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author | Robert Adams | 2014-04-10 06:53:36 -0700 |
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committer | Robert Adams | 2014-04-10 06:53:36 -0700 |
commit | 562a3cb3389ae67e6f7e63c7bf1ff9b882e358a9 (patch) | |
tree | fcf3f74ac512608562de32dfb7f48d1c94163da8 /bin | |
parent | Allows to sell objects on a parcel of land together with that parcel of land.... (diff) | |
download | opensim-SC_OLD-562a3cb3389ae67e6f7e63c7bf1ff9b882e358a9.zip opensim-SC_OLD-562a3cb3389ae67e6f7e63c7bf1ff9b882e358a9.tar.gz opensim-SC_OLD-562a3cb3389ae67e6f7e63c7bf1ff9b882e358a9.tar.bz2 opensim-SC_OLD-562a3cb3389ae67e6f7e63c7bf1ff9b882e358a9.tar.xz |
BulletSim: small tweek to avatar height reduce feet embedded into prims.
This adjustment makes a default, shoeless avatar stand properly on a prim
for the various heights (0% to 100% in the appearance adjustment).
Diffstat (limited to 'bin')
-rw-r--r-- | bin/OpenSimDefaults.ini | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 6d756a8..2a92fbc 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -1016,7 +1016,7 @@ | |||
1016 | ; Avatar physics height adjustments. | 1016 | ; Avatar physics height adjustments. |
1017 | ; http://opensimulator.org/wiki/BulletSim#Adjusting_Avatar_Height | 1017 | ; http://opensimulator.org/wiki/BulletSim#Adjusting_Avatar_Height |
1018 | AvatarHeightLowFudge = 0 ; Adjustment at low end of height range | 1018 | AvatarHeightLowFudge = 0 ; Adjustment at low end of height range |
1019 | AvatarHeightMidFudge = -0.1 ; Adjustment at mid point of avatar height range | 1019 | AvatarHeightMidFudge = 0 ; Adjustment at mid point of avatar height range |
1020 | AvatarHeightHighFudge = 0 ; Adjustment at high end of height range | 1020 | AvatarHeightHighFudge = 0 ; Adjustment at high end of height range |
1021 | 1021 | ||
1022 | ; Default linkset implmentation | 1022 | ; Default linkset implmentation |