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author | dan miller | 2007-10-19 05:24:38 +0000 |
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committer | dan miller | 2007-10-19 05:24:38 +0000 |
commit | f205de7847da7ae1c10212d82e7042d0100b4ce0 (patch) | |
tree | 9acc9608a6880502aaeda43af52c33e278e95b9c /libraries/ode-0.9/contrib/BreakableJoints/objects.h | |
parent | trying to fix my screwup part deux (diff) | |
download | opensim-SC_OLD-f205de7847da7ae1c10212d82e7042d0100b4ce0.zip opensim-SC_OLD-f205de7847da7ae1c10212d82e7042d0100b4ce0.tar.gz opensim-SC_OLD-f205de7847da7ae1c10212d82e7042d0100b4ce0.tar.bz2 opensim-SC_OLD-f205de7847da7ae1c10212d82e7042d0100b4ce0.tar.xz |
from the start... checking in ode-0.9
Diffstat (limited to 'libraries/ode-0.9/contrib/BreakableJoints/objects.h')
-rw-r--r-- | libraries/ode-0.9/contrib/BreakableJoints/objects.h | 252 |
1 files changed, 252 insertions, 0 deletions
diff --git a/libraries/ode-0.9/contrib/BreakableJoints/objects.h b/libraries/ode-0.9/contrib/BreakableJoints/objects.h new file mode 100644 index 0000000..de08391 --- /dev/null +++ b/libraries/ode-0.9/contrib/BreakableJoints/objects.h | |||
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1 | /************************************************************************* | ||
2 | * * | ||
3 | * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * | ||
4 | * All rights reserved. Email: russ@q12.org Web: www.q12.org * | ||
5 | * * | ||
6 | * This library is free software; you can redistribute it and/or * | ||
7 | * modify it under the terms of EITHER: * | ||
8 | * (1) The GNU Lesser General Public License as published by the Free * | ||
9 | * Software Foundation; either version 2.1 of the License, or (at * | ||
10 | * your option) any later version. The text of the GNU Lesser * | ||
11 | * General Public License is included with this library in the * | ||
12 | * file LICENSE.TXT. * | ||
13 | * (2) The BSD-style license that is included with this library in * | ||
14 | * the file LICENSE-BSD.TXT. * | ||
15 | * * | ||
16 | * This library is distributed in the hope that it will be useful, * | ||
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * | ||
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * | ||
19 | * LICENSE.TXT and LICENSE-BSD.TXT for more details. * | ||
20 | * * | ||
21 | *************************************************************************/ | ||
22 | |||
23 | #ifndef _ODE_OBJECTS_H_ | ||
24 | #define _ODE_OBJECTS_H_ | ||
25 | |||
26 | #include <ode/common.h> | ||
27 | #include <ode/mass.h> | ||
28 | #include <ode/contact.h> | ||
29 | |||
30 | #ifdef __cplusplus | ||
31 | extern "C" { | ||
32 | #endif | ||
33 | |||
34 | /* world */ | ||
35 | |||
36 | dWorldID dWorldCreate(); | ||
37 | void dWorldDestroy (dWorldID); | ||
38 | |||
39 | void dWorldSetGravity (dWorldID, dReal x, dReal y, dReal z); | ||
40 | void dWorldGetGravity (dWorldID, dVector3 gravity); | ||
41 | void dWorldSetERP (dWorldID, dReal erp); | ||
42 | dReal dWorldGetERP (dWorldID); | ||
43 | void dWorldSetCFM (dWorldID, dReal cfm); | ||
44 | dReal dWorldGetCFM (dWorldID); | ||
45 | void dWorldStep (dWorldID, dReal stepsize); | ||
46 | void dWorldImpulseToForce (dWorldID, dReal stepsize, | ||
47 | dReal ix, dReal iy, dReal iz, dVector3 force); | ||
48 | |||
49 | /* StepFast1 functions */ | ||
50 | |||
51 | void dWorldStepFast1(dWorldID, dReal stepsize, int maxiterations); | ||
