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author | Justin Clark-Casey (justincc) | 2012-03-27 02:10:02 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-03-27 02:10:02 +0100 |
commit | 09c85a6a6c3f40688c16e646342de773f8891c56 (patch) | |
tree | 7261bf18a1ab1368c5759ba859a13782e47957e0 /bin | |
parent | In TerrainModule.cs, the command terrain save-tile is modified to remove an u... (diff) | |
parent | BulletSim: make avatar animations update properly. (diff) | |
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'bin')
-rw-r--r-- | bin/OpenSimDefaults.ini | 13 | ||||
-rwxr-xr-x | bin/lib32/BulletSim.dll | bin | 562176 -> 533504 bytes | |||
-rwxr-xr-x | bin/lib32/libBulletSim.so | bin | 0 -> 619145 bytes | |||
-rwxr-xr-x | bin/lib64/BulletSim.dll | bin | 768000 -> 686080 bytes | |||
-rwxr-xr-x | bin/lib64/libBulletSim.so | bin | 0 -> 688866 bytes |
5 files changed, 12 insertions, 1 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 6986046..28c5587 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -846,10 +846,12 @@ | |||
846 | TerrainFriction = 0.50 | 846 | TerrainFriction = 0.50 |
847 | TerrainHitFriction = 0.8 | 847 | TerrainHitFriction = 0.8 |
848 | TerrainRestitution = 0 | 848 | TerrainRestitution = 0 |
849 | AvatarFriction = 0 | 849 | AvatarFriction = 0.2 |
850 | AvatarRestitution = 0.0 | ||
850 | AvatarDensity = 60.0 | 851 | AvatarDensity = 60.0 |
851 | AvatarCapsuleRadius = 0.37 | 852 | AvatarCapsuleRadius = 0.37 |
852 | AvatarCapsuleHeight = 1.5 | 853 | AvatarCapsuleHeight = 1.5 |
854 | AvatarContactProcessingThreshold = 0.1; | ||
853 | 855 | ||
854 | MaxObjectMass = 10000.01 | 856 | MaxObjectMass = 10000.01 |
855 | 857 | ||
@@ -862,6 +864,15 @@ | |||
862 | CcdMotionThreshold = 0.0 | 864 | CcdMotionThreshold = 0.0 |
863 | CcdSweptSphereRadius = 0.0 | 865 | CcdSweptSphereRadius = 0.0 |
864 | ContactProcessingThreshold = 0.1 | 866 | ContactProcessingThreshold = 0.1 |
867 | ; If setting a pool size, also disable dynamic allocation (default pool size is 4096 with dynamic alloc) | ||
868 | MaxPersistantManifoldPoolSize = 0; | ||
869 | ShouldDisableContactPoolDynamicAllocation = False; | ||
870 | ShouldForceUpdateAllAabbs = False; | ||
871 | ShouldRandomizeSolverOrder = False; | ||
872 | ShouldSplitSimulationIslands = False; | ||
873 | ShouldEnableFrictionCaching = False; | ||
874 | NumberOfSolverIterations = 0; | ||
875 | |||
865 | 876 | ||
866 | ; Whether to mesh sculpties | 877 | ; Whether to mesh sculpties |
867 | MeshSculptedPrim = true | 878 | MeshSculptedPrim = true |
diff --git a/bin/lib32/BulletSim.dll b/bin/lib32/BulletSim.dll index d1571cf..5bef6e9 100755 --- a/bin/lib32/BulletSim.dll +++ b/bin/lib32/BulletSim.dll | |||
Binary files differ | |||
diff --git a/bin/lib32/libBulletSim.so b/bin/lib32/libBulletSim.so new file mode 100755 index 0000000..9882f5b --- /dev/null +++ b/bin/lib32/libBulletSim.so | |||
Binary files differ | |||
diff --git a/bin/lib64/BulletSim.dll b/bin/lib64/BulletSim.dll index ec21dfe..9f09ef8 100755 --- a/bin/lib64/BulletSim.dll +++ b/bin/lib64/BulletSim.dll | |||
Binary files differ | |||
diff --git a/bin/lib64/libBulletSim.so b/bin/lib64/libBulletSim.so new file mode 100755 index 0000000..fa47bf1 --- /dev/null +++ b/bin/lib64/libBulletSim.so | |||
Binary files differ | |||