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authorJustin Clark-Casey (justincc)2012-02-14 00:00:49 +0000
committerJustin Clark-Casey (justincc)2012-02-14 00:00:49 +0000
commit48b962c401057cc46bbf4d4768a21d940b306b60 (patch)
treea0bfed1cf237174fccc55844b767d15b8bfc4e40 /bin
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Update [XEngine] AppDomainLoading advice in OpenSim.ini.example
Diffstat (limited to 'bin')
-rwxr-xr-xbin/OpenSim.ini.example13
1 files changed, 9 insertions, 4 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index d45f72b..2e620ff 100755
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -573,10 +573,15 @@
573 ; DeleteScriptsOnStartup = true 573 ; DeleteScriptsOnStartup = true
574 574
575 ;; Set this to true (the default) to load each script into a separate 575 ;; Set this to true (the default) to load each script into a separate
576 ;; AppDomain. Setting this to false will load all script assemblies into the 576 ;; AppDomain.
577 ;; current AppDomain, which will reduce the per-script overhead at the 577 ;;
578 ;; expense of reduced security and the inability to garbage collect the 578 ;; Setting this to false will load all script assemblies into the
579 ;; script assemblies 579 ;; current AppDomain, which will significantly improve script loading times.
580 ;; It will also reduce initial per-script memory overhead.
581 ;;
582 ;; However, setting this to false will also prevent script DLLs from being unloaded from memory if the script is deleted.
583 ;; This may cause an OutOfMemory problem over time when avatars with scripted attachments move in and out of the region.
584 ;; Some Windows users have also reported script loading problems when AppDomainLoading = false
580 ; AppDomainLoading = true 585 ; AppDomainLoading = true
581 586
582 ;# {DefaultCompileLanguage} {Enabled:true} {Default script language?} {lsl vb cs} lsl 587 ;# {DefaultCompileLanguage} {Enabled:true} {Default script language?} {lsl vb cs} lsl