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authorJustin Clark-Casey (justincc)2011-02-11 23:06:14 +0000
committerJustin Clark-Casey (justincc)2011-02-11 23:06:14 +0000
commit754c244f468a038be2417ed611e5bf3fb962a987 (patch)
treea275056f1c492b5a86e8b60402dae8b213833c59 /bin
parentminor: Add some more information to the mesh_sculpted_prim [PHYSICS] setting (diff)
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In SQLiteSimulationData.RemoveLandObject(), don't manually remove the row from the data adaptor's Rows list in addition to calling Delete.
This matches the behaviour for other deletions and stops this operation failing on Windows .NET (though mono is fine with the duplication). Probably a holdover from copying code from the older legacy adaptor. Resolves http://opensimulator.org/mantis/view.php?id=5361
Diffstat (limited to 'bin')
-rwxr-xr-xbin/sqlite3.dllbin505771 -> 559244 bytes
1 files changed, 0 insertions, 0 deletions
diff --git a/bin/sqlite3.dll b/bin/sqlite3.dll
index 558a015..f29dc62 100755
--- a/bin/sqlite3.dll
+++ b/bin/sqlite3.dll
Binary files differ