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author | Melanie | 2010-08-21 20:59:25 +0100 |
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committer | Melanie | 2010-08-21 20:59:25 +0100 |
commit | 8d8436e0cadfdfc03808e8ba4a4ebcad97414f68 (patch) | |
tree | ff583235b4015334c212a39fec2aa5372c61b4f9 /bin | |
parent | Finally putting estate_settings.xml to rest. There will be no more attempts (diff) | |
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Correct a minor typo
Diffstat (limited to 'bin')
-rw-r--r-- | bin/OpenSim.ini.example | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 1ae9f9a..dac6477 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -224,7 +224,7 @@ | |||
224 | ;MapImageModule = "MapImageModule" | 224 | ;MapImageModule = "MapImageModule" |
225 | ; Set to false to not generate any maptiles | 225 | ; Set to false to not generate any maptiles |
226 | ;GenerateMaptiles = "true" | 226 | ;GenerateMaptiles = "true" |
227 | ; Refreah (in seconds) the map tile periodically | 227 | ; Refresh (in seconds) the map tile periodically |
228 | ;MaptileRefresh = 0 | 228 | ;MaptileRefresh = 0 |
229 | ; If not generating maptiles, use this static texture asset ID | 229 | ; If not generating maptiles, use this static texture asset ID |
230 | ;MaptileStaticUUID = "00000000-0000-0000-0000-000000000000" | 230 | ;MaptileStaticUUID = "00000000-0000-0000-0000-000000000000" |