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author | Brian McBee | 2007-08-06 19:13:10 +0000 |
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committer | Brian McBee | 2007-08-06 19:13:10 +0000 |
commit | 565dee5e0a48b5be1b199863eb94ca0625778703 (patch) | |
tree | a1dffc8d2fcb675f93516cefbdcf4f5957a38971 /share/sql/sqlite3-prims.sql | |
parent | first bits of updating sqlite to definition based on new objects (diff) | |
download | opensim-SC_OLD-565dee5e0a48b5be1b199863eb94ca0625778703.zip opensim-SC_OLD-565dee5e0a48b5be1b199863eb94ca0625778703.tar.gz opensim-SC_OLD-565dee5e0a48b5be1b199863eb94ca0625778703.tar.bz2 opensim-SC_OLD-565dee5e0a48b5be1b199863eb94ca0625778703.tar.xz |
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
One last array with X and Y flipped. Terrain load-tile should be working now.
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