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authorRobert Adams2013-02-05 17:19:55 -0800
committerRobert Adams2013-02-05 17:19:55 -0800
commit36463612794f95776e8ddea14333827cbce35eff (patch)
treef90d645c0543cc473a6468bc5811ae1d3ae21a47 /share
parentBulletSim: remove degenerate triangles from meshes. This fixes the (diff)
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BulletSim: make removing zero width triangles from meshes optional
and, for the moment, default to 'off'.
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