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authorMelanie2012-05-17 13:28:25 +0100
committerMelanie2012-05-17 13:28:25 +0100
commit34f20b7fe38067c36872d875754b1d7efe4973a9 (patch)
tree9ff8f0d3cd61cf1e5ccbf60640ae2df951b2a37c /bin
parentMerge branch 'master' into careminster (diff)
parentMerge branch 'master' of /home/opensim/lib/osgrid/opensim (diff)
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Merge branch 'master' into careminster
Diffstat (limited to 'bin')
-rwxr-xr-xbin/OpenSim.ini.example4
1 files changed, 2 insertions, 2 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 9b88816..9f418a4 100755
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -241,12 +241,12 @@
241 ;; server to send mail through. 241 ;; server to send mail through.
242 ; emailmodule = DefaultEmailModule 242 ; emailmodule = DefaultEmailModule
243 243
244 ;# {SpawnPointRouting} {} {Set routing method for Telehub Spawnpoints} {closest random sequential} closest 244 ;# {SpawnPointRouting} {} {Set routing method for Telehub Spawnpoints} {closest random sequence} closest
245 ;; SpawnPointRouting adjusts the landing for incoming avatars. 245 ;; SpawnPointRouting adjusts the landing for incoming avatars.
246 ;; "closest" will place the avatar at the SpawnPoint located in the closest 246 ;; "closest" will place the avatar at the SpawnPoint located in the closest
247 ;; available spot to the destination (typically map click/landmark). 247 ;; available spot to the destination (typically map click/landmark).
248 ;; "random" will place the avatar on a randomly selected spawnpoint; 248 ;; "random" will place the avatar on a randomly selected spawnpoint;
249 ;; "sequential" will place the avatar on the next sequential SpawnPoint 249 ;; "sequence" will place the avatar on the next sequential SpawnPoint
250 ; SpawnPointRouting = closest 250 ; SpawnPointRouting = closest
251 251
252[Estates] 252[Estates]