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authorJustin Clark-Casey (justincc)2013-09-20 22:41:53 +0100
committerJustin Clark-Casey (justincc)2013-09-26 20:09:25 +0100
commit111d1ba8260fa6ac104fadb26bbb45ac1b62c9f5 (patch)
tree963c7f0d115554e37c964eb952b54222a357c234 /doc
parentChange some message log levels in Scene.IncomingUpdateChildAgent() for debugg... (diff)
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Lock around read/write of ScenePresence.m_originRegionID to make sure that all threads are seeing the latest value and not a cached one.
There is a possibilty that some V2 teleport failures are due to the viewer triggered CompleteMovement thread not seeing the change of m_originRegionID by the UpdateAgent thread.
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