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authorTedd Hansen2008-02-05 12:18:50 +0000
committerTedd Hansen2008-02-05 12:18:50 +0000
commit1d95f0521d098f514e4331a2c43c5c212df879be (patch)
treeed9bc2c7316e5a5b490b5c52e57937cf6890d371 /bin
parent* Refactored the sound calls to SceneObjectPart (diff)
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Reverted MySQLDataStore.cs to not use static mutexes any more, patch didn't work anyway.
Added js to OpenSim.ini.example.
Diffstat (limited to 'bin')
-rw-r--r--bin/OpenSim.ini.example9
1 files changed, 5 insertions, 4 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 366978d..f406595 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -225,13 +225,14 @@ AsyncLLCommandLoopms=50
225WriteScriptSourceToDebugFile=true 225WriteScriptSourceToDebugFile=true
226 226
227; Specify default script compiler 227; Specify default script compiler
228; If you do not specify //cs, //vb or //lsl tag as the first characters of your script then the default compiler will be chosen 228; If you do not specify //cs, //vb, //js or //lsl tag as the first characters of your script then the default compiler will be chosen
229; Valid languages are: lsl, cs and vb 229; Valid languages are: lsl, cs, js and vb
230DefaultCompileLanguage=lsl 230DefaultCompileLanguage=lsl
231 231
232; Specify what compilers are allowed to be used 232; Specify what compilers are allowed to be used
233; Valid languages are: lsl, cs and vb 233; Note vb only works on Windows for now (Mono lacks VB compile support)
234AllowedCompilers=lsl,cs,vb 234; Valid languages are: lsl, cs, js and vb
235AllowedCompilers=lsl,cs,js,vb
235 236
236; Compile scripts with debugging 237; Compile scripts with debugging
237; Probably a thousand times slower, but gives you a line number when something goes wrong. 238; Probably a thousand times slower, but gives you a line number when something goes wrong.