aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/src/world/Primitive.cs
diff options
context:
space:
mode:
authorMW2007-03-08 13:21:24 +0000
committerMW2007-03-08 13:21:24 +0000
commitf60bc970eb925cd245cc77b1ae700b28d4589163 (patch)
treed279883582f00232bad87bf17e5727ff263027a4 /src/world/Primitive.cs
parentBrought OGS.sql back into trunk (diff)
downloadopensim-SC_OLD-f60bc970eb925cd245cc77b1ae700b28d4589163.zip
opensim-SC_OLD-f60bc970eb925cd245cc77b1ae700b28d4589163.tar.gz
opensim-SC_OLD-f60bc970eb925cd245cc77b1ae700b28d4589163.tar.bz2
opensim-SC_OLD-f60bc970eb925cd245cc77b1ae700b28d4589163.tar.xz
Another attemp to fix the Session Logout bug
World map data is now saved in database and recovered on startup. Primitives are now backed up to a local database and reloaded on startup.
Diffstat (limited to 'src/world/Primitive.cs')
-rw-r--r--src/world/Primitive.cs110
1 files changed, 83 insertions, 27 deletions
diff --git a/src/world/Primitive.cs b/src/world/Primitive.cs
index 1fb7142..6029f76 100644
--- a/src/world/Primitive.cs
+++ b/src/world/Primitive.cs
@@ -4,6 +4,7 @@ using System.Text;
4using OpenSim.types; 4using OpenSim.types;
5using libsecondlife; 5using libsecondlife;
6using libsecondlife.Packets; 6using libsecondlife.Packets;
7using GridInterfaces;
7 8
8namespace OpenSim.world 9namespace OpenSim.world
9{ 10{
@@ -15,7 +16,7 @@ namespace OpenSim.world
15 protected bool newPrimFlag; 16 protected bool newPrimFlag;
16 protected bool updateFlag; 17 protected bool updateFlag;
17 protected ObjectUpdatePacket OurPacket; 18 protected ObjectUpdatePacket OurPacket;
18 19
19 public bool UpdateFlag 20 public bool UpdateFlag
20 { 21 {
21 get 22 get
@@ -69,6 +70,14 @@ namespace OpenSim.world
69 } 70 }
70 this.updateFlag = false; 71 this.updateFlag = false;
71 } 72 }
73
74 }
75
76 public void UpdateClient(OpenSimClient RemoteClient)
77 {
78 byte[] pb = this.position.GetBytes();
79 Array.Copy(pb, 0, OurPacket.ObjectData[0].ObjectData, 0, pb.Length);
80 RemoteClient.OutPacket(OurPacket);
72 } 81 }
73 82
74 public void CreateFromPacket( ObjectAddPacket addPacket, LLUUID agentID, uint localID) 83 public void CreateFromPacket( ObjectAddPacket addPacket, LLUUID agentID, uint localID)
@@ -118,8 +127,7 @@ namespace OpenSim.world
118 //finish off copying rest of shape data 127 //finish off copying rest of shape data
119 128
120 objupdate.ObjectData[0].ID = (uint)(localID); 129 objupdate.ObjectData[0].ID = (uint)(localID);
121 objupdate.ObjectData[0].FullID = new LLUUID("edba7151-5857-acc5-b30b-f01efefda" + (localID- 702000).ToString("000")); 130 objupdate.ObjectData[0].FullID = new LLUUID("edba7151-5857-acc5-b30b-f01efef" + (localID- 702000).ToString("00000"));
122
123 objupdate.ObjectData[0].ObjectData = new byte[60]; 131 objupdate.ObjectData[0].ObjectData = new byte[60];
124 objupdate.ObjectData[0].ObjectData[46] = 128; 132 objupdate.ObjectData[0].ObjectData[46] = 128;
125 objupdate.ObjectData[0].ObjectData[47] = 63; 133 objupdate.ObjectData[0].ObjectData[47] = 63;
@@ -135,6 +143,67 @@ namespace OpenSim.world
135 this.OurPacket = objupdate; 143 this.OurPacket = objupdate;
136 } 144 }
137 145
146 public void CreateFromStorage(PrimStorage store)
147 {
148 //need to clean this up as it shares a lot of code with CreateFromPacket()
149 ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
150 objupdate.RegionData.RegionHandle = OpenSim_Main.cfg.RegionHandle;
151 objupdate.RegionData.TimeDilation = 64096;
152 objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
153
154 this.primData = store.Data;
155 objupdate.ObjectData[0] = new ObjectUpdatePacket.ObjectDataBlock();
156 objupdate.ObjectData[0].PSBlock = new byte[0];
157 objupdate.ObjectData[0].ExtraParams = new byte[1];
158 objupdate.ObjectData[0].MediaURL = new byte[0];
