aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/bin
diff options
context:
space:
mode:
authorSean Dague2007-10-25 15:33:11 +0000
committerSean Dague2007-10-25 15:33:11 +0000
commit1d5ec16865e499a71b9981729ff921c766719dcd (patch)
tree6a8af23352352934130e9f7d25038a03f10cac35 /bin
parent* Added static mutex to terrain load-tile to prevent file IO locking issues. (diff)
downloadopensim-SC_OLD-1d5ec16865e499a71b9981729ff921c766719dcd.zip
opensim-SC_OLD-1d5ec16865e499a71b9981729ff921c766719dcd.tar.gz
opensim-SC_OLD-1d5ec16865e499a71b9981729ff921c766719dcd.tar.bz2
opensim-SC_OLD-1d5ec16865e499a71b9981729ff921c766719dcd.tar.xz
move out the config files to .example files so that they
don't clobber people's configs all the time, and that we don't get new changes pulled in randomly from people's configs
Diffstat (limited to 'bin')
-rw-r--r--bin/OpenSim.ini.example (renamed from bin/OpenSim.ini)2
-rw-r--r--bin/startup_commands.txt0
-rw-r--r--bin/startup_commands.txt.example4
3 files changed, 5 insertions, 1 deletions
diff --git a/bin/OpenSim.ini b/bin/OpenSim.ini.example
index ef6c382..a727b32 100644
--- a/bin/OpenSim.ini
+++ b/bin/OpenSim.ini.example
@@ -13,7 +13,7 @@ serverside_object_permissions = false
13; asset_database = "db4o" 13; asset_database = "db4o"
14; to try sqlite as the asset database , comment out the above line, and uncomment following one 14; to try sqlite as the asset database , comment out the above line, and uncomment following one
15asset_database = "sqlite" 15asset_database = "sqlite"
16noverbose = false 16verbose = true
17 17
18[StandAlone] 18[StandAlone]
19accounts_authenticate = true 19accounts_authenticate = true
diff --git a/bin/startup_commands.txt b/bin/startup_commands.txt
deleted file mode 100644
index e69de29..0000000
--- a/bin/startup_commands.txt
+++ /dev/null
diff --git a/bin/startup_commands.txt.example b/bin/startup_commands.txt.example
new file mode 100644
index 0000000..3dba4b3
--- /dev/null
+++ b/bin/startup_commands.txt.example
@@ -0,0 +1,4 @@
1terrain load-tile f32 islandterrain_1024x512.raw 512 1024 1000 1000
2terrain multiply 0.1
3terrain add 5
4