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author | dan miller | 2007-10-19 05:22:23 +0000 |
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committer | dan miller | 2007-10-19 05:22:23 +0000 |
commit | 1ec410ecd725f5a3ccb2d2fc16f48730d9d9fe43 (patch) | |
tree | 51bcae7a1b8381a6bf6fd8025a7de1e30fe0045d /libraries/ode-0.9/contrib/dRay/README.txt | |
parent | one more for the gipper (diff) | |
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trying to fix my screwup, please hold on
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-rw-r--r-- | libraries/ode-0.9/contrib/dRay/README.txt | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/libraries/ode-0.9/contrib/dRay/README.txt b/libraries/ode-0.9/contrib/dRay/README.txt deleted file mode 100644 index 8997208..0000000 --- a/libraries/ode-0.9/contrib/dRay/README.txt +++ /dev/null | |||
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1 | From: "Erwin de Vries" <erwin@vo.com> | ||
2 | To: <ode@q12.org> | ||
3 | Subject: [ODE] dRay class | ||
4 | Date: Thu, 25 Jul 2002 13:05:28 +0200 | ||
5 | |||
6 | Yesterday and today i've written a dRay class. It interacts with dPlane, | ||
7 | dSphere, dBox and dCCylinder. It does not generate full contact information. | ||
8 | It only generates the pos member. I dont think its useful to anyone to go | ||
9 | through hoops and find a reasonable normal and penetration depth, as i dont | ||
10 | think anyone will want to use it for dynamics. Just for CD. | ||
11 | |||
12 | It should compile in single and double precision mode, and should be | ||
13 | platform independant. I hope. | ||
14 | |||
15 | The next Tri-Collider release using Opcode 1.1 will also implement a ray | ||
16 | collision function along with some other not too interesting improvements. | ||