159 objupdate.ObjectData[0].NameValue = new byte[0];
160 objupdate.ObjectData[0].PSBlock = new byte[0];
161 objupdate.ObjectData[0].Text = new byte[0];
162 objupdate.ObjectData[0].TextColor = new byte[4];
163 objupdate.ObjectData[0].JointAxisOrAnchor = new LLVector3(0,0,0);
164 objupdate.ObjectData[0].JointPivot = new LLVector3(0,0,0);
165 objupdate.ObjectData[0].Material = 3;
166 objupdate.ObjectData[0].UpdateFlags=32+65536+131072+256+4+8+2048+524288+268435456;
167 objupdate.ObjectData[0].TextureAnim = new byte[0];
168 objupdate.ObjectData[0].Sound = LLUUID.Zero;
169 LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005"));
170 objupdate.ObjectData[0].TextureEntry = ntex.ToBytes();
171 objupdate.ObjectData[0].State = 0;
172 objupdate.ObjectData[0].Data = new byte[0];
173 objupdate.ObjectData[0].OwnerID = this.primData.OwnerID;
174 objupdate.ObjectData[0].PCode = this.primData.PCode;
175 objupdate.ObjectData[0].PathBegin = this.primData.PathBegin;
176 objupdate.ObjectData[0].PathEnd = this.primData.PathEnd;
177 objupdate.ObjectData[0].PathScaleX = this.primData.PathScaleX;
178 objupdate.ObjectData[0].PathScaleY = this.primData.PathScaleY;
179 objupdate.ObjectData[0].PathShearX = this.primData.PathShearX;
180 objupdate.ObjectData[0].PathShearY = this.primData.PathShearY;
181 objupdate.ObjectData[0].PathSkew = this.primData.PathSkew;
182 objupdate.ObjectData[0].ProfileBegin = this.primData.ProfileBegin;
183 objupdate.ObjectData[0].ProfileEnd = this.primData.ProfileEnd;
184 objupdate.ObjectData[0].Scale = this.primData.Scale;
185 objupdate.ObjectData[0].PathCurve = this.primData.PathCurve;
186 objupdate.ObjectData[0].ProfileCurve = this.primData.ProfileCurve;
187 objupdate.ObjectData[0].ParentID = 0;
188 objupdate.ObjectData[0].ProfileHollow = this.primData.ProfileHollow;
189 //finish off copying rest of shape data
190
191 objupdate.ObjectData[0].ID = (uint)store.LocalID;
192 objupdate.ObjectData[0].FullID = store.FullID;
193
194 objupdate.ObjectData[0].ObjectData = new byte[60];
195 objupdate.ObjectData[0].ObjectData[46] = 128;
196 objupdate.ObjectData[0].ObjectData[47] = 63;
197 LLVector3 pos1= store.Position;
198 //update position
199 byte[] pb = pos1.GetBytes();
200 Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 0, pb.Length);
201
202 this.uuid = objupdate.ObjectData[0].FullID;
203 this.localid = objupdate.ObjectData[0].ID;
204 this.position = pos1;
205 this.OurPacket = objupdate;
206 }
138 public ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedBlock() 207 public ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedBlock()
139 { 208 {
140 uint ID = this.localid; 209 uint ID = this.localid;
@@ -200,30 +269,17 @@ namespace OpenSim.world
200 dat.Data=bytes; 269 dat.Data=bytes;
201 return dat; 270 return dat;
202 } 271 }
272
273 public override void BackUp()
274 {
275 PrimStorage pStore = new PrimStorage();
276 pStore.Data = this.primData;
277 pStore.FullID = this.uuid;
278 pStore.LocalID = this.localid;
279 pStore.Position = this.position;
280 pStore.Rotation = new LLQuaternion(this.rotation.x, this.rotation.y, this.rotation.z , this.rotation.w);
281 OpenSim_Main.local_world.localStorage.StorePrim(pStore);
282 }
203 } 283 }
204 284
205 public class PrimData
206 {
207 public LLUUID OwnerID;
208 public byte PCode;
209 public byte PathBegin;
210 public byte PathEnd;
211 public byte PathScaleX;
212 public byte PathScaleY;
213 public byte PathShearX;
214 public byte PathShearY;
215 public sbyte PathSkew;
216 public byte ProfileBegin;
217 public byte ProfileEnd;
218 public LLVector3 Scale;
219 public byte PathCurve;
220 public byte ProfileCurve;
221 public uint ParentID=0;
222 public byte ProfileHollow;
223
224 public PrimData()
225 {
226
227 }
228 }
229} 285}