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authorTleiades Hax2007-10-26 11:46:27 +0000
committerTleiades Hax2007-10-26 11:46:27 +0000
commit5e7dba726896fcb84882b53952651742926e6efb (patch)
treea396337e721912fd954e8a66e26d16c375d7bab4 /prebuild.xml
parentadd my set-eol-style script. Can be run on Linux (diff)
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Very early first implementation of grid based assets.
Run this on a major grid, and weep
Diffstat (limited to '')
-rw-r--r--prebuild.xml5
1 files changed, 3 insertions, 2 deletions
diff --git a/prebuild.xml b/prebuild.xml
index 57ace78..bc1cc78 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -808,8 +808,7 @@
808 <Reference name="OpenSim.Framework.Servers"/> 808 <Reference name="OpenSim.Framework.Servers"/>
809 <Reference name="OpenSim.Framework.Communications"/> 809 <Reference name="OpenSim.Framework.Communications"/>
810 <Reference name="libsecondlife.dll"/> 810 <Reference name="libsecondlife.dll"/>
811 <Reference name="Db4objects.Db4o.dll"/> 811 <Reference name="Nini.dll" />
812 <Reference name="XMLRPC.dll"/>
813 812
814 <Files> 813 <Files>
815 <Match pattern="*.cs" recurse="true"/> 814 <Match pattern="*.cs" recurse="true"/>
@@ -1053,3 +1052,5 @@
1053 1052
1054 1053
1055 1054
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