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author | Tedd Hansen | 2008-02-02 03:11:06 +0000 |
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committer | Tedd Hansen | 2008-02-02 03:11:06 +0000 |
commit | e06ee9fd4bb60c95009af516d92786de2a88f859 (patch) | |
tree | 502e98629fded5adcc64ec705e566e57d930d324 /bin | |
parent | Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS... (diff) | |
download | opensim-SC_OLD-e06ee9fd4bb60c95009af516d92786de2a88f859.zip opensim-SC_OLD-e06ee9fd4bb60c95009af516d92786de2a88f859.tar.gz opensim-SC_OLD-e06ee9fd4bb60c95009af516d92786de2a88f859.tar.bz2 opensim-SC_OLD-e06ee9fd4bb60c95009af516d92786de2a88f859.tar.xz |
Added load/unload queue size limit
Added option to share script load/unload thread between regions
Added event execution queue size limit
+ some bugfixes from all the changes
Diffstat (limited to 'bin')
-rw-r--r-- | bin/OpenSim.ini.example | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 9b9a139..495f4ce 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -195,6 +195,18 @@ ScriptsPerAppDomain=1 | |||
195 | ; But once active it will process all in queue before sleeping again | 195 | ; But once active it will process all in queue before sleeping again |
196 | ScriptLoadUnloadLoopms=30 | 196 | ScriptLoadUnloadLoopms=30 |
197 | 197 | ||
198 | ; Loading and unloading of scripts is queued and processed by a separate thread. | ||
199 | ; This thread can either be shared among all regions, or private (one thread per region) | ||
200 | PrivateScriptLoadUnloadThread=false | ||
201 | |||
202 | ; Maximum number of items in load/unload queue before we start rejecting loads | ||
203 | ; Note that we will only be rejecting load. Unloads will still be able to queue. | ||
204 | LoadUnloadMaxQueueSize=100 | ||
205 | |||
206 | ; Maximum number of (LSL) events that can be queued before new events are ignored. | ||
207 | EventExecutionMaxQueueSize=300 | ||
208 | |||
209 | |||
198 | ; Async LL command sleep | 210 | ; Async LL command sleep |
199 | ; If no async LL commands are waiting, how long should thread sleep before checking again | 211 | ; If no async LL commands are waiting, how long should thread sleep before checking again |
200 | ; Async LL commands are LSL-commands that causes an event to be fired back with result | 212 | ; Async LL commands are LSL-commands that causes an event to be fired back with result |