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authorAdam Frisby2008-03-25 16:29:54 +0000
committerAdam Frisby2008-03-25 16:29:54 +0000
commit8c05b81d6860d8e0da4098cc6f59f630d7c53037 (patch)
tree3325e09660ee8ad5a12cc19c8da6c4bd8bff5c21 /share/perl/lib/OpenSim/AssetServer/Config.pm
parent* On Ray casting. Now returning the face normal of the collision face. (diff)
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* Committing Lulurun's Cgi/Perl implementation of the UGAI servers.
* I love you long time.
Diffstat (limited to 'share/perl/lib/OpenSim/AssetServer/Config.pm')
-rw-r--r--share/perl/lib/OpenSim/AssetServer/Config.pm24
1 files changed, 24 insertions, 0 deletions
diff --git a/share/perl/lib/OpenSim/AssetServer/Config.pm b/share/perl/lib/OpenSim/AssetServer/Config.pm
new file mode 100644
index 0000000..5598921
--- /dev/null
+++ b/share/perl/lib/OpenSim/AssetServer/Config.pm
@@ -0,0 +1,24 @@
1package OpenSim::AssetServer::Config;
2
3use strict;
4
5our %SYS_SQL = (
6 select_asset_by_uuid =>
7 "SELECT * FROM assets WHERE id=X?",
8 insert_asset =>
9 "INSERT INTO assets VALUES (?,?,?,?,?,?,?,?)"
10);
11
12
13our @ASSETS_COLUMNS = (
14 "id",
15 "name",
16 "description",
17 "assetType",
18 "invType",
19 "local",
20 "temporary",
21 "data",
22);
23
241;