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authorJustin Clark-Casey (justincc)2012-04-03 05:50:13 +0100
committerJustin Clark-Casey (justincc)2012-04-03 05:51:38 +0100
commit746829967315cc82560a855a4772e45888bf8fbe (patch)
tree1e21d5c27101cb505a4ac4bcdf6e356f2e409d52 /prebuild.xml
parentImplement bulk inventory update over CAPS (not recursive by design, (diff)
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Eliminate race condition where many callers would check SOP.PhysicsActor != null then assume it was still not null in later code.
Another thread could come and turn off physics for a part (null PhysicsActor) at any point. Had to turn off localCopy on warp3D CoreModules section in prebuild.xml since on current nant this copies all DLLs in bin/ which can be a very large number with compiled DLLs No obvious reason for doing that copy - nothing else does it.
Diffstat (limited to '')
-rw-r--r--prebuild.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/prebuild.xml b/prebuild.xml
index a8b735c..6a90d64 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -1455,7 +1455,7 @@
1455 <Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/> 1455 <Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
1456 <Reference name="OpenMetaverse" path="../../../bin/"/> 1456 <Reference name="OpenMetaverse" path="../../../bin/"/>
1457 <Reference name="CSJ2K" path="../../../bin/"/> 1457 <Reference name="CSJ2K" path="../../../bin/"/>
1458 <Reference name="Warp3D" path="../../../bin/" localCopy="true"/> 1458 <Reference name="Warp3D" path="../../../bin/"/>
1459 <Reference name="OpenSim.Capabilities"/> 1459 <Reference name="OpenSim.Capabilities"/>
1460 <Reference name="OpenSim.Data"/> 1460 <Reference name="OpenSim.Data"/>
1461 <Reference name="OpenSim.Framework"/> 1461 <Reference name="OpenSim.Framework"/>