diff options
Commented out the Scene.Backup method for now as there isn't really anything to Backup yet and it might be the cause of a memory leak.
Deleted EmbeddedJVM scripting engine, not being used. "If" we ever decide to use it then it can be re-added.
Diffstat (limited to '')
-rw-r--r-- | prebuild.xml | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/prebuild.xml b/prebuild.xml index 6eab034..659e543 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -411,32 +411,6 @@ | |||
411 | </Files> | 411 | </Files> |
412 | </Project> | 412 | </Project> |
413 | 413 | ||
414 | <!-- Basic embedded JVM --> | ||
415 | <Project name="OpenSim.Scripting.EmbeddedJVM" path="OpenSim/OpenSim.Scripting/EmbeddedJVM" type="Library"> | ||
416 | <Configuration name="Debug"> | ||
417 | <Options> | ||
418 | <OutputPath>../../../bin/ScriptEngines/</OutputPath> | ||
419 | </Options> | ||
420 | </Configuration> | ||
421 | <Configuration name="Release"> | ||
422 | <Options> | ||
423 | <OutputPath>../../../bin/ScriptEngines/</OutputPath> | ||
424 | </Options> | ||
425 | </Configuration> | ||
426 | |||
427 | <ReferencePath>../../../bin/</ReferencePath> | ||
428 | <Reference name="System"/> | ||
429 | <Reference name="System.Xml"/> | ||
430 | |||
431 | <Reference name="libsecondlife.dll"/> | ||
432 | <Reference name="OpenSim.Framework"/> | ||
433 | |||
434 | <Files> | ||
435 | <Match pattern="*.cs" recurse="true"/> | ||
436 | </Files> | ||
437 | </Project> | ||
438 | |||
439 | |||
440 | <!-- Terrain engine --> | 414 | <!-- Terrain engine --> |
441 | <Project name="OpenSim.Terrain.BasicTerrain" path="OpenSim/OpenSim.Terrain.BasicTerrain" type="Library"> | 415 | <Project name="OpenSim.Terrain.BasicTerrain" path="OpenSim/OpenSim.Terrain.BasicTerrain" type="Library"> |
442 | <Configuration name="Debug"> | 416 | <Configuration name="Debug"> |