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authorAdam Frisby2007-04-11 05:19:27 +0000
committerAdam Frisby2007-04-11 05:19:27 +0000
commitadb56a46f49127911a2df169c86f2cdfde034966 (patch)
treec5a7b5e279f93538c9506f630b7304b9d55e93e8 /bin
parent(no commit message) (diff)
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Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
Diffstat (limited to 'bin')
-rw-r--r--bin/OpenSim.Terrain.BasicTerrain.dllbin7168 -> 16384 bytes
-rw-r--r--bin/libTerrain-BSD.dllbin0 -> 32768 bytes
2 files changed, 0 insertions, 0 deletions
diff --git a/bin/OpenSim.Terrain.BasicTerrain.dll b/bin/OpenSim.Terrain.BasicTerrain.dll
index c864d89..b2bcf9f 100644
--- a/bin/OpenSim.Terrain.BasicTerrain.dll
+++ b/bin/OpenSim.Terrain.BasicTerrain.dll
Binary files differ
diff --git a/bin/libTerrain-BSD.dll b/bin/libTerrain-BSD.dll
new file mode 100644
index 0000000..d9b95fc
--- /dev/null
+++ b/bin/libTerrain-BSD.dll
Binary files differ