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author | dan miller | 2007-10-19 05:24:38 +0000 |
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committer | dan miller | 2007-10-19 05:24:38 +0000 |
commit | f205de7847da7ae1c10212d82e7042d0100b4ce0 (patch) | |
tree | 9acc9608a6880502aaeda43af52c33e278e95b9c /libraries/ode-0.9/OPCODE/README-ODE.txt | |
parent | trying to fix my screwup part deux (diff) | |
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from the start... checking in ode-0.9
Diffstat (limited to 'libraries/ode-0.9/OPCODE/README-ODE.txt')
-rw-r--r-- | libraries/ode-0.9/OPCODE/README-ODE.txt | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/libraries/ode-0.9/OPCODE/README-ODE.txt b/libraries/ode-0.9/OPCODE/README-ODE.txt new file mode 100644 index 0000000..c5d5800 --- /dev/null +++ b/libraries/ode-0.9/OPCODE/README-ODE.txt | |||
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1 | |||
2 | This is a copy of the OPCODE collision detection library by Pierre Terdiman. | ||
3 | See http://www.codercorner.com/Opcode.htm for more information, and read | ||
4 | the ReadMe.txt in this directory. | ||
5 | |||
6 | If you want to use the TriList (triangle mesh) geometry class in ODE, the | ||
7 | OPCODE library must be compiled. If you are using the autotools support to | ||
8 | compile ODE, you just have to specify --with-trimesh=opcode when calling ./configure. | ||
9 | |||
10 | This code was originally written for and compiled on windows, but it has been | ||
11 | ported so that it should compile under unix/gcc too. Your mileage may vary. | ||
12 | |||
13 | Russ Smith, April 12 2005. | ||