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author | BlueWall | 2011-02-12 20:42:11 -0500 |
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committer | BlueWall | 2011-02-12 20:42:11 -0500 |
commit | c0e1742d479d4390701688da685892555f28bfbc (patch) | |
tree | 39d717dd9ce4c453898eca2237f9fc2d2879c1d4 /bin | |
parent | Merge branch 'master' of /home/opensim/src/OpenSim/Core (diff) | |
parent | Fixed a couple of tests in the HttpServer. Not sure if this is enough. Mantis... (diff) | |
download | opensim-SC_OLD-c0e1742d479d4390701688da685892555f28bfbc.zip opensim-SC_OLD-c0e1742d479d4390701688da685892555f28bfbc.tar.gz opensim-SC_OLD-c0e1742d479d4390701688da685892555f28bfbc.tar.bz2 opensim-SC_OLD-c0e1742d479d4390701688da685892555f28bfbc.tar.xz |
Merge branch 'master' of /home/opensim/src/OpenSim/Core
Diffstat (limited to 'bin')
-rw-r--r-- | bin/HttpServer_OpenSim.dll | bin | 115712 -> 115712 bytes | |||
-rw-r--r-- | bin/HttpServer_OpenSim.pdb | bin | 409088 -> 409088 bytes | |||
-rw-r--r-- | bin/OpenSim.ini.example | 3 | ||||
-rw-r--r-- | bin/assets/TexturesAssetSet/TexturesAssetSet.xml | 9 | ||||
-rw-r--r-- | bin/config-include/GridCommon.ini.example | 4 | ||||
-rw-r--r-- | bin/config-include/HyperSimianGrid.ini | 11 | ||||
-rw-r--r-- | bin/config-include/StandaloneCommon.ini.example | 4 | ||||
-rwxr-xr-x | bin/sqlite3.dll | bin | 505771 -> 559244 bytes |
8 files changed, 31 insertions, 0 deletions
diff --git a/bin/HttpServer_OpenSim.dll b/bin/HttpServer_OpenSim.dll index d7503a0..a7a1303 100644 --- a/bin/HttpServer_OpenSim.dll +++ b/bin/HttpServer_OpenSim.dll | |||
Binary files differ | |||
diff --git a/bin/HttpServer_OpenSim.pdb b/bin/HttpServer_OpenSim.pdb index 4151588..c6f3b23 100644 --- a/bin/HttpServer_OpenSim.pdb +++ b/bin/HttpServer_OpenSim.pdb | |||
Binary files differ | |||
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 7245bee..5bac56e 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -306,6 +306,9 @@ | |||
306 | [ODEPhysicsSettings] | 306 | [ODEPhysicsSettings] |
307 | ;# {mesh_sculpted_prim} {[Startup]physics:OpenDynamicsEngine} {Mesh sculpties so they collide as they look?} {true false} true | 307 | ;# {mesh_sculpted_prim} {[Startup]physics:OpenDynamicsEngine} {Mesh sculpties so they collide as they look?} {true false} true |
308 | ;; Do we want to mesh sculpted prim to collide like they look? | 308 | ;; Do we want to mesh sculpted prim to collide like they look? |
309 | ;; If you are seeing sculpt texture decode problems | ||
310 | ;; (messages such as "Decoded image with unhandled number of components: 0 shortly followed by a physcs exception") | ||
311 | ;; then you might want to try setting this to false. | ||
309 | ; mesh_sculpted_prim = true | 312 | ; mesh_sculpted_prim = true |
310 | 313 | ||
311 | ;# {use_NINJA_physics_joints} {[Startup]physics:OpenDynamicsEngine} {Use jointed (NINJA) physics?} {true false} false | 314 | ;# {use_NINJA_physics_joints} {[Startup]physics:OpenDynamicsEngine} {Use jointed (NINJA) physics?} {true false} false |
diff --git a/bin/assets/TexturesAssetSet/TexturesAssetSet.xml b/bin/assets/TexturesAssetSet/TexturesAssetSet.xml index 5484ee2..3af9c99 100644 --- a/bin/assets/TexturesAssetSet/TexturesAssetSet.xml +++ b/bin/assets/TexturesAssetSet/TexturesAssetSet.xml | |||
@@ -413,6 +413,15 @@ | |||
413 | <Key Name="assetType" Value="0" /> | 413 | <Key Name="assetType" Value="0" /> |
414 | <Key Name="fileName" Value="default_clear.jp2" /> | 414 | <Key Name="fileName" Value="default_clear.jp2" /> |
415 | </Section> | 415 | </Section> |
