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authorMW2007-06-17 18:04:35 +0000
committerMW2007-06-17 18:04:35 +0000
commitef494fdf9c24387c2d98ffde5400f93fa276aa9e (patch)
tree9a0a30ef5903b527e3e265d5175ee07c8c57781b /prebuild.xml
parent* SimpleApp: (diff)
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Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
Diffstat (limited to '')
-rw-r--r--prebuild.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/prebuild.xml b/prebuild.xml
index d5cc646..6b25abd 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -429,6 +429,7 @@
429 <Reference name="System.Data"/> 429 <Reference name="System.Data"/>
430 <Reference name="System.Xml"/> 430 <Reference name="System.Xml"/>
431 <Reference name="libTerrain-BSD.dll"/> 431 <Reference name="libTerrain-BSD.dll"/>
432 <Reference name="openjpegnet.dll" />
432 433
433 <Files> 434 <Files>
434 <Match pattern="*.cs" recurse="true"/> 435 <Match pattern="*.cs" recurse="true"/>