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authorRobert Adams2012-12-29 21:43:43 -0800
committerRobert Adams2012-12-31 19:57:21 -0800
commit48f718f39fcd61501262878a8bcfbd98efed29d2 (patch)
treeaa67dbaf54d75152f01302921bbc42226daaec8b /prebuild.xml
parentBulletSim: change physical data structures to classes. Add default (diff)
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BulletSim: first round of conversion from direct BulletSimAPI interfacing by BulletSim core to using the BulletSimAPITemplate. Physical object creation and destruction first.
Diffstat (limited to '')
-rw-r--r--prebuild.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/prebuild.xml b/prebuild.xml
index 741b660..4c18aa8 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -1747,6 +1747,7 @@
1747 <Reference name="OpenSim.Framework.Console"/> 1747 <Reference name="OpenSim.Framework.Console"/>
1748 <Reference name="OpenSim.Region.Physics.Manager"/> 1748 <Reference name="OpenSim.Region.Physics.Manager"/>
1749 <Reference name="OpenSim.Region.Physics.ConvexDecompositionDotNet"/> 1749 <Reference name="OpenSim.Region.Physics.ConvexDecompositionDotNet"/>
1750 <Reference name="BulletXNA.dll" path="../../../../bin/"/>
1750 <Reference name="log4net.dll" path="../../../../bin/"/> 1751 <Reference name="log4net.dll" path="../../../../bin/"/>
1751 1752
1752 <Files> 1753 <Files>