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authorJustin Clarke Casey2008-11-14 15:36:46 +0000
committerJustin Clarke Casey2008-11-14 15:36:46 +0000
commit8372880c75af4dd9c4dced98010be3d5fb1859a5 (patch)
treeb45cc5d27f88db986aa13143f6d5be652576ce50 /bin
parentDetach dropped attachments from the scene presence so they don't get cleaned (diff)
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* Hook up create new object event in the permissions module
* Switch default for serverside_object_permissions from false to true - it seems more natural that we enforce permissions by default rather than not! * Add some explanation in OpenSim.ini.example for serverside_object_permissions
Diffstat (limited to 'bin')
-rw-r--r--bin/OpenSim.ini.example7
1 files changed, 6 insertions, 1 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index a529a48..b544be7 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -109,7 +109,12 @@
109 ; ## 109 ; ##
110 110
111 ;permissionmodules = "DefaultPermissionsModule" 111 ;permissionmodules = "DefaultPermissionsModule"
112 serverside_object_permissions = false 112
113 ; If set to false, then, in theory, the server never carries out permission checks (allowing anybody to copy
114 ; any item, etc. This may not yet be implemented uniformally.
115 ; If set to true, then all permissions checks are carried out
116 serverside_object_permissions = true
117
113 allow_grid_gods = false 118 allow_grid_gods = false
114 119
115 ; This allows somne control over permissions 120 ; This allows somne control over permissions