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authorMelanie2012-09-07 19:49:46 +0100
committerMelanie2012-09-07 19:49:46 +0100
commit924df14c5e15185e14c144164dd80d9859d5c583 (patch)
tree110f0e402b879f49943ff2e76598e2241e20057c /bin
parentRevert "made setting rotation match Second Life" (diff)
parentMove addin attributes to RegionCombinerModule.addin.xml (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs OpenSim/Framework/Servers/VersionInfo.cs
Diffstat (limited to 'bin')
-rw-r--r--bin/OpenSimDefaults.ini7
-rw-r--r--bin/Robust.HG.ini.example6
-rw-r--r--bin/config-include/StandaloneHypergrid.ini6
3 files changed, 17 insertions, 2 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 2843e12..aa3b1a1 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -703,6 +703,13 @@
703 ; Default is false. 703 ; Default is false.
704 ReuseDynamicTextures = false 704 ReuseDynamicTextures = false
705 705
706 ; If true, then textures generated dynamically that have a low data size relative to their pixel size are not reused
707 ; This is to workaround an apparent LL 3.3.4 and earlier viewer bug where such textures are not redisplayed properly when pulled from the viewer cache.
708 ; Only set this to true if you are sure that all the viewers using your simulator will not suffer from this problem.
709 ; This setting only has an affect is ReuseDynamicTextures = true
710 ; Default is false
711 ReuseDynamicLowDataTextures = false
712
706 713
707[ODEPhysicsSettings] 714[ODEPhysicsSettings]
708 ; ## 715 ; ##
diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example
index 3eecdd9..fad399d 100644
--- a/bin/Robust.HG.ini.example
+++ b/bin/Robust.HG.ini.example
@@ -104,6 +104,12 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
104 ; Region_Welcome_Area = "DefaultRegion, FallbackRegion" 104 ; Region_Welcome_Area = "DefaultRegion, FallbackRegion"
105 ; (replace spaces with underscore) 105 ; (replace spaces with underscore)
106 106
107 ;; Allow Hyperlinks to be created at the console
108 HypergridLinker = true
109
110 Gatekeeper = "http://127.0.0.1:8002"
111
112
107; * This is the configuration for the freeswitch server in grid mode 113; * This is the configuration for the freeswitch server in grid mode
108[FreeswitchService] 114[FreeswitchService]
109 LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService" 115 LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
diff --git a/bin/config-include/StandaloneHypergrid.ini b/bin/config-include/StandaloneHypergrid.ini
index 75c4788..cc6c587 100644
--- a/bin/config-include/StandaloneHypergrid.ini
+++ b/bin/config-include/StandaloneHypergrid.ini
@@ -36,8 +36,6 @@
36 SimulationServiceInConnector = true 36 SimulationServiceInConnector = true
37 MapImageServiceInConnector = true 37 MapImageServiceInConnector = true
38 38
39[Profile]
40 Module = "BasicProfileModule"
41 39
42[Messaging] 40[Messaging]
43 MessageTransferModule = HGMessageTransferModule 41 MessageTransferModule = HGMessageTransferModule
@@ -97,6 +95,10 @@
97 GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" 95 GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
98 GridService = "OpenSim.Services.GridService.dll:GridService" 96 GridService = "OpenSim.Services.GridService.dll:GridService"
99 InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" 97 InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
98 AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
99
100 ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
101 CreateDefaultAvatarEntries = true
100 102
101[GridUserService] 103[GridUserService]
102 LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService" 104 LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"