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authorMW2007-06-14 10:36:19 +0000
committerMW2007-06-14 10:36:19 +0000
commit1fef45bc2ba7111f9fd8b89d71334b741940580a (patch)
tree70744347f1c9b558fe39078bec6bd40cb65dc0b6 /prebuild.xml
parentFixed the bug that makes a region use its water height as its name (in region... (diff)
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Commented out the Scene.Backup method for now as there isn't really anything to Backup yet and it might be the cause of a memory leak.
Deleted EmbeddedJVM scripting engine, not being used. "If" we ever decide to use it then it can be re-added.
Diffstat (limited to 'prebuild.xml')
-rw-r--r--prebuild.xml26
1 files changed, 0 insertions, 26 deletions
diff --git a/prebuild.xml b/prebuild.xml
index 6eab034..659e543 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -411,32 +411,6 @@
411 </Files> 411 </Files>
412 </Project> 412 </Project>
413 413
414 <!-- Basic embedded JVM -->
415 <Project name="OpenSim.Scripting.EmbeddedJVM" path="OpenSim/OpenSim.Scripting/EmbeddedJVM" type="Library">
416 <Configuration name="Debug">
417 <Options>
418 <OutputPath>../../../bin/ScriptEngines/</OutputPath>
419 </Options>
420 </Configuration>
421 <Configuration name="Release">
422 <Options>
423 <OutputPath>../../../bin/ScriptEngines/</OutputPath>
424 </Options>
425 </Configuration>
426
427 <ReferencePath>../../../bin/</ReferencePath>
428 <Reference name="System"/>
429 <Reference name="System.Xml"/>
430
431 <Reference name="libsecondlife.dll"/>
432 <Reference name="OpenSim.Framework"/>
433
434 <Files>
435 <Match pattern="*.cs" recurse="true"/>
436 </Files>
437 </Project>
438
439
440 <!-- Terrain engine --> 414 <!-- Terrain engine -->
441 <Project name="OpenSim.Terrain.BasicTerrain" path="OpenSim/OpenSim.Terrain.BasicTerrain" type="Library"> 415 <Project name="OpenSim.Terrain.BasicTerrain" path="OpenSim/OpenSim.Terrain.BasicTerrain" type="Library">
442 <Configuration name="Debug"> 416 <Configuration name="Debug">