacket = new TransferPacketPacket();
105 TransferPacket.TransferData.Packet = 0;
106 TransferPacket.TransferData.ChannelType = 2;
107 TransferPacket.TransferData.TransferID=reqPacket.TransferInfo.TransferID;
108
109 if(AssetResponse.ContentLength>1000) {
110 byte[] chunk = new byte[1000];
111 Array.Copy(idata,chunk,1000);
112 TransferPacket.TransferData.Data = chunk;
113 TransferPacket.TransferData.Status = 0;
114 OutPacket(TransferPacket);
115
116 TransferPacket = new TransferPacketPacket();
117 TransferPacket.TransferData.Packet = 1;
118 TransferPacket.TransferData.ChannelType = 2;
119 TransferPacket.TransferData.TransferID = reqPacket.TransferInfo.TransferID;
120 byte[] chunk1 = new byte[(idata.Length-1000)];
121 Array.Copy(idata, 1000, chunk1, 0, chunk1.Length);
122 TransferPacket.TransferData.Data = chunk1;
123 TransferPacket.TransferData.Status = 1;
124 OutPacket(TransferPacket);
125 } else {
126 TransferPacket.TransferData.Status = 1;
127 TransferPacket.TransferData.Data = idata;
128 OutPacket(TransferPacket);
129 }
101 } 130 }
102 131
103 public void ProcessInPacket(Packet Pack) { 132 public void ProcessInPacket(Packet Pack) {
@@ -109,7 +138,11 @@ namespace OpenSim
109 case PacketType.RegionHandshakeReply: 138 case PacketType.RegionHandshakeReply:
110 OpenSim_Main.local_world.SendLayerData(this); 139 OpenSim_Main.local_world.SendLayerData(this);
111 break; 140 break;
141 case PacketType.AgentWearablesRequest:
142 ClientAvatar.SendInitialAppearance();
143 break;
112 case PacketType.TransferRequest: 144 case PacketType.TransferRequest:
145 Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request");
113 // We put transfer requests into a big queue and then spawn a thread for each new one 146 // We put transfer requests into a big queue and then spawn a thread for each new one
114 TransferRequestPacket transfer = (TransferRequestPacket)Pack; 147 TransferRequestPacket transfer = (TransferRequestPacket)Pack;
115 AssetRequests.Enqueue(transfer); 148 AssetRequests.Enqueue(transfer);
diff --git a/src/world/Avatar.cs b/src/world/Avatar.cs
index dfb739e..775b601 100644
--- a/src/world/Avatar.cs
+++ b/src/world/Avatar.cs
@@ -32,6 +32,31 @@ namespace OpenSim.world
32 ControllingClient.OutPacket(mov); 32 ControllingClient.OutPacket(mov);
33 } 33 }
34 34
35 public void SendInitialPosition() {
36 }
37
38 public void SendInitialAppearance() {
39 AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket();
40 aw.AgentData.AgentID = this.ControllingClient.AgentID;
41 aw.AgentData.SerialNum = 0;
42 aw.AgentData.SessionID = ControllingClient.SessionID;
43
44 aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13];
45 AgentWearablesUpdatePacket.WearableDataBlock awb = new AgentWearablesUpdatePacket.WearableDataBlock();
46 awb.WearableType = (byte)0;
47 awb.AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
48 awb.ItemID = LLUUID.Random();
49 aw.WearableData[0] = awb;
50
51 for(int i=1; i<13; i++) {
52 awb = new AgentWearablesUpdatePacket.WearableDataBlock();
53 awb.WearableType = (byte)i;
54 awb.AssetID = new LLUUID("00000000-0000-0000-0000-000000000000");
55 awb.ItemID = new LLUUID("00000000-0000-0000-0000-000000000000");
56 aw.WearableData[i] = awb;
57 }
58 }
59
35 public void SendRegionHandshake(World RegionInfo) { 60 public void SendRegionHandshake(World RegionInfo) {
36 Console.WriteLine("Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet"); 61 Console.WriteLine("Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet");
37 System.Text.Encoding _enc = System.Text.Encoding.ASCII; 62 System.Text.Encoding _enc = System.Text.Encoding.ASCII;