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author | BlueWall | 2014-09-03 12:57:29 -0400 |
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committer | BlueWall | 2014-09-03 12:57:29 -0400 |
commit | e8ca900ef837f7d4faa7e9cc4dd9e02947a4d46f (patch) | |
tree | b7d6082a9b4dd2f3c9a2df54769d79487a0ba724 /share/32BitLaunch/README | |
parent | Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars... (diff) | |
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Move the 32 bit launchers as discussed at OpenSimulator Office Hour 9//2/14 http://opensimulator.org/wiki/Chat_log_from_the_meeting_on_2014-09-02.
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diff --git a/share/32BitLaunch/README b/share/32BitLaunch/README new file mode 100644 index 0000000..443cde0 --- /dev/null +++ b/share/32BitLaunch/README | |||
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1 | Many issues appear in the support channels because of a misunderstanding of the use of these utilities. And through discussion at OpenSimulator Office Hours it was determined that these tools probably serve no useful purpose anymore. | ||
2 | |||
3 | Instead of removing them immediately, we move them here, for a time, in case there is a useful purpose that has escaped us during conversations. | ||
4 | |||
5 | If a need to compile these arises, the OpenSim.32BitLaunch and Robust.32BitLaunch directories may be placed under the ./OpenSim/Tools sources subdirectory, run the prebuild script and compile. | ||