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authorgareth2007-03-01 15:24:24 +0000
committergareth2007-03-01 15:24:24 +0000
commiteacb864749cbb8cfd89286fb4cb975b346fa388a (patch)
tree7778e6ffabe34312f6fec2e6f879838f467eac51 /src/StorageManager.cs
parentLovely lovely flat island :) (diff)
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Cleaned up legacy code (i.e deleted the old stuff)
Diffstat (limited to 'src/StorageManager.cs')
-rw-r--r--src/StorageManager.cs53
1 files changed, 0 insertions, 53 deletions
diff --git a/src/StorageManager.cs b/src/StorageManager.cs
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1/*
2Copyright (c) OpenSim project, http://osgrid.org/
3* All rights reserved.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the <organization> nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*/
27
28using System;
29using System.Collections.Generic;
30using libsecondlife;
31using System.Collections;
32using libsecondlife.Packets;
33using libsecondlife.AssetSystem;
34using System.IO;
35
36namespace OpenSim
37{
38 /// <summary>
39 /// Description of StorageManager.
40 /// </summary>
41 public class StorageManager
42 {
43 public StorageManager()
44 {
45 }
46 }
47
48 public class AssetStorage
49 {
50 public LLUUID Full_ID;
51 public byte Type;
52 }
53}