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author | Tedd Hansen | 2008-02-01 20:52:00 +0000 |
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committer | Tedd Hansen | 2008-02-01 20:52:00 +0000 |
commit | 0c0286911d7e7be0f0f0e0923a2776792f23d133 (patch) | |
tree | 4506f4f1489e04bc7d27dc3f4d19d5c6cc65da1c /bin | |
parent | Added config options: (diff) | |
download | opensim-SC_OLD-0c0286911d7e7be0f0f0e0923a2776792f23d133.zip opensim-SC_OLD-0c0286911d7e7be0f0f0e0923a2776792f23d133.tar.gz opensim-SC_OLD-0c0286911d7e7be0f0f0e0923a2776792f23d133.tar.bz2 opensim-SC_OLD-0c0286911d7e7be0f0f0e0923a2776792f23d133.tar.xz |
Config option to set number of scripts per AppDomain
Diffstat (limited to 'bin')
-rw-r--r-- | bin/OpenSim.ini.example | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 3169cd0..0e3349e 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -155,3 +155,11 @@ DeactivateScriptOnTimeout=false | |||
155 | ; Too low and you will waste lots of CPU | 155 | ; Too low and you will waste lots of CPU |
156 | ; Too high and people touching object or similar will have to wait up to this amount of time before script responding | 156 | ; Too high and people touching object or similar will have to wait up to this amount of time before script responding |
157 | SleepTimeIfNoScriptExecutionMs=50 | 157 | SleepTimeIfNoScriptExecutionMs=50 |
158 | |||
159 | ; AppDomains are used for two things: | ||
160 | ; * Security: Scripts inside AppDomains are limited in permissions. | ||
161 | ; * Script unloading: When a script is deactivated it can not be unloaded. Only whole AppDomains can be unloaded. | ||
162 | ; AppDomains are therefore only unloaded once ALL active scripts inside it has been deactivated (removed from prims). | ||
163 | ; Each AppDomain has some memory overhead. But leaving dead scripts in memory also has memory overhead. | ||
164 | ScriptsPerAppDomain=1 | ||
165 | |||