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authorJustin Clark-Casey (justincc)2013-02-27 00:31:54 +0000
committerJustin Clark-Casey (justincc)2013-02-27 00:31:54 +0000
commit20760fde257f893f68e75cb721225ccea0c8936d (patch)
treeff7b5bb8c7426c37755e2051c03ab25b026c05be /bin
parentAdd documentation on default or Warp3D image module choice to OpenSim.ini.exa... (diff)
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Improve description of GenerateMapTiles config option
Diffstat (limited to 'bin')
-rw-r--r--bin/OpenSim.ini.example15
1 files changed, 8 insertions, 7 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index b465a25..89bc81b 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -338,18 +338,19 @@
338 338
339 339
340[Map] 340[Map]
341 ;# {GenerateMaptiles} {} {Generate map tiles?} {true false} true
342 ;; Map tile options.
343 ;; If true, then maptiles are generated using the MapImageModule below.
344 ;; If false then the texture referenced by MaptileStaticUUID is used instead, which can also be overriden
345 ;; in individual region config file(s). If you do not want to upload map tiles at all, then you will need
346 ;; both to set this to false and comment out the [Modules] MapImageServiceModule setting in config-include/
347 ; GenerateMaptiles = true
348
341 ;# {MapImageModule} [] {The map image module to use} {MapImageModule Warp3DImageModule} MapImageModule 349 ;# {MapImageModule} [] {The map image module to use} {MapImageModule Warp3DImageModule} MapImageModule
342 ;; The module to use in order to generate map images. 350 ;; The module to use in order to generate map images.
343 ;; MapImageModule is the default. Warp3DImageModule is an alternative experimental module that can 351 ;; MapImageModule is the default. Warp3DImageModule is an alternative experimental module that can
344 ;; generate better images. 352 ;; generate better images.
345 ;MapImageModule = "MapImageModule" 353 ;MapImageModule = "MapImageModule"
346
347 ;# {GenerateMaptiles} {} {Generate map tiles?} {true false} true
348 ;; Map tile options. You can choose to generate normal maptiles or nominate an uploaded texture to
349 ;; be the map tile using the MaptileStaticUUID parameter in this section or for individual regions in
350 ;; the regions config file(s). If you do not want to upload map tiles at all, then you will need
351 ;; to disable the MapImageServiceModule entirely.
352 ; GenerateMaptiles = true
353 354
354 ;# {MaptileRefresh} {GenerateMaptiles} {Maptile refresh period?} {} 0 355 ;# {MaptileRefresh} {GenerateMaptiles} {Maptile refresh period?} {} 0
355 ;; If desired, a running region can update the map tiles periodically 356 ;; If desired, a running region can update the map tiles periodically