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authorBrian McBee2007-08-06 19:13:10 +0000
committerBrian McBee2007-08-06 19:13:10 +0000
commit565dee5e0a48b5be1b199863eb94ca0625778703 (patch)
treea1dffc8d2fcb675f93516cefbdcf4f5957a38971 /share
parentfirst bits of updating sqlite to definition based on new objects (diff)
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OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
One last array with X and Y flipped. Terrain load-tile should be working now.
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