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author | Tedd Hansen | 2008-02-05 12:18:50 +0000 |
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committer | Tedd Hansen | 2008-02-05 12:18:50 +0000 |
commit | 1d95f0521d098f514e4331a2c43c5c212df879be (patch) | |
tree | ed9bc2c7316e5a5b490b5c52e57937cf6890d371 /bin | |
parent | * Refactored the sound calls to SceneObjectPart (diff) | |
download | opensim-SC_OLD-1d95f0521d098f514e4331a2c43c5c212df879be.zip opensim-SC_OLD-1d95f0521d098f514e4331a2c43c5c212df879be.tar.gz opensim-SC_OLD-1d95f0521d098f514e4331a2c43c5c212df879be.tar.bz2 opensim-SC_OLD-1d95f0521d098f514e4331a2c43c5c212df879be.tar.xz |
Reverted MySQLDataStore.cs to not use static mutexes any more, patch didn't work anyway.
Added js to OpenSim.ini.example.
Diffstat (limited to 'bin')
-rw-r--r-- | bin/OpenSim.ini.example | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 366978d..f406595 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -225,13 +225,14 @@ AsyncLLCommandLoopms=50 | |||
225 | WriteScriptSourceToDebugFile=true | 225 | WriteScriptSourceToDebugFile=true |
226 | 226 | ||
227 | ; Specify default script compiler | 227 | ; Specify default script compiler |
228 | ; If you do not specify //cs, //vb or //lsl tag as the first characters of your script then the default compiler will be chosen | 228 | ; If you do not specify //cs, //vb, //js or //lsl tag as the first characters of your script then the default compiler will be chosen |
229 | ; Valid languages are: lsl, cs and vb | 229 | ; Valid languages are: lsl, cs, js and vb |
230 | DefaultCompileLanguage=lsl | 230 | DefaultCompileLanguage=lsl |
231 | 231 | ||
232 | ; Specify what compilers are allowed to be used | 232 | ; Specify what compilers are allowed to be used |
233 | ; Valid languages are: lsl, cs and vb | 233 | ; Note vb only works on Windows for now (Mono lacks VB compile support) |
234 | AllowedCompilers=lsl,cs,vb | 234 | ; Valid languages are: lsl, cs, js and vb |
235 | AllowedCompilers=lsl,cs,js,vb | ||
235 | 236 | ||
236 | ; Compile scripts with debugging | 237 | ; Compile scripts with debugging |
237 | ; Probably a thousand times slower, but gives you a line number when something goes wrong. | 238 | ; Probably a thousand times slower, but gives you a line number when something goes wrong. |