52 | void dWorldSetAutoEnableDepthSF1(dWorldID, int autoEnableDepth); | ||
53 | |||
54 | int dWorldGetAutoEnableDepthSF1(dWorldID); | ||
55 | |||
56 | void dBodySetAutoDisableThresholdSF1(dBodyID, dReal autoDisableThreshold); | ||
57 | |||
58 | /* These functions are not yet implemented by ODE. */ | ||
59 | /* | ||
60 | dReal dBodyGetAutoDisableThresholdSF1(dBodyID); | ||
61 | |||
62 | void dBodySetAutoDisableStepsSF1(dBodyID, int AutoDisableSteps); | ||
63 | |||
64 | int dBodyGetAutoDisableStepsSF1(dBodyID); | ||
65 | |||
66 | void dBodySetAutoDisableSF1(dBodyID, int doAutoDisable); | ||
67 | |||
68 | int dBodyGetAutoDisableSF1(dBodyID); | ||
69 | */ | ||
70 | |||
71 | /* bodies */ | ||
72 | |||
73 | dBodyID dBodyCreate (dWorldID); | ||
74 | void dBodyDestroy (dBodyID); | ||
75 | |||
76 | void dBodySetData (dBodyID, void *data); | ||
77 | void *dBodyGetData (dBodyID); | ||
78 | |||
79 | void dBodySetPosition (dBodyID, dReal x, dReal y, dReal z); | ||
80 | void dBodySetRotation (dBodyID, const dMatrix3 R); | ||
81 | void dBodySetQuaternion (dBodyID, const dQuaternion q); | ||
82 | void dBodySetLinearVel (dBodyID, dReal x, dReal y, dReal z); | ||
83 | void dBodySetAngularVel (dBodyID, dReal x, dReal y, dReal z); | ||
84 | const dReal * dBodyGetPosition (dBodyID); | ||
85 | const dReal * dBodyGetRotation (dBodyID); /* ptr to 4x3 rot matrix */ | ||
86 | const dReal * dBodyGetQuaternion (dBodyID); | ||
87 | const dReal * dBodyGetLinearVel (dBodyID); | ||
88 | const dReal * dBodyGetAngularVel (dBodyID); | ||
89 | |||
90 | void dBodySetMass (dBodyID, const dMass *mass); | ||
91 | void dBodyGetMass (dBodyID, dMass *mass); | ||
92 | |||
93 | void dBodyAddForce (dBodyID, dReal fx, dReal fy, dReal fz); | ||
94 | void dBodyAddTorque (dBodyID, dReal fx, dReal fy, dReal fz); | ||
95 | void dBodyAddRelForce (dBodyID, dReal fx, dReal fy, dReal fz); | ||
96 | void dBodyAddRelTorque (dBodyID, dReal fx, dReal fy, dReal fz); | ||
97 | void dBodyAddForceAtPos (dBodyID, dReal fx, dReal fy, dReal fz, | ||
98 | dReal px, dReal py, dReal pz); | ||
99 | void dBodyAddForceAtRelPos (dBodyID, dReal fx, dReal fy, dReal fz, | ||
100 | dReal px, dReal py, dReal pz); | ||
101 | void dBodyAddRelForceAtPos (dBodyID, dReal fx, dReal fy, dReal fz, | ||
102 | dReal px, dReal py, dReal pz); | ||
103 | void dBodyAddRelForceAtRelPos (dBodyID, dReal fx, dReal fy, dReal fz, | ||
104 | dReal px, dReal py, dReal pz); | ||
105 | |||
106 | const dReal * dBodyGetForce (dBodyID); | ||
107 | const dReal * dBodyGetTorque (dBodyID); | ||
108 | void dBodySetForce (dBodyID b, dReal x, dReal y, dReal z); | ||
109 | void dBodySetTorque (dBodyID b, dReal x, dReal y, dReal z); | ||
110 | |||
111 | void dBodyGetRelPointPos (dBodyID, dReal px, dReal py, dReal pz, | ||
112 | dVector3 result); | ||
113 | void dBodyGetRelPointVel (dBodyID, dReal px, dReal py, dReal pz, | ||
114 | dVector3 result); | ||
115 | void dBodyGetPointVel (dBodyID, dReal px, dReal py, dReal pz, | ||
116 | dVector3 result); | ||
117 | void dBodyGetPosRelPoint (dBodyID, dReal px, dReal py, dReal pz, | ||
118 | dVector3 result); | ||
119 | void dBodyVectorToWorld (dBodyID, dReal px, dReal py, dReal pz, | ||
120 | dVector3 result); | ||
121 | void dBodyVectorFromWorld (dBodyID, dReal px, dReal py, dReal pz, | ||
122 | dVector3 result); | ||
123 | |||
124 | void dBodySetFiniteRotationMode (dBodyID, int mode); | ||
125 | void dBodySetFiniteRotationAxis (dBodyID, dReal x, dReal y, dReal z); | ||
126 | |||