416 | |||
417 | <!-- 3a367d1c-bef1-6d43-7595-e88c1e3aadb3 is a UUID that viewers assume exists in the asset server --> | ||
418 | <!-- See http://opensimulator.org/mantis/bug_view_advanced_page.php?bug_id=4751 for more details --> | ||
419 | <Section Name="Default Alpha Layer Texture"> | ||
420 | <Key Name="assetID" Value="3a367d1c-bef1-6d43-7595-e88c1e3aadb3"/> | ||
421 | <Key Name="name" Value="Default Alpha Layer Texture"/> | ||
422 | <Key Name="assetType" Value="0" /> | ||
423 | <Key Name="fileName" Value="default_clear.jp2" /> | ||
424 | </Section> | ||
416 | 425 | ||
417 | <Section Name="Default Avatar"> | 426 | <Section Name="Default Avatar"> |
418 | <Key Name="assetID" Value="c228d1cf-4b5d-4ba8-84f4-899a0796aa97"/> | 427 | <Key Name="assetID" Value="c228d1cf-4b5d-4ba8-84f4-899a0796aa97"/> |
diff --git a/bin/config-include/GridCommon.ini.example b/bin/config-include/GridCommon.ini.example index 761e5eb..e1bcf00 100644 --- a/bin/config-include/GridCommon.ini.example +++ b/bin/config-include/GridCommon.ini.example | |||
@@ -88,6 +88,10 @@ | |||
88 | ; accessible from other grids | 88 | ; accessible from other grids |
89 | ; | 89 | ; |
90 | ProfileServerURI = "http://mygridserver.com:8002/user" | 90 | ProfileServerURI = "http://mygridserver.com:8002/user" |
91 | ;; If you want to protect your assets from being copied by foreign visitors | ||
92 | ;; uncomment the next line. You may want to do this on sims that have licensed content. | ||
93 | ; OutboundPermission = False | ||
94 | |||
91 | 95 | ||
92 | [Modules] | 96 | [Modules] |
93 | ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists. | 97 | ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists. |
diff --git a/bin/config-include/HyperSimianGrid.ini b/bin/config-include/HyperSimianGrid.ini index 0b01116..89d6be7 100644 --- a/bin/config-include/HyperSimianGrid.ini +++ b/bin/config-include/HyperSimianGrid.ini | |||
@@ -82,3 +82,14 @@ | |||
82 | 82 | ||
83 | [Profiles] | 83 | [Profiles] |
84 | Module = "SimianProfiles" | 84 | Module = "SimianProfiles" |
85 | |||
86 | [HGInventoryAccessModule] | ||
87 | ; | ||
88 | ; === HG ONLY === | ||
89 | ; Change this to your profile server | ||
90 | ; accessible from other grids | ||
91 | ; | ||
92 | ProfileServerURI = "http://mygridserver.com:8002/user" | ||
93 | ;; If you want to protect your assets from being copied by foreign visitors | ||
94 | ;; uncomment the next line. You may want to do this on sims that have licensed content. | ||
95 | ; OutboundPermission = False | ||
diff --git a/bin/config-include/StandaloneCommon.ini.example b/bin/config-include/StandaloneCommon.ini.example index 4956bc3..213219c 100644 --- a/bin/config-include/StandaloneCommon.ini.example +++ b/bin/config-include/StandaloneCommon.ini.example | |||
@@ -33,6 +33,10 @@ | |||
33 | 33 | ||
34 | [HGInventoryAccessModule] | 34 | [HGInventoryAccessModule] |
35 | ProfileServerURI = "http://127.0.0.1:9000/profiles" | 35 | ProfileServerURI = "http://127.0.0.1:9000/profiles" |
36 | ;; If you want to protect your assets from being copied by foreign visitors | ||
37 | ;; uncomment the next line. You may want to do this on sims that have licensed content. | ||
38 | ; OutboundPermission = False | ||
39 | |||
36 | 40 | ||
37 | [Modules] | 41 | [Modules] |
38 | ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists. | 42 | ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists. |
diff --git a/bin/sqlite3.dll b/bin/sqlite3.dll index 558a015..f29dc62 100755 --- a/bin/sqlite3.dll +++ b/bin/sqlite3.dll | |||
Binary files differ | |||