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authorRobert Adams2014-04-10 06:53:36 -0700
committerRobert Adams2014-04-10 06:53:36 -0700
commit562a3cb3389ae67e6f7e63c7bf1ff9b882e358a9 (patch)
treefcf3f74ac512608562de32dfb7f48d1c94163da8 /bin
parentAllows to sell objects on a parcel of land together with that parcel of land.... (diff)
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BulletSim: small tweek to avatar height reduce feet embedded into prims.
This adjustment makes a default, shoeless avatar stand properly on a prim for the various heights (0% to 100% in the appearance adjustment).
Diffstat (limited to 'bin')
-rw-r--r--bin/OpenSimDefaults.ini2
1 files changed, 1 insertions, 1 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 6d756a8..2a92fbc 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -1016,7 +1016,7 @@
1016 ; Avatar physics height adjustments. 1016 ; Avatar physics height adjustments.
1017 ; http://opensimulator.org/wiki/BulletSim#Adjusting_Avatar_Height 1017 ; http://opensimulator.org/wiki/BulletSim#Adjusting_Avatar_Height
1018 AvatarHeightLowFudge = 0 ; Adjustment at low end of height range 1018 AvatarHeightLowFudge = 0 ; Adjustment at low end of height range
1019 AvatarHeightMidFudge = -0.1 ; Adjustment at mid point of avatar height range 1019 AvatarHeightMidFudge = 0 ; Adjustment at mid point of avatar height range
1020 AvatarHeightHighFudge = 0 ; Adjustment at high end of height range 1020 AvatarHeightHighFudge = 0 ; Adjustment at high end of height range
1021 1021
1022 ; Default linkset implmentation 1022 ; Default linkset implmentation