127 | int dBodyGetFiniteRotationMode (dBodyID); | ||
128 | void dBodyGetFiniteRotationAxis (dBodyID, dVector3 result); | ||
129 | |||
130 | int dBodyGetNumJoints (dBodyID b); | ||
131 | dJointID dBodyGetJoint (dBodyID, int index); | ||
132 | |||
133 | void dBodyEnable (dBodyID); | ||
134 | void dBodyDisable (dBodyID); | ||
135 | int dBodyIsEnabled (dBodyID); | ||
136 | |||
137 | void dBodySetGravityMode (dBodyID b, int mode); | ||
138 | int dBodyGetGravityMode (dBodyID b); | ||
139 | |||
140 | |||
141 | /* joints */ | ||
142 | |||
143 | dJointID dJointCreateBall (dWorldID, dJointGroupID); | ||
144 | dJointID dJointCreateHinge (dWorldID, dJointGroupID); | ||
145 | dJointID dJointCreateSlider (dWorldID, dJointGroupID); | ||
146 | dJointID dJointCreateContact (dWorldID, dJointGroupID, const dContact *); | ||
147 | dJointID dJointCreateHinge2 (dWorldID, dJointGroupID); | ||
148 | dJointID dJointCreateUniversal (dWorldID, dJointGroupID); | ||
149 | dJointID dJointCreateFixed (dWorldID, dJointGroupID); | ||
150 | dJointID dJointCreateNull (dWorldID, dJointGroupID); | ||
151 | dJointID dJointCreateAMotor (dWorldID, dJointGroupID); | ||
152 | |||
153 | void dJointDestroy (dJointID); | ||
154 | |||
155 | dJointGroupID dJointGroupCreate (int max_size); | ||
156 | void dJointGroupDestroy (dJointGroupID); | ||
157 | void dJointGroupEmpty (dJointGroupID); | ||
158 | |||
159 | void dJointAttach (dJointID, dBodyID body1, dBodyID body2); | ||
160 | void dJointSetData (dJointID, void *data); | ||
161 | void *dJointGetData (dJointID); | ||
162 | int dJointGetType (dJointID); | ||
163 | dBodyID dJointGetBody (dJointID, int index); | ||
164 | |||
165 | void dJointSetFeedback (dJointID, dJointFeedback *); | ||
166 | dJointFeedback *dJointGetFeedback (dJointID); | ||
167 | |||
168 | /******************** breakable joint contribution ***********************/ | ||
169 | void dJointSetBreakable (dJointID, int b); | ||
170 | void dJointSetBreakCallback (dJointID, dJointBreakCallback *callbackFunc); | ||
171 | void dJointSetBreakMode (dJointID, int mode); | ||
172 | int dJointGetBreakMode (dJointID); | ||
173 | void dJointSetBreakForce (dJointID, int body, dReal x, dReal y, dReal z); | ||
174 | void dJointSetBreakTorque (dJointID, int body, dReal x, dReal y, dReal z); | ||
175 | int dJointIsBreakable (dJointID); | ||
176 | void dJointGetBreakForce (dJointID, int body, dReal *force); | ||
177 | void dJointGetBreakTorque (dJointID, int body, dReal *torque); | ||
178 | /*************************************************************************/ | ||
179 | |||
180 | void dJointSetBallAnchor (dJointID, dReal x, dReal y, dReal z); | ||
181 | void dJointSetHingeAnchor (dJointID, dReal x, dReal y, dReal z); | ||
182 | void dJointSetHingeAxis (dJointID, dReal x, dReal y, dReal z); | ||
183 | void dJointSetHingeParam (dJointID, int parameter, dReal value); | ||
184 | void dJointAddHingeTorque(dJointID joint, dReal torque); | ||
185 | void dJointSetSliderAxis (dJointID, dReal x, dReal y, dReal z); | ||
186 | void dJointSetSliderParam (dJointID, int parameter, dReal value); | ||
187 | void dJointAddSliderForce(dJointID joint, dReal force); | ||
188 | void dJointSetHinge2Anchor (dJointID, dReal x, dReal y, dReal z); | ||
189 | void dJointSetHinge2Axis1 (dJointID, dReal x, dReal y, dReal z); | ||
190 | void dJointSetHinge2Axis2 (dJointID, dReal x, dReal y, dReal z); | ||
191 | void dJointSetHinge2Param (dJointID, int parameter, dReal value); | ||
