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author | Melanie | 2013-01-24 00:25:08 +0000 |
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committer | Melanie | 2013-01-24 00:25:08 +0000 |
commit | be4c8c4931637b7b0849d12c634599c702483364 (patch) | |
tree | 9a49626efcc10f1272b37176616a41476b044045 /bin | |
parent | Merge branch 'master' into careminster (diff) | |
parent | Merge branch 'master' into cooptermination (diff) | |
download | opensim-SC_OLD-be4c8c4931637b7b0849d12c634599c702483364.zip opensim-SC_OLD-be4c8c4931637b7b0849d12c634599c702483364.tar.gz opensim-SC_OLD-be4c8c4931637b7b0849d12c634599c702483364.tar.bz2 opensim-SC_OLD-be4c8c4931637b7b0849d12c634599c702483364.tar.xz |
Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
Diffstat (limited to 'bin')
-rw-r--r-- | bin/OpenSim.ini.example | 24 | ||||
-rw-r--r-- | bin/OpenSimDefaults.ini | 20 |
2 files changed, 31 insertions, 13 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index cc750a9..26eb8ed 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -745,13 +745,6 @@ | |||
745 | ;; The trade-off may be increased memory usage by the script engine. | 745 | ;; The trade-off may be increased memory usage by the script engine. |
746 | ; ThreadStackSize = 262144 | 746 | ; ThreadStackSize = 262144 |
747 | 747 | ||
748 | ;# {DeleteScriptsOnStartup} {} {Delete previously compiled script DLLs on startup?} (true false) true | ||
749 | ;; Controls whether previously compiled scripts DLLs are deleted on sim restart. If you set this to false | ||
750 | ;; then startup will be considerably faster since scripts won't need to be recompiled. However, then it becomes your responsibility to delete the | ||
751 | ;; compiled scripts if you're recompiling OpenSim from source code and internal interfaces used | ||
752 | ;; by scripts have changed. | ||
753 | ; DeleteScriptsOnStartup = true | ||
754 | |||
755 | ;; Set this to true (the default) to load each script into a separate | 748 | ;; Set this to true (the default) to load each script into a separate |
756 | ;; AppDomain. | 749 | ;; AppDomain. |
757 | ;; | 750 | ;; |
@@ -764,6 +757,23 @@ | |||
764 | ;; Some Windows users have also reported script loading problems when AppDomainLoading = false | 757 | ;; Some Windows users have also reported script loading problems when AppDomainLoading = false |
765 | ; AppDomainLoading = true | 758 | ; AppDomainLoading = true |
766 | 759 | ||
760 | ;; Controls whether scripts are stopped by aborting their threads externally (abort) or by co-operative checks from the compiled script (co-op) | ||
761 | ;; co-op will be more stable but this option is currently experimental. | ||
762 | ;; If moving from co-op to abort, existing script DLLs will need to be recompiled. | ||
763 | ;; This currently can only be done manually, either by setting DeleteScriptsOnStartup = true for one run | ||
764 | ;; or by deleting the script DLL* files in bin/ScriptEngines/<region-id>/ | ||
765 | ;; One can move from co-op back to abort without recompilation, but reverting back to co-op again will need script recompile | ||
766 | ;; Current valid values are "abort" and "co-op" | ||
767 | ; ScriptStopStrategy = abort | ||
768 | |||
769 | |||
770 | ;# {DeleteScriptsOnStartup} {} {Delete previously compiled script DLLs on startup?} (true false) true | ||
771 | ;; Controls whether previously compiled scripts DLLs are deleted on sim restart. If you set this to false | ||
772 | ;; then startup will be considerably faster since scripts won't need to be recompiled. However, then it becomes your responsibility to delete the | ||
773 | ;; compiled scripts if you're recompiling OpenSim from source code and internal interfaces used | ||
774 | ;; by scripts have changed. | ||
775 | ; DeleteScriptsOnStartup = true | ||
776 | |||
767 | ;# {DefaultCompileLanguage} {Enabled:true} {Default script language?} {lsl vb cs} lsl | 777 | ;# {DefaultCompileLanguage} {Enabled:true} {Default script language?} {lsl vb cs} lsl |
768 | ;; Default language for scripts | 778 | ;; Default language for scripts |
769 | ; DefaultCompileLanguage = "lsl" | 779 | ; DefaultCompileLanguage = "lsl" |
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 892290e..fa88146 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -1311,6 +1311,20 @@ | |||
1311 | ; script assemblies | 1311 | ; script assemblies |
1312 | AppDomainLoading = true | 1312 | AppDomainLoading = true |
1313 | 1313 | ||
1314 | ; Controls whether previously compiled scripts DLLs are deleted on sim restart. If you set this to false | ||
1315 | ; then startup will be considerably faster since scripts won't need to be recompiled. However, then it becomes your responsibility to delete the | ||
1316 | ; compiled scripts if you're recompiling OpenSim from source code and internal interfaces used | ||
1317 | ; by scripts have changed. | ||
1318 | ; DeleteScriptsOnStartup = false | ||
1319 | |||
1320 | ; Controls whether scripts are stopped by aborting their threads externally (abort) or by co-operative checks from the compiled script (co-op) | ||
1321 | ; co-op will be more stable but this option is currently experimental. | ||
1322 | ; If moving from co-op to abort, existing script DLLs will need to be recompiled. | ||
1323 | ; This currently can only be done manually, either by setting DeleteScriptsOnStartup = true for one run | ||
1324 | ; or by deleting the script DLL* files in bin/ScriptEngines/<region-id>/ | ||
1325 | ; One can move from co-op back to abort without recompilation, but reverting back to co-op again will need script recompile | ||
1326 | ScriptStopStrategy = abort | ||
1327 | |||
1314 | ; Rate to poll for asynchronous command replies (ms) | 1328 | ; Rate to poll for asynchronous command replies (ms) |
1315 | ; currently unused | 1329 | ; currently unused |
1316 | ;AsyncLLCommandLoopms = 50 | 1330 | ;AsyncLLCommandLoopms = 50 |
@@ -1412,12 +1426,6 @@ | |||
1412 | ;; Path to script assemblies | 1426 | ;; Path to script assemblies |
1413 | ; ScriptEnginesPath = "ScriptEngines" | 1427 | ; ScriptEnginesPath = "ScriptEngines" |
1414 | 1428 | ||
1415 | ; Controls whether previously compiled scripts DLLs are deleted on sim restart. If you set this to false | ||
1416 | ; then startup will be considerably faster since scripts won't need to be recompiled. However, then it becomes your responsibility to delete the | ||
1417 | ; compiled scripts if you're recompiling OpenSim from source code and internal interfaces used | ||
1418 | ; by scripts have changed. | ||
1419 | ; DeleteScriptsOnStartup = false | ||
1420 | |||
1421 | 1429 | ||
1422 | [Concierge] | 1430 | [Concierge] |
1423 | ; Enable concierge module | 1431 | ; Enable concierge module |