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author | Melanie | 2011-04-17 18:48:53 +0100 |
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committer | Melanie | 2011-04-17 18:48:53 +0100 |
commit | 474910c9d624b53c010232ddb32b4002f58f1de0 (patch) | |
tree | 45ddab37c6afa0b095ffa0503640b9fe235bc400 /bin | |
parent | Merge branch 'master' into careminster-presence-refactor (diff) | |
parent | More descriptive debug msg for ServiceOSDRequest failures. (diff) | |
download | opensim-SC_OLD-474910c9d624b53c010232ddb32b4002f58f1de0.zip opensim-SC_OLD-474910c9d624b53c010232ddb32b4002f58f1de0.tar.gz opensim-SC_OLD-474910c9d624b53c010232ddb32b4002f58f1de0.tar.bz2 opensim-SC_OLD-474910c9d624b53c010232ddb32b4002f58f1de0.tar.xz |
Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'bin')
-rw-r--r-- | bin/OpenSim.ini.example | 10 | ||||
-rw-r--r-- | bin/OpenSimDefaults.ini | 15 |
2 files changed, 14 insertions, 11 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 55723d1..c05c3de 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -16,7 +16,7 @@ | |||
16 | ;; files are loaded then type "config show" on the region console command line. | 16 | ;; files are loaded then type "config show" on the region console command line. |
17 | ;; | 17 | ;; |
18 | ;; | 18 | ;; |
19 | ;; NOTES FOR DEVELOPERS REGARDING FORMAT OF TIHS FILE | 19 | ;; NOTES FOR DEVELOPERS REGARDING THE FORMAT OF THIS FILE |
20 | ;; | 20 | ;; |
21 | ;; All leading white space is ignored, but preserved. | 21 | ;; All leading white space is ignored, but preserved. |
22 | ;; | 22 | ;; |
@@ -201,6 +201,14 @@ | |||
201 | ;; If not generating maptiles, use this static texture asset ID | 201 | ;; If not generating maptiles, use this static texture asset ID |
202 | ; MaptileStaticUUID = "00000000-0000-0000-0000-000000000000" | 202 | ; MaptileStaticUUID = "00000000-0000-0000-0000-000000000000" |
203 | 203 | ||
204 | ;; Http proxy setting for llHTTPRequest and dynamic texture loading, if required | ||
205 | ; HttpProxy = "http://proxy.com:8080" | ||
206 | |||
207 | ;; If you're using HttpProxy, then you can set HttpProxyExceptions to a list of regular expressions for URLs that you don't want to go through the proxy | ||
208 | ;; For example, servers inside your firewall. | ||
209 | ;; Separate patterns with a ';' | ||
210 | ; HttpProxyExceptions = ".mydomain.com;localhost" | ||
211 | |||
204 | ;# {emailmodule} {} {Provide llEmail and llGetNextEmail functionality? (requires SMTP server)} {true false} false | 212 | ;# {emailmodule} {} {Provide llEmail and llGetNextEmail functionality? (requires SMTP server)} {true false} false |
205 | ;; The email module requires some configuration. It needs an SMTP | 213 | ;; The email module requires some configuration. It needs an SMTP |
206 | ;; server to send mail through. | 214 | ;; server to send mail through. |
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 17bc537..3c4ceb9 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -14,15 +14,6 @@ | |||
14 | ; Place to create a PID file | 14 | ; Place to create a PID file |
15 | ; PIDFile = "/tmp/my.pid" | 15 | ; PIDFile = "/tmp/my.pid" |
16 | 16 | ||
17 | ; Http proxy support for llHTTPRequest and dynamic texture loading | ||
18 | ; Set HttpProxy to the URL for your proxy server if you would like | ||
19 | ; to proxy llHTTPRequests through a firewall | ||
20 | ; HttpProxy = "http://proxy.com" | ||
21 | ; Set HttpProxyExceptions to a list of regular expressions for | ||
22 | ; URLs that you don't want going through the proxy such as servers | ||
23 | ; inside your firewall, separate patterns with a ';' | ||
24 | ; HttpProxyExceptions = ".mydomain.com;localhost" | ||
25 | |||
26 | startup_console_commands_file = "startup_commands.txt" | 17 | startup_console_commands_file = "startup_commands.txt" |
27 | shutdown_console_commands_file = "shutdown_commands.txt" | 18 | shutdown_console_commands_file = "shutdown_commands.txt" |
28 | 19 | ||
@@ -163,7 +154,11 @@ | |||
163 | ; mesh, and use it for collisions. This is currently experimental code and enabling | 154 | ; mesh, and use it for collisions. This is currently experimental code and enabling |
164 | ; it may cause unexpected physics problems. | 155 | ; it may cause unexpected physics problems. |
165 | ;UseMeshiesPhysicsMesh = false | 156 | ;UseMeshiesPhysicsMesh = false |
166 | 157 | ||
158 | ; enable / disable Collada mesh support | ||
159 | ; default is true | ||
160 | ; ColladaMesh = true | ||
161 | |||
167 | ; Choose one of the physics engines below | 162 | ; Choose one of the physics engines below |
168 | ; OpenDynamicsEngine is by some distance the most developed physics engine | 163 | ; OpenDynamicsEngine is by some distance the most developed physics engine |
169 | ; basicphysics effectively does not model physics at all, making all objects phantom | 164 | ; basicphysics effectively does not model physics at all, making all objects phantom |