192 | void dJointAddHinge2Torques(dJointID joint, dReal torque1, dReal torque2); | ||
193 | void dJointSetUniversalAnchor (dJointID, dReal x, dReal y, dReal z); | ||
194 | void dJointSetUniversalAxis1 (dJointID, dReal x, dReal y, dReal z); | ||
195 | void dJointSetUniversalAxis2 (dJointID, dReal x, dReal y, dReal z); | ||
196 | void dJointSetUniversalParam (dJointID, int parameter, dReal value); | ||
197 | void dJointAddUniversalTorques(dJointID joint, dReal torque1, dReal torque2); | ||
198 | void dJointSetFixed (dJointID); | ||
199 | void dJointSetAMotorNumAxes (dJointID, int num); | ||
200 | void dJointSetAMotorAxis (dJointID, int anum, int rel, | ||
201 | dReal x, dReal y, dReal z); | ||
202 | void dJointSetAMotorAngle (dJointID, int anum, dReal angle); | ||
203 | void dJointSetAMotorParam (dJointID, int parameter, dReal value); | ||
204 | void dJointSetAMotorMode (dJointID, int mode); | ||
205 | void dJointAddAMotorTorques (dJointID, dReal torque1, dReal torque2, dReal torque3); | ||
206 | |||
207 | void dJointGetBallAnchor (dJointID, dVector3 result); | ||
208 | void dJointGetBallAnchor2 (dJointID, dVector3 result); | ||
209 | void dJointGetHingeAnchor (dJointID, dVector3 result); | ||
210 | void dJointGetHingeAnchor2 (dJointID, dVector3 result); | ||
211 | void dJointGetHingeAxis (dJointID, dVector3 result); | ||
212 | dReal dJointGetHingeParam (dJointID, int parameter); | ||
213 | dReal dJointGetHingeAngle (dJointID); | ||
214 | dReal dJointGetHingeAngleRate (dJointID); | ||
215 | dReal dJointGetSliderPosition (dJointID); | ||
216 | dReal dJointGetSliderPositionRate (dJointID); | ||
217 | void dJointGetSliderAxis (dJointID, dVector3 result); | ||
218 | dReal dJointGetSliderParam (dJointID, int parameter); | ||
219 | void dJointGetHinge2Anchor (dJointID, dVector3 result); | ||
220 | void dJointGetHinge2Anchor2 (dJointID, dVector3 result); | ||
221 | void dJointGetHinge2Axis1 (dJointID, dVector3 result); | ||
222 | void dJointGetHinge2Axis2 (dJointID, dVector3 result); | ||
223 | dReal dJointGetHinge2Param (dJointID, int parameter); | ||
224 | dReal dJointGetHinge2Angle1 (dJointID); | ||
225 | dReal dJointGetHinge2Angle1Rate (dJointID); | ||
226 | dReal dJointGetHinge2Angle2Rate (dJointID); | ||
227 | void dJointGetUniversalAnchor (dJointID, dVector3 result); | ||
228 | void dJointGetUniversalAnchor2 (dJointID, dVector3 result); | ||
229 | void dJointGetUniversalAxis1 (dJointID, dVector3 result); | ||
230 | void dJointGetUniversalAxis2 (dJointID, dVector3 result); | ||
231 | dReal dJointGetUniversalParam (dJointID, int parameter); | ||
232 | dReal dJointGetUniversalAngle1 (dJointID); | ||
233 | dReal dJointGetUniversalAngle2 (dJointID); | ||
234 | dReal dJointGetUniversalAngle1Rate (dJointID); | ||
235 | dReal dJointGetUniversalAngle2Rate (dJointID); | ||
236 | int dJointGetAMotorNumAxes (dJointID); | ||
237 | void dJointGetAMotorAxis (dJointID, int anum, dVector3 result); | ||
238 | int dJointGetAMotorAxisRel (dJointID, int anum); | ||
239 | dReal dJointGetAMotorAngle (dJointID, int anum); | ||
240 | dReal dJointGetAMotorAngleRate (dJointID, int anum); | ||
241 | dReal dJointGetAMotorParam (dJointID, int parameter); | ||
242 | int dJointGetAMotorMode (dJointID); | ||
243 | |||
244 | int dAreConnected (dBodyID, dBodyID); | ||
245 | int dAreConnectedExcluding (dBodyID, dBodyID, int joint_type); | ||
246 | |||
247 | |||
248 | #ifdef __cplusplus | ||
249 | } | ||
250 | #endif | ||
251 | |||
252 | #endif | ||