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author | MW | 2007-07-14 13:18:02 +0000 |
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committer | MW | 2007-07-14 13:18:02 +0000 |
commit | a04602d9c136b882a6c72d4c3c09c3ca0d526c37 (patch) | |
tree | 5ff7df736ea67a6ab7830fa0d41a85610d900bbb /prebuild.xml | |
parent | *Moved the OnSignificantClientMovement event to ScenePresence. (diff) | |
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Added AddPreCompiledScript method to ScriptManager.
Done some work on lbsa71's simpleApp(hope he doesn't mind):
now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings).
Also noticed a few other problems that I had to work around, so these need looking into.
Diffstat (limited to 'prebuild.xml')
-rw-r--r-- | prebuild.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/prebuild.xml b/prebuild.xml index 26d7b42..90eca77 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -726,6 +726,7 @@ | |||
726 | <Reference name="OpenSim.Region.Caches"/> | 726 | <Reference name="OpenSim.Region.Caches"/> |
727 | <Reference name="OpenSim.Region.ClientStack"/> | 727 | <Reference name="OpenSim.Region.ClientStack"/> |
728 | <Reference name="OpenSim.Region.Environment"/> | 728 | <Reference name="OpenSim.Region.Environment"/> |
729 | <Reference name="OpenSim.Region.Terrain.BasicTerrain"/> | ||
729 | 730 | ||
730 | 731 | ||
731 | <Files> | 732 | <Files> |