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author | Adam Frisby | 2007-04-11 05:19:27 +0000 |
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committer | Adam Frisby | 2007-04-11 05:19:27 +0000 |
commit | adb56a46f49127911a2df169c86f2cdfde034966 (patch) | |
tree | c5a7b5e279f93538c9506f630b7304b9d55e93e8 /bin | |
parent | (no commit message) (diff) | |
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Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
Diffstat (limited to 'bin')
-rw-r--r-- | bin/OpenSim.Terrain.BasicTerrain.dll | bin | 7168 -> 16384 bytes |
-rw-r--r-- | bin/libTerrain-BSD.dll | bin | 0 -> 32768 bytes |
2 files changed, 0 insertions, 0 deletions
diff --git a/bin/OpenSim.Terrain.BasicTerrain.dll b/bin/OpenSim.Terrain.BasicTerrain.dll index c864d89..b2bcf9f 100644 --- a/bin/OpenSim.Terrain.BasicTerrain.dll +++ b/bin/OpenSim.Terrain.BasicTerrain.dll | |||
Binary files differ | |||
diff --git a/bin/libTerrain-BSD.dll b/bin/libTerrain-BSD.dll new file mode 100644 index 0000000..d9b95fc --- /dev/null +++ b/bin/libTerrain-BSD.dll | |||
Binary files differ | |||