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authorJustin Clarke Casey2008-10-31 18:39:51 +0000
committerJustin Clarke Casey2008-10-31 18:39:51 +0000
commit269303d97d96b1deeabd610389ca2bdb17c2b7d9 (patch)
tree84d6902977d745e5e9e934fa830d4da06b6f8a10 /prebuild.xml
parent* Enables PrimitiveBaseShape to be used inside a libOpenMV project by adding ... (diff)
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* test: Add basic scene test which merely instantiates the scene right now
* set debug scene name on scene registration, rather than within the Scene constructor
Diffstat (limited to 'prebuild.xml')
-rw-r--r--prebuild.xml2
1 files changed, 2 insertions, 0 deletions
diff --git a/prebuild.xml b/prebuild.xml
index e2a00fc..f463955 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -884,6 +884,7 @@
884 884
885 <!-- Unit tests --> 885 <!-- Unit tests -->
886 <Reference name="OpenSim.Tests.Common"/> 886 <Reference name="OpenSim.Tests.Common"/>
887 <Reference name="Nini.dll"/>
887 <Reference name="nunit.framework.dll"/> 888 <Reference name="nunit.framework.dll"/>
888 889
889 <!-- For scripting in funny languages by default --> 890 <!-- For scripting in funny languages by default -->
@@ -904,6 +905,7 @@
904 <Files> 905 <Files>
905 <!-- SADLY the way this works means you need to keep adding these paths --> 906 <!-- SADLY the way this works means you need to keep adding these paths -->
906 <Match path="Modules/World/Terrain/Tests" pattern="*.cs" recurse="true" /> 907 <Match path="Modules/World/Terrain/Tests" pattern="*.cs" recurse="true" />
908 <Match path="Scenes/Tests" pattern="*.cs" recurse="false" />
907 </Files> 909 </Files>
908 </Project> 910 </Project>
909 911