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authorMW2007-06-17 18:04:35 +0000
committerMW2007-06-17 18:04:35 +0000
commitef494fdf9c24387c2d98ffde5400f93fa276aa9e (patch)
tree9a0a30ef5903b527e3e265d5175ee07c8c57781b /bin
parent* SimpleApp: (diff)
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Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
Diffstat (limited to 'bin')
-rw-r--r--bin/defaultstripe.pngbin0 -> 887 bytes
-rw-r--r--bin/libopenjpeg-1.0.0-x86_64.sobin0 -> 117184 bytes
-rw-r--r--bin/libopenjpeg-1.0.0.sobin0 -> 111569 bytes
-rw-r--r--bin/libopenjpeg-1.1.0.dylibbin0 -> 238244 bytes
-rw-r--r--bin/openjpeg.dllbin0 -> 184320 bytes
5 files changed, 0 insertions, 0 deletions
diff --git a/bin/defaultstripe.png b/bin/defaultstripe.png
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diff --git a/bin/libopenjpeg-1.0.0-x86_64.so b/bin/libopenjpeg-1.0.0-x86_64.so
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diff --git a/bin/libopenjpeg-1.0.0.so b/bin/libopenjpeg-1.0.0.so
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diff --git a/bin/libopenjpeg-1.1.0.dylib b/bin/libopenjpeg-1.1.0.dylib
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diff --git a/bin/openjpeg.dll b/bin/openjpeg.dll
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+++ b/bin/openjpeg.dll
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