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author | gareth | 2007-03-03 00:39:16 +0000 |
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committer | gareth | 2007-03-03 00:39:16 +0000 |
commit | 0703b548c06084210bb77de0d21ff8b49c366c22 (patch) | |
tree | 38660695df30db53bd7909394729fbb95c8cd667 /src/world | |
parent | Added usersessions/delete function (diff) | |
download | opensim-SC_OLD-0703b548c06084210bb77de0d21ff8b49c366c22.zip opensim-SC_OLD-0703b548c06084210bb77de0d21ff8b49c366c22.tar.gz opensim-SC_OLD-0703b548c06084210bb77de0d21ff8b49c366c22.tar.bz2 opensim-SC_OLD-0703b548c06084210bb77de0d21ff8b49c366c22.tar.xz |
We have a main update loop!
Diffstat (limited to 'src/world')
-rw-r--r-- | src/world/Avatar.cs | 4 | ||||
-rw-r--r-- | src/world/Entity.cs | 4 | ||||
-rw-r--r-- | src/world/PhysicsEngine.cs | 2 | ||||
-rw-r--r-- | src/world/World.cs | 8 |
4 files changed, 15 insertions, 3 deletions
diff --git a/src/world/Avatar.cs b/src/world/Avatar.cs index bcf79a8..f3905cd 100644 --- a/src/world/Avatar.cs +++ b/src/world/Avatar.cs | |||
@@ -20,6 +20,10 @@ namespace OpenSim.world | |||
20 | SetupTemplate("avatar-template.dat"); | 20 | SetupTemplate("avatar-template.dat"); |
21 | } | 21 | } |
22 | 22 | ||
23 | public void update() { | ||
24 | base.update(); | ||
25 | } | ||
26 | |||
23 | private void SetupTemplate(string name) | 27 | private void SetupTemplate(string name) |
24 | { | 28 | { |
25 | 29 | ||
diff --git a/src/world/Entity.cs b/src/world/Entity.cs index ab07fd6..92ab2da 100644 --- a/src/world/Entity.cs +++ b/src/world/Entity.cs | |||
@@ -14,6 +14,7 @@ namespace OpenSim.world | |||
14 | protected Quaternion rotation; | 14 | protected Quaternion rotation; |
15 | protected string name; | 15 | protected string name; |
16 | protected List<Entity> children; | 16 | protected List<Entity> children; |
17 | public bool needupdate; | ||
17 | 18 | ||
18 | public Entity() | 19 | public Entity() |
19 | { | 20 | { |
@@ -29,7 +30,8 @@ namespace OpenSim.world | |||
29 | // Do any per-frame updates needed that are applicable to every type of entity | 30 | // Do any per-frame updates needed that are applicable to every type of entity |
30 | foreach (Entity child in children) | 31 | foreach (Entity child in children) |
31 | { | 32 | { |
32 | child.update(); | 33 | if(child.needupdate) |
34 | child.update(); | ||
33 | } | 35 | } |
34 | } | 36 | } |
35 | 37 | ||
diff --git a/src/world/PhysicsEngine.cs b/src/world/PhysicsEngine.cs index 5bc52de..7585135 100644 --- a/src/world/PhysicsEngine.cs +++ b/src/world/PhysicsEngine.cs | |||
@@ -17,5 +17,7 @@ namespace OpenSim.world | |||
17 | Console.WriteLine("PhysicsEngine.cs:Startup() - DOING NOTHING, DUMMY FUNCTION!"); | 17 | Console.WriteLine("PhysicsEngine.cs:Startup() - DOING NOTHING, DUMMY FUNCTION!"); |
18 | } | 18 | } |
19 | 19 | ||
20 | public void DoStuff(World simworld) { | ||
21 | } | ||
20 | } | 22 | } |
21 | } | 23 | } |
diff --git a/src/world/World.cs b/src/world/World.cs index f02f73f..dd9b336 100644 --- a/src/world/World.cs +++ b/src/world/World.cs | |||
@@ -39,13 +39,17 @@ namespace OpenSim.world | |||
39 | } | 39 | } |
40 | 40 | ||
41 | public void DoStuff() { | 41 | public void DoStuff() { |
42 | Thread.Sleep(1000); | 42 | physics.DoStuff(this); |
43 | this.Update(); | ||
43 | } | 44 | } |
44 | 45 | ||
45 | public void Update() { | 46 | public void Update() { |
46 | foreach (libsecondlife.LLUUID UUID in Entities.Keys) | 47 | foreach (libsecondlife.LLUUID UUID in Entities.Keys) |
47 | { | 48 | { |
48 | Entities[UUID].update(); | 49 | if(Entities[UUID].needupdate) { |
50 | Entities[UUID].update(); | ||
51 | } | ||
52 | |||
49 | } | 53 | } |
50 | } | 54 | } |
51 | 55 | ||