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authorjhurliman2007-03-07 05:09:18 +0000
committerjhurliman2007-03-07 05:09:18 +0000
commit0b6f8a02a7d0927031bf812429770d6ecc5f483a (patch)
tree6795f255e730e5cdfcf79191a0fd64734951d691 /src/world/Avatar.cs
parentNEVER COMMIT WITHOUT A TEST COMPILE! (diff)
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* Updating libsecondlife.dll to the latest version with a working LayerData function
* Reformatting some source files * Adding a try/catch sanity check around a phoning home check to osgrid.org * Updating the MSVC project file * Converted LayerData generation to use the functions built in to libsecondlife * Removing unused BitPack.cs and TerrainDecoder.cs files * Added a basic terrain generator (hills algorithm)
Diffstat (limited to '')
-rw-r--r--src/world/Avatar.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/world/Avatar.cs b/src/world/Avatar.cs
index 26b2002..9d8d7d2 100644
--- a/src/world/Avatar.cs
+++ b/src/world/Avatar.cs
@@ -226,8 +226,8 @@ namespace OpenSim.world
226 handshake.RegionInfo.TerrainStartHeight10 = 10; 226 handshake.RegionInfo.TerrainStartHeight10 = 10;
227 handshake.RegionInfo.TerrainStartHeight11 = 10; 227 handshake.RegionInfo.TerrainStartHeight11 = 10;
228 handshake.RegionInfo.SimAccess = 13; 228 handshake.RegionInfo.SimAccess = 13;
229 handshake.RegionInfo.WaterHeight = 5; 229 handshake.RegionInfo.WaterHeight = 20.0f;
230 handshake.RegionInfo.RegionFlags = 72458694; 230 handshake.RegionInfo.RegionFlags = 72458694; // TODO: WTF sirs? Use an enum!
231 handshake.RegionInfo.SimName = _enc.GetBytes(OpenSim_Main.cfg.RegionName + "\0"); 231 handshake.RegionInfo.SimName = _enc.GetBytes(OpenSim_Main.cfg.RegionName + "\0");
232 handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); 232 handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000");
233 handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); 233 